- Games Blog
- By Andrei Dumitrescu
- January 10th, 2012
Kingdoms of Amalur: Reckoning Gets Systems Requirements
Game requires a pretty serious system for full performance
- Games
- By Andrei Dumitrescu
- December 6th, 2011
Kingdoms of Amalur Developer Still Believes in Single Player
Says that Reckoning will offer engaging fantasy universe
- Games Blog
- By Andrei Dumitrescu
- December 1st, 2011
Kingdoms of Amalur Offers Full Set of RPG Mechanics
Action elements do not distract from the progression of the character
- Games Blog
- By Andrei Dumitrescu
- November 14th, 2011
Kingdoms of Amalur Will Give Players Freedom When It Comes to Classes
Characters will be able to get perks from three trees
- Games
- By Andrei Dumitrescu
- October 25th, 2011
Kingdoms of Amalur: Reckoning Does Not Have Auto-Leveling Enemies
Players will be able to explore all areas at all times
- Games
- By Andrei Dumitrescu
- October 10th, 2011
Kingdoms of Amalur World Will Be Oblivion Sized
The game will have a structure based around smaller towns
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