- Games Blog
- By Andrei Dumitrescu
- June 25th, 2012
Schafer Believes Big Publishers Need to Connect with Players
Otherwise the digital revolution will leave them behind
- Games Blog
- By Andrei Dumitrescu
- June 22nd, 2012
Tim Schafer Says Games Are Art, Not Bothered by Other Opinions
Other arts also faced opposition when they were first introduced
- Games Blog
- By Andrei Dumitrescu
- June 22nd, 2012
Kickstarter: Just One Third of Game Projects Hit Goals
Backers must choose which have the chance of getting funding
- Games
- By Andrei Dobra
- May 26th, 2012
The Cave Announced by Sega and Double Fine, Video and Screenshots Included
Check out the first details about the new puzzle platform from designer Ron Gilbert
- Games
- By Andrei Dumitrescu
- March 26th, 2012
Schafer: Comedy and Emotion Are Central to Video Games
Studio at one point created emotion-driven Kinect game
- Games Blog
- By Andrei Dumitrescu
- March 26th, 2012
Kickstarter Does Not Threaten Familiar Video Game Development Model
Only smaller and indie project can benefit from it
- Games
- By Andrei Dumitrescu
- March 6th, 2012
Double Fine Ready to Get Back to AAA Video Game Development
Company plans to create at least one title for a retail launch
- Games Blog
- By Andrei Dumitrescu
- March 2nd, 2012
Double Fine Denies The Cave Is Kickstarter Project
The company has at least two new games in development
- Games Blog
- By Andrei Dumitrescu
- February 29th, 2012
Double Fine Trademarks The Cave, Could Be Kickstarter Project Game Name
The company plans to deliver an old-school 2D game
- Games
- By Andrei Dumitrescu
- February 17th, 2012
Notch Urges Fans to Limit Hype over Potential Psychonauts 2 Project
Says that the budget might be higher than initially projected
- Games
- By Andrei Dumitrescu
- February 16th, 2012
Notch and Double Fine Psychonauts 2 Project Might Cost 13 Million Dollars (9.8 Million Euro)
The two developers are still in the early stage of talks
- Games
- By Andrei Dobra
- February 14th, 2012
Tim Schafer Talks About Double Fine’s Kickstarter Success
The huge amount of money donated by fans has helped the studio keep its staff
- Games
- By Andrei Dumitrescu
- February 14th, 2012
Double Fine Kickstarter Success Inspires Other Developers
Planescape: Torment sequel might be created using crowdfunding
- Columns
- By Andrei Dobra
- February 11th, 2012
Weekend Reading: Gamers Are Finally Talking with Their Wallets
Double Fine’s Kickstarter success shows gamers are willing to support games they want
- Internet Life
- By Lucian Parfeni
- February 11th, 2012
With Two $1 Million, €755,000 Projects in One Day, Kickstarter Comes into Its Own
Proving that fan-funded projects are possible for big and small players alike
- Games Blog
- By Andrei Dobra
- February 10th, 2012
Double Fine’s Kickstarter Fund Raising Reaches over $1.2 Million (€900,000)
Tens of thousands of fans have contribute to help Double Fine make an adventure game
- Games
- By Andrei Dobra
- February 9th, 2012
Double Fine’s New Adventure Game Gets Financed by Fans in Less than 24 Hours
Over $400,000 (€300,000) were donated by eager gamers