Different developers with different ideas

Jun 3, 2010 09:18 GMT  ·  By

Modern Warfare 2 isn't an inspiration for Call of Duty: Black Ops, according to Treyarch's head, Mark Lamia. The two games have been developed independently, by teams who have different creative visions. Also, Black Ops started development one year before Modern Warfare 2 came out, so Treyarch could not aim at topping whatever Infinity Ward made, but wanted instead to create the best product it could.

Asked about the relationship between Black Ops and Modern Warfare 2 and what the development team at Treyarch thought about Infinity Ward's title, Lamia answered that, “What we did think was we're going to make a Call of Duty game and people expect another great experience. We obviously had a lot of confidence that Infinity Ward would make a great game but that game hadn't come out yet so we couldn't draw anything from it and weren't going to.”

He went on to say that, “It was all about what we wanted to create and what that was is something new and fresh - give players some variety, give people a reason to come back to Call of Duty and get some new experiences.” This comes just after Lamia also stated that the developer was totally focused at that moment on the Call Of Duty franchise, especially now with Infinity Ward's possible demise.

Call of Duty: Black Ops is the seventh installment in the Call of Duty franchise and will offer a new feature for the series, four-player cooperative online action. Also, it is set to expand and refine the series’ well-known competitive multiplayer with better class creation tools, new weapons and the removal of game-ending rewards, like the nuke from Modern Warfare 2. Black Ops will be released on the 9th of November, 2010 on the PC, the Xbox 360, the PlayStation 3 and the Wii, with a separate version coming for the Nintendo DS.