• Games
  • By Andrei Dumitrescu
  • April 2nd, 2014
Pillars of Eternity Reveals Creature Animations via Diary and New Video

Pillars of Eternity Reveals Creature Animations via Diary and New Video

The team explains the entire process linked to their creation

  • Games
  • By Andrei Dumitrescu
  • March 22nd, 2014
Paradox: Pillars of Eternity Will Benefit from Unique Marketing

Paradox: Pillars of Eternity Will Benefit from Unique Marketing

Obsidian will have full control over actual game creation

  • Games
  • By Andrei Dumitrescu
  • March 22nd, 2014
EU IV – Wealth of Nations Diary Promises Expansion Will Deliver More Gameplay

EU IV – Wealth of Nations Diary Promises Expansion Will Deliver More Gameplay

The main focus will be on trade and its impact on the world

  • Games
  • By Andrei Dumitrescu
  • March 22nd, 2014
Paradox: Pillars of Eternity Collaboration Might Be First of Many

Paradox: Pillars of Eternity Collaboration Might Be First of Many

The company is looking to publish other good independent titles

Europa Universalis IV Short Story Winners Announced, Anthology Coming Soon

Europa Universalis IV Short Story Winners Announced, Anthology Coming Soon

Gamers can still create After Action Reports based on the game

  • Games
  • By Andrei Dumitrescu
  • March 19th, 2014
Pillars of Eternity Launch Will Be Supported by Paradox Interactive

Pillars of Eternity Launch Will Be Supported by Paradox Interactive

The publisher will handle both distribution and marketing

Warlock 2: The Exiled Launches on PC on April 10, Pre-Orders Start on March 20

Warlock 2: The Exiled Launches on PC on April 10, Pre-Orders Start on March 20

The fantasy game presents an unforgiving turn-based strategy experience

  • Games
  • By Radu Haulica
  • March 6th, 2014
War of the Vikings Will Launch on April 15 for PC

War of the Vikings Will Launch on April 15 for PC

The game offers a savage multiplayer medieval combat experience

  • Games
  • By Andrei Dumitrescu
  • March 4th, 2014
Paradox: Console and Mobile Projects Allow Company to Adapt to the Future

Paradox: Console and Mobile Projects Allow Company to Adapt to the Future

The main focus of the developers remains linked to grand strategy on the PC

  • Games
  • By Andrei Dumitrescu
  • March 3rd, 2014
Exclusive Hearts of Iron IV Interview with Project Lead Dan Lind

Exclusive Hearts of Iron IV Interview with Project Lead Dan Lind

The World War II title will include new mechanics, redesigned map

  • Games
  • By Andrei Dumitrescu
  • March 1st, 2014
Paradox: CK II and EU IV Have High Average Play Times Because They Offer Freedom

Paradox: CK II and EU IV Have High Average Play Times Because They Offer Freedom

The two titles managed to draw gamers for close to 200 hours

  • Games
  • By Andrei Dumitrescu
  • February 26th, 2014
Paradox: Runemaster Will Not Have Sidequests, Aims to Entertain and Educate

Paradox: Runemaster Will Not Have Sidequests, Aims to Entertain and Educate

The game will take inspiration from the Norse mythology

Hearts of Iron IV Will Make AI More Adaptable, Says Project Leader

Hearts of Iron IV Will Make AI More Adaptable, Says Project Leader

The team is working to add excitement to World War II

Paradox: Runemaster Will Evolve Differently Based on Initial Choices

Paradox: Runemaster Will Evolve Differently Based on Initial Choices

Gamers will get a complex and replayable single-player story

Europa Universalis IV Video Reveals Sound Design Secrets

Europa Universalis IV Video Reveals Sound Design Secrets

The team shows how the effects for the grand strategy title were created

Europa Universalis IV Patch 1.5 Launched, Includes Bug Fixes and New Mechanics

Europa Universalis IV Patch 1.5 Launched, Includes Bug Fixes and New Mechanics

The team is getting ready to deliver the Wealth of Nations expansion

CK II – Rajas of India Diary Offers Info on Events and Decisions

CK II – Rajas of India Diary Offers Info on Events and Decisions

Gamers will get a unique flavor and interesting decisions to make

 
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