Announced by inXile Entertainment and In-Fusio

Mar 21, 2007 09:48 GMT  ·  By

inXile Entertainment and mobile game publisher In-Fusio recently announced an agreement for the development and distribution of a new mobile version of the hugely addictive, hit internet game Line Rider. Anticipated for worldwide release in September 2007, Line Rider Mobile will allow mobile players to share their Line Rider tracks on the official website, alongside tracks from the PC and Nintendo versions of the game. Players will also have the capability of instantly sharing their tracks by wirelessly sending them to other handsets.

"Line Rider is a perfect application for mobile," said Frank Keeling, chief executive officer of In-Fusio. "It's fun, simple, addictive and viral. We look forward to expanding the robust Line Rider community to mobile phones throughout the world."

"Expanding Line Rider to mobile phones is a natural fit for this game," said Brian Fargo, chief executive officer of inXile entertainment. "Line Rider has great 'pick up and play' abilities, which translates perfectly into mobile gaming. Players will be able to create and show-off their tracks anytime and anywhere."

Created in September of 2006, Line Rider was an immediate online phenomenon, with over 15 million downloads within a three month period and thousands of videos posted on YouTube.com showing off users 'custom' Line Rider tracks. In December of 2006, inXile entertainment announced that they had bought the exclusive rights to Line Rider and plan to release Nintendo Wii and Nintendo DS versions of Line Rider in 2007.

Line Rider allows players to construct their own track filled with as many ramps, hills, and jumps as they can imagine utilizing a pencil tool. Once the player is done creating their course, they can send a virtual sledder down the route until he wipes out. The possibilities in Line Rider are only limited by physics and the player's imagination with an almost endless number of variations and replay.