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Gears of War 2 Will Get a Title Update This Month

New promises from Epic Games

By Andrei Dobra, Games Editor

7th of January 2009, 08:42 GMT

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Gears of War 2 was one of the most expected games that were launched before the 2008 holiday season. It promised to bring back the same non stop shooter action, backed up by some breathtaking environments and new multiplayer modes.

Although it delivered on some of those promises, the game was plagued by a variety of bugs, which prompted a very negative user backlash. Although the development team at Epic Games released a patch some time ago, which should have addressed a lot of those problems, users still complained of online lag which rendered any multiplayer game unplayable.

But it seems that things are going to change for the better this time, as Mark Rein, one of the executives of Epic Games, has just announced on the Gears of War 2 official forum that a title update is nearing completion, and, with a bit of luck, might be launched this month for all Gears fans to enjoy. This update promises to fix quite a lot of bugs and will definitely be a sight for sore eyes for a lot of gamers out there.

“This update will address bugs and exploits as well as add some new achievements related to downloadable content. We’re fixing a whole bunch of online exploits. For example we’ve fixed the ability to wield an invisible shield, melee through some walls, gain infinite Lancer ammo and equip a shield and a two-handed weapon simultaneously plus many more. We’re also making several small changes to improve the overall online gameplay experience. A few of the ones that might interest you are; increased penalties for quitting matches early, adding additional spawn protection against planted grenades and chainsaw attacks, and adding the ability to see the Submission flag carrier destination by using Tac/Com.”

Also, Rein wanted to address the huge amount of complaints regarding the shotgun weapon, which saw its power severely decreased from the first Gears of War, decision motivated by designers because it was too powerful compared to other weapons. “We fixed the client side hit detection on the shotgun so that in a high-latency (i.e. “laggy”) match, the shotgun will be more reliable. We’ve also fixed another bug whereby shotgun and boomshot rounds could strike the ground when firing from the hip,” said Rein.

It definitely seems that Gears of War 2 might finally have all of its problems solved. Will this Title Update make you play this game again? Let us know by using the comment box below.

TAGS:

Gears of War 2 | Title Update | patch | Xbox 360 | Epic Games
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User opinions:


Comment #1 by: jonathan aka RaWrLiTe on 09 Jan 2009, 01:59 GMT reply to this comment

ok i loved gears of war 1 it was no problem with the game. Now , i was one of the people that complained about this game it was not good for online the ranking system is random there should of been something noted to the players on how you can rank up now the shotgun is not the same i can go behind someone back and shoot them and it will not kill them they will turn around and kill me im like WOW!! but the story mode i give it all its the best but please make it like gears of war 1 again or i will not play it sorry guys but the game was bad online later

p./s hope you fix it


Comment #2 by: Basel on 10 Jan 2009, 19:58 GMT reply to this comment

for me all i want is to connect faster, or at least connect cuz today i waited for like 30 minutes and i didn't find any player, i don't know if some of you still facing this problem, but the other day it took me 1-2 minutes to connect for more than 10 times.


Comment #3 by: Rei_A on 12 Jan 2009, 05:02 GMT reply to this comment

All of the problems stated above will be great to be rid of. I think they should also tone down the chainsaw as well. Either take away the vaccum effect of it, or make it actually lower when they are shot. This game has the potential to be great. I really hope this update helps the shotgun because I have the same problem of shooting someone point blank, only to have them look at me like I'm stupid and just 2-piece me or 1- shot kill me. Also making some kind of lag detection system during the match that will give you the option to quit due to high latency. That way it wont count against you for quitting a horrible laggy match, or when someone activates a lag switch.


Comment #4 by: billy on 26 Oct 2009, 03:22 GMT reply to this comment

everything sounds good. but it would be better if you could or would stop host bridgeing that sucks!

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