- Games
- By Andrei Dumitrescu
- August 7th, 2013
Torment: Tales of Numenera’s Atmosphere Is Closer to Horror than Fantasy, Says InXile
The game will offer a wide variety of experiences and art styles
- Games Blog
- By Andrei Dumitrescu
- August 2nd, 2013
Next-Gen Tomb Raider Confirmed, Will Offer More Choices
The game is part of a new future strategy for Square Enix
- Games
- By Andrei Dumitrescu
- August 1st, 2013
Wasteland 2 Makes It Impossible for Two Players to Have the Same Experience, Says Brian Fargo
The game is designed to make all choices important
- Games Blog
- By Andrei Dumitrescu
- July 25th, 2013
The Dark Eye: Demonicon Launches in October
The game will use action role-playing game mechanics and tell the story of two siblings
- Games Blog
- By Andrei Dumitrescu
- July 24th, 2013
Dragon Age: Inquisition Will Use Decisions from Previous Titles in the Series, Says BioWare
It's unclear how much impact they will have on the story
- Games Blog
- By Andrei Dumitrescu
- July 21st, 2013
Dragon Age: Inquisition Will Have a New Dialogue System, BioWare Says
Gamers will get to make more interesting choices for their characters
- Games Blog
- By Andrei Dumitrescu
- July 8th, 2013
Director: Dark Souls 2 Will Offer More Freedom than the Original
Gamers will be able to choose which zones to visit
- Game reviews
- By Andrei Dumitrescu
- July 4th, 2013
The Walking Dead: 400 Days Review (PC)
Five new short stories that pack a punch but lack a solid conclusion
- Games Blog
- By Andrei Dumitrescu
- April 30th, 2013
Torment: Tides of Numenera Reaches Final Stretch Goal, Adds Reactivity, Depth
Gamers will also get to explore their own in-game strongholds
- Games Blog
- By Andrei Dumitrescu
- April 26th, 2013
Watch the Mars War Logs PC Launch Trailer
The video explains game mechanics and the story premises
- Games
- By Andrei Dumitrescu
- April 17th, 2013
Destiny’s Character Choice Crucial, Will Evolve over Time
Gamers need to understand the importance of origins and classes
- Games
- By Andrei Dumitrescu
- March 12th, 2013
Torment: Tides of Numenera Questions the Importance of Life
The game world is designed to force players to explore their own morality
- Games
- By Andrei Dumitrescu
- March 7th, 2013
Torment: Tides of Numenera Combat Aims for Strategic Depth, Says Developer
Players will be able to change outcomes via story choices
- Games Blog
- By Andrei Dumitrescu
- February 6th, 2013
Cyberpunk 2077 Will Include Pen-and-Paper Characters and Locations
They will serve as basis for new stories and new situations
- Games
- By Andrei Dumitrescu
- January 23rd, 2013
Defiance MMO Will Heavily Influence TV Series
The two stories are linked and updated during every week
- Games
- By Andrei Dumitrescu
- January 11th, 2013
Cyberpunk 2077 Details Reveal Braindances, Night City Setting
The game will allow players to make complex moral choices
- Games
- By Andrei Dumitrescu
- January 7th, 2013
Saves Will Preserve Player Choices for Walking Dead: Season 2
Newcomers will get a new way of creating their gaming space