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EA Dates NFS ProStreet for Europe

Inside - the latest details on the game along with a few statements from the game's Executive Producer and Lead Designer

By Filip Truta, Games Editor

29th of August 2007, 13:59 GMT

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Electronic Arts have kept themselves awfully busy today making announcements. Another one worth mentioning today is that the developer and publisher of one of the most famous arcade racing titles ever developed has dated its latest work for Europe. Yes, dear fans of the Need for Speed series, NFS: ProStreet hits Europe November 1st. It was already known that the game's North American release had been scheduled for October 31st.

"The Need for Speed franchise has always been on the cutting edge of car culture," said Executive Producer, Larry LaPierre. "Street racing
is getting more organized and Need for Speed ProStreet is our interpretation of where we anticipate the culture to be in three to five years. We're delivering on the ultimate proving ground, bringing you out of your neighborhood back alleys and on to the world stage. This is a next-gen game, packed with the raw intensity and visceral aggression that defines street racing at the highest level."

"Need for Speed: ProStreet is all about competing at the highest level of street racing," is how Justin Wiebe started out his latest developer's diary. And he wasn't telling lies, as Need for Speed: ProStreet is said to take the franchise in a totally new direction. For instance, instead of an arcade style of gameplay which has basically dominated the series ever since the first NFS was out, ProStreet will focus much more on realism and move closer to racing simulation, but still giving gamers the option of using driving assistants to make the game easier to play and more arcade-ish.

Also, all racing in ProStreet will take place on closed tracks, according to the same man. This is what's making ProStreet the first game in the series that doesn't feature illegal racing (first implemented in Need for Speed: Porsche Unleashed), which means there will be no cops in the game either.

As it was previously confirmed, NFS: ProStreet will feature 60 cars from around 26 manufactures, while 8 of those will be super cars, making them quite rare and of course difficult to grab.

Remember that NFS: Prostreet launches across North America on the 31st of October and across Europe on the 1st of November, delivering the most promising street racing experience with a brand new physics engine and intuitively refined AI for a more realistic car behavior.

Oh and I suppose I don't have to tell you that NFS: ProStreet launches on practically every platform out there, do I?

TAGS:

NFS: ProStreet | EA | Electronic Arts | Europe | Larry LaPierre
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