More RAM and powerful hardware are needed to deliver next generation games

Mar 10, 2012 14:21 GMT  ·  By

Next generation consoles need to have improved hardware, especially lots of RAM, if they hope to play truly impressive games, according to Battlefield 3 Rendering Architect Johan Andersson.

While neither Microsoft nor Sony is talking about their next devices, lots of developers are eagerly awaiting the release of new consoles, in the form of the oft-rumored Xbox 720 or PlayStation 4.

We've already seen studios start working on games for next gen platforms, including Bethesda or CD Projekt Red, and now DICE has shared some of its thoughts and wishes in regards to the new consoles.

According to Johan Andersson, future devices need to have better hardware that at least rival the components of current generation PCs.

"We need lots and lots of processing power," Andersson told Joystiq. "The more you can cram into a machine, we'll take advantage of that."

Unlike other developers, who stress the graphics power of a device, Andersson believes more RAM is needed to deliver that truly next generation gaming experiences.

"Two gigabytes would not be enough when it comes to RAM [random access memory]" he said. "Four gigabytes would work. Eight gigabytes? Yeah. I think that would be perfect when it comes to memory."

"To build game changing experiences, not just pretty visuals, but game changing experiences? That's what we're really excited to do, going forward," added Andersson.

Until new consoles appear, DICE is quite happy with its recent Frostbite 2 engine, which it hyped up as a next generation technology for current generation platforms.

We've already seen what it can do last year, in the form of the stunning Battlefield 3 and in Need for Speed: The Run. We'll once again see it put to good use this year, with Medal of Honor: Warfighter, and in 2013, with Commander & Conquer: Generals 2.