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June 12th, 2010, 10:51 GMT · By Adrian Arsene

Alpha Protocol iPod Contest

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Win an iPod with Alpha Protocol
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By now, those of you that have been waiting for the official release of Alpha Protocol have probably started playing the game and perhaps even finished it. But for those of you that are still in the process of buying it and experiencing the thrill of being a world class spy, Softpedia comes to the rescue by offering anyone who's interested a free PS3 copy of this Espionage RPG.

With Sega's help, we are planning to put together a small Alpha Protocol-themed contest where anyone can join in and win prizes that include two original copies of the game for the PlayStation 3 and a first prize consisting of an 8 GB Alpha Protocol skinned iPod touch. The idea behind the contest is to reward the greatest fans of the game for taking the time to dive into the Michael Thorton universe.

Just like any other contest, the rules are simple and at the same time not negotiable. Anyone that participates must follow them to the letter or they will instantly be disqualified from the competition. One of the rules is that you must be over 18 years old and write only a single original comment, leaving a contact email address so that the Softpedia team can reach you in case you are one of the lucky winners.

Second, you must not be an employee or partner of either Softpedia or Sega. The last rule concerns the deadline, no answer will be taken into consideration after the contest closes on June 19, that’s 7 days for you to get creative and spew some cool words. As you can see, three simple rules can turn anyone into a potential winner, no matter where you're from. Winners should be willing to leave their postal address of course.

After spelling out the rules, here is what the contest is all about: on the Alpha Protocol review page, you must leave a comment on the game on topics such as likes or dislikes, whether the name Michael Throton is appropriate for the character or whether you would have gone a different way, why you would play the game and if you already have, if you agree with the ending. Also, comments on how the game behaves on the PlayStation 3 versus PC or Xbox will be taken into consideration.

To sum it all up, anything interesting (read: worth wasting a laugh or two) you have to say about the game itself, gameplay experience or even the developer will be taken into consideration. Each of your comments will be analyzed by our team (so no foul language accepted) and then published on the review page so that you can be an eligible candidate in the final stage of the contest. Happy gaming to everyone and good luck in the competition!

NOTE: As promised, here are the iPod Contest Winners for Alpha Protocol.

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READER COMMENTS:


Comment #1 by: Liam Drake on 14 Jun 2010, 10:42 UTC reply to this comment

Hope i win


Comment #2 by: YAR on 14 Jun 2010, 17:01 UTC reply to this comment

good goood goooood


Comment #3 by: David Robinson on 14 Jun 2010, 18:48 UTC reply to this comment

Turns out i can do simple math! (second attempt)

Really liking the look of this game, hope i win! :D


Comment #4 by: Michael Leung on 15 Jun 2010, 14:41 UTC reply to this comment

I've gotten stumped at the major boss fight in Moscow so I'm taking a breather, but what I've played of the game (played three cities before it, including Saudi Arabia) I've enjoyed it. Story feels realistic yet over the top at the same time, as it uses conventions from great spy films and shows, and I almost felt like I was someone like Jack Bauer in 24, doing spy stuff, or even Jason Bourne with the awesome gunfights and martial arts.

The choices you make are time-limited meaning you have to make literally life-or-death decisions in little time, like real life! After all, it's not like you can decide what to say after thinking over the options for two minutes. And those choices come back to either benefit you or harm you, meaning you have to not just shoot like a spy, but think like one. Good replayability, I already feel like a second playthrough or even a third would be in order to really see what I could have done differently.

The problem was the cover mechanics, which didn't really work, which really annoyed me. In games like Mass Effect the cover system is fluid, but here it seems hit/miss and really broken most of the time. Not a good thing since your health matters and you can't regenerate health, which isn't a bad thing in itself.

I liked the name of the protagonist. Usually I prefer creating my own character, my own name, like in Fallout 3 but here, in a story about a spy, "pre-creating" a character and allowing the player to only be able to change cosmetic things like appearance, or being able to only upgrade skills and whatnot rather than being able to massively overhaul my character was a good idea, because it means the story is more concrete and my character matters, because he has a predetermined backstory which affects the game.

I'm playing it on the PC, after preordering it on Steam, and I had no major issues or bugs, except for this one place in Taipei, where I descended down to a sewer of some sort (or something like that) and suddenly the whole place went black, and I don't mean the sewer! I was a little scared my game was corrupted or something, and my save would be corrupted but a reload of the latest checkpoint (which was just before I went down the sewer ladder!) fixed it and I could continue enjoying the game. I've heard others are having issues, either on PC or the consoles, so I guess I'm pretty lucky!

Graphics as most people say are pretty dated, but that's what happens when you delay a game by a year. I still enjoyed it and I must say, when a game is this compelling and enjoyable, the visuals are probably the last thing to look at. Most of the game takes place in your mind, when you live out your epic espionage fantasies anyway. And to be honest, that's all I wanted. And I am impressed, it exceeded my own expectations.

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