Mar 4, 2011 14:21 GMT  ·  By

Both publisher Electronic Arts and developer DICE have lately talked a lot about their upcoming first-person shooter Battlefield 3, and one of the most important things about the early demos was that everything that was shown was rendered on the PC.

Speaking to ShackNews Karl Magnus Troedsson, who is the general manager of DICE, has said, “I felt that we had, maybe, set PC aside a bit too much. I’ve said this publicly before, we were very unhappy that we were not able to get a PC version out of Battlefield: Bad Company. It was down to sheer manpower, or lack thereof.”

He admitted that the development team felt that it was a failure and decided to make sure that the same thing would not happen with Battlefield 3.

He added, “we strongly believe in PC gaming. Two years ago, maybe one year ago, people talked about ‘the decline of PC gaming.’ Or ‘the death of PC gaming.’ These kinds of words were thrown around and, honestly, that’s [expletive].”

Troedsson went on to say that the core audience for the Battlefield series remains on the PC despite the increase in online gaming for first-person shooters seen on the PlayStation 3 from Sony and the Xbox 360.

The early looks at Battlefield 3 suggest that DICE is creating a very good looking and realistic shooter, with special attention paid to the sounds of war and replicating the experience of actually being shot at.

Battlefield 3 is being powered by the Frosbite 2 game engine, which allows for more environmental destruction than its predecessor and will deliver a smoother gameplay experience both on the PC and on home-gaming console.

Electronic Arts and DICE are saying that Battlefield 3 will be out before the end of the year on all platforms, meaning that it will compete directly with a new Call of Duty game from Activision and an unnamed developer.