- Games
- By Andrei Dumitrescu
- October 2nd, 2012
Dishonored Ditches Thief Stealth Mechanics for Realism
The game will rely more on the line of sight of characters
- Games
- By Andrei Dumitrescu
- August 30th, 2012
Dishonored Developer Blames Gamer Fatigue on Lack of Variety
Players lack the time to play all the similar experiences
- Games Blog
- By Andrei Dumitrescu
- August 28th, 2012
Social Class Conflict Is One of the Themes of Dishonored
The developers try to introduce the player to a grey moral system
- Games
- By Andrei Dumitrescu
- August 28th, 2012
Dishonored Sequel Might Emphasize RPG Elements
The developers are closely watching the Elder Scrolls series
- Games
- By Andrei Dumitrescu
- August 24th, 2012
Dishonored Developer Compares Linear Shooters with the Circus
He says that most players would like to get some choices
- Games
- By Andrei Dumitrescu
- August 22nd, 2012
Harvey Smith Believes Dishonored Has Young Audience Appeal
The game can offer a new type of experience for FPS players
- Games
- By Andrei Dumitrescu
- July 31st, 2012
Former Valve Developer Says Company Got Too Big
Dishonored gave him space to show off a new vision
- Games
- By Andrei Dumitrescu
- July 13th, 2012
Arkane Studios Needed Two Years to Create Distinctive Dishonored Look
The game was based on extensive real world research
- Games Blog
- By Andrei Dumitrescu
- April 30th, 2012
Dishonored Gets New Screens
Players get to see where the action of the game takes place
- Games
- By Andrei Dumitrescu
- April 27th, 2012
Dishonored Has Potential for Sequels and Spin-Offs
Arkane will only show a small section of the game world
- Games Blog
- By Andrei Dumitrescu
- April 18th, 2012
Dishonored Gets First Gameplay Trailer, Suggests Complex Story
Fans can see how the visual style of the game is shaping up
- Games
- By Andrei Dumitrescu
- August 18th, 2011
FPS Genre Is About More than the Military, Says Dishonored Developer
- Games
- By Andrei Dumitrescu
- July 8th, 2011
Arkane and Bethesda Unveil Dishonored, a Game Built Around Choice
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