Is competitive gaming dying?

Nov 20, 2008 08:45 GMT  ·  By

The Championship Gaming Series is announcing that it will not be hosting any more competitions and that the activities will not be restarted at a later time. They seem to think that the professional gaming system is not mature enough for what the Championship Gaming Series was trying to do.

A brief statement was posted on the site of the organization announcing that all the parties involved, BSkyB, STAR and Direct TV, agreed to end activities while taking a look at the economic outlook of the industry and while evaluating the time frame in which they could turn a profit.

The statement reads, “Our goal was to be ahead of the curve in the e-sports space, and we conceived CGS as a true sports league. We invested wholeheartedly in the venture and presented viewers with a top-notch production, but the economics just didn't add up for us at this time. Our only regret is that we will lose a team of creative and talented individuals who invested their hearts and souls into Championship Gaming Series. We recognize their achievements and thank them for their hard work and passion”.

The initiative seemed to be gaining traction earlier in the year, when 90 minute play offs were aired on G4 and attracted a respectable audience. Still, after two years of action, 2007 and 2008, the concept failed to produce the expected results.

Earlier this year, the Cyberathlete Professional League called it quits although there are signs that the organization might be making a comeback with a fresh format and new gaming teams. Major League Gaming is still holding events although their future is in doubt unless they manage to provide an answer to the question: how can watching gaming be as interesting as playing games?