Revisiting the game might lead to total reimagining of its mechanics

Dec 28, 2011 20:01 GMT  ·  By

Hideo Kojima, who is the creator of the Metal Gear Solid franchise, believes that there is no real need to remake the first game in the series for a modern audience, although the fan base has been constantly asking for it to be updated to the standard of the current generation of hardware.

Speaking to the Official PlayStation Magazine the developer stated, “Looking back, there's not anything in particular I want to go back and fix. If you change anything, you change the game—and I want to avoid that. If you bring the gameplay up to modern standards, then you lose a bit of the original game. It was a game made for a certain era—not just the story, but the controls and everything about it reflect that era in which the game was made.”

He added, “There are a lot of people wanting remakes of the original, and as producer I want to answer those calls. But as a creator I'm not very interested in going back. If we were to do it, it would have to be a total remake—the only thing that would be the same would be the story. If it happened at some point I would stay as a producer, but would have to hand off most of the actual creating.”

The original Metal Gear Solid has been part of the recent High Definition collection on the PlayStation 3.

The Twin Snakes re-release also includes updated mechanics and more cutscenes but Hideo Kojima was not too involved in its development, with Silicon Knights handling the creation process for the game.

Recently Konami has revealed that the upcoming Metal Gear: Rising video game, now bearing the subtitle Revengeance, was to be developed by Platinum Games and will be taking on a more action heavy style.

Meanwhile Hideo Kojima also talked recently about developing a full sequel in Metal Gear Solid 5.