Life after Brothers in Arms

Oct 17, 2008 16:51 GMT  ·  By

Brothers in Arms: Hell's Highway (review coming soon) has recently been launched and Gearbox, the independent development outfit behind the game, is now looking to the future, after devoting the better part of the last three years to the World War II game.

The president and Chief Executive Officer of the company, Randy Pitchford, says that Borderlands and Aliens: Colonial Marines are the next projects on which the developers will focus. At the moment, SEGA is playing its cards pretty close to its chest as far as the second game goes and Gearbox is not going to be showing the game in action before the end of 2008. Pitchford reveals that “We wait until we're pretty much ready to go, and then go big with the communication. I think that's what their strategy is” because “everybody's already designed that game a million times in their own minds”.

Meanwhile, Borderlands is pretty much ready for prime time and the company is set to unveil more about the game in the near future. When asked how the game might be best described to those who do not know about it, Pitchford answered that “There's questing, leveling up, developing skills and talents, and adventuring with friends. All the things you get out of World of WarCraft are there. It's a totally different setting, though -- it's science fiction, not fantasy -- and the loot is totally gun”.

He says that the game is able to sustain over 650,000 guns at the moment and that the team plans to use every one of those slots, creating highly customizable weapons which the players can turn into very personal tools of destruction. The Gearbox boss adds that the game will be very multiplayer oriented, with the team already talking about how to enhance the online element of the game once it launches.