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June 1st, 2009, 17:21 GMT · By

Killzone 2 Gets “High Precision” Control Scheme

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Killzone 2 was hyped up as being one of the biggest blockbuster titles for the PlayStation 3 this year. After a long and hard development process from the team at Guerrilla Games, players were anxious to try out the title and go wild on the opposing Helghast forces in the single player campaign and on their friends in the multiplayer one.

Sadly, while the game was quite good, a lot of people complained about the sluggish and heavy default controls. Even though this could have been changed in the options menu, their calls for help weren't left unanswered, as Guerrilla Games has just released a new patch, 1.27, bringing a “high precision” control scheme.

Here's what Eric Boltjes, lead online game designer, revealed about the option, “When this option is switched on, it makes the analog sticks more responsive to small movements. Turned off, the controls behave exactly as they did before the patch. It's not a radical overhaul of the control system, so the layout and the ‘weight' of the controls remain the same. Still, a lot of us here at Guerrilla really enjoy the new High Precision option, so we've decided to switch it on by default for new players. Existing Killzone 2 players will have the option turned off by default after patching – we wouldn't want to force a sudden change to the controls on you!”

So, it seems that the studio behind this very successful shooter has left the matter of the controls in the hands of players and will let them decide how they want to play the game. Hopefully, this will make a lot of fans more satisfied with the overall experience. Other changes have also been made in the patch, including those related to the finding and playing with friends option or a few for the Skirmish mode and the overall balance of Killzone 2.

Start up Killzone 2 on your PlayStation 3 and the update will be downloaded automatically. What do you think of this new option? Leave us a comment with your thoughts.

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READER COMMENTS:


Comment #1 by: Dave (PSN: DMEND) on 02 Jun 2009, 11:37 UTC reply to this comment

Honestly I dont think they really needed to add the "high precision" option to the game but I dont mind as long as I can change it back. Im really only satified with the fact that they are going to make arial bots slightly stronger (because they obviously do very little) and making the assault class's extra health level from 100 down to 50.


Comment #2 by: Joe on 03 Jun 2009, 22:20 UTC reply to this comment

I agree with Dave. It seams that most of the people complaining are COD4 fans. I love COD4 and KZ2 but keep in mind that they are two separate games. COD4 is for non-hardcore player because its so easy to move around.


Comment #3 by: william on 05 Jun 2009, 22:30 UTC reply to this comment

I own both COD4 and Killzone 2, My opinion, Killzone has a better single player campaign, But the multiplayer OMG what the HELL.. It's not for hardcore gamers, its for gamers who done't seem to know better. COD = [best multiplayer EVER]


Comment #4 by: azmatik on 05 Jul 2009, 00:32 UTC reply to this comment

My opinion is killzone 2 was perfect even from release of course its gonna have glitches that they fixed and now it is even better the controls where always amazing for me only noobs who cant handle the "real" movement style gameplay complain unlike COD so fake and all COD's multiplayer sucks IMO Killzone 2 is for the pure hardcore gamer most realistic game ive ever playd and seen in my life and best online.


Comment #5 by: GZA on 30 Mar 2010, 16:37 UTC reply to this comment

In COD I feel like I'm on roller skates. Its funny how unrealistic it is. Killzone is for the skilled gamer who enjoys realism implemented in games. COD is far too easy after playing KZ2.

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