Jun 21, 2011 13:01 GMT  ·  By

Earlier this year Carmageddon was back in the news in a significant way for the first time since the 1998 of the first video game in the series and now the developers at Stainless Games are talking about how they got the license back and what they are planning to do with it.

Patrick Buckland, who is the Chief Executive Officer and co-founder of Stainless Games, has told Gamasutra that, “We'd been talking to SCI about doing more Carmageddon work six to seven years ago before they bought Eidos.”

It seems that Eidos was never interested in letting go of the Carmageddon license even though they were not actually using it but Square Enix, which took over the troubled publisher, was more open to negotiation and decided to part with a brand that had not been active in quite some time.

Buckland also talked about the appeal of Carmageddon, saying, “There are very few games out there that can really make people laugh their heads off. It's not a substitute for gameplay - you won't get away with just a sense of humor - but by having a sense of humor that's what makes it stand out, and what gives it a special place in a lot of people's hearts. People remember Carmageddon in a way they don't seem to remember a lot of others games.”

When it comes to the relaunch of Carmageddon in 2012 it seems that Stainless is aiming to mix the best elements of the first two games and create a game that is as close as possible to the core concepts of the series, which include fast racing and a lot of pedestrian damage.

This last element of the game has been controversial during the '90's but Stainless believes that it will be less of a talking point during 2012, when ultra violent video game are much more present in the marketplace.