But it didn't happen

Jul 23, 2009 07:25 GMT  ·  By

The PlayStation Portable is one of the most popular mobile devices in the world, having broken through the 50 million units sold mark a few months ago. But for quite some time, rumors about a brand-new version of the device have been floating around.

From reports of a multi-touch sensitive surface to speculation regarding new multimedia features, every type of detail was rumored. However, one of the most important of them regarded a second analog stick, or nub, which would equal its control setup with the ones found on normal, home consoles.

Sadly though, when the PSP Go was officially announced, this second stick was nowhere to be seen. This made fans a bit upset, as they hoped that they wouldn't be stuck with the same old clunky interface, which they didn’t love very much. However, Sony Worldwide Studios President Shuhei Yoshida now reveals that the feature was in the original design for the PSP Go, but it was scrapped as the project moved forward.

“We also felt — like many users — that we wish we had a second analog on the PSP. But we are talking about the mid-life cycle of this platform, and the PSP Go is designed to be perfectly compatible with the PSP-3000 and all the games that released before that. So we had a very serious discussion about this particular subject, but we decided not to add a second analog, and some of the developers are doing quite a nice job translating the second analog functionality to different buttons. We didn't want to divert their efforts either.”

Perhaps because the PSP Go will be sold alongside the old PSP-3000 this decision was rightfully made, but, hopefully, in a future mobile console the second stick will be implemented and we will all get to enjoy the same type of controls as on consoles.

Do you think that the Japanese company made the right call by not implementing the second analog nub, or is it that it just could not meet one of the fans' greatest desires? Leave us a comment with your thoughts.