The game is now scheduled for launch on May 5

Apr 2, 2020 16:06 GMT  ·  By

Horror fans will be disappointed to hear that CBE Software's Someday You'll Return will no longer be released on April 14. The psychological horror announced last year is now set for launch on May 5, about three weeks from the initial release date.

The Czech studio has been negatively impacted by the coronavirus outbreak and can no longer work in normal conditions. As such, a few more weeks will be needed to implement that final fixes and polishes.

Having to make the decision to delay the launch of Someday You’ll Return has been very difficult for us at CBE Software. The beta testing of the game has gone great, the game is almost ready to be released and we were really looking forward to launch this month. However, there are some elements, including live studio recording sessions, that were just not possible with the current crisis which has set us back. The most important thing is that everyone stays safe and does everything they can to minimize exposure to COVID-19. While we’re disappointed to have to wait to bring you our game, the health and safety of everyone involved are paramount,” said CBE Software co-founder Jan Kavan.

It appears that the folks at CBE Software even considered postponing the release of Someday You'll Return until the situation would get better, which will probably not happen for at least several months. In the end, the studio decided to go with a short delay rather than a long one, mainly because it did manage to identify the organizational tools and technology to help them complete recording sessions remotely.

If you didn't read our previous report, you'll want to know that Someday You’ll Return takes place in scenic areas of the Czech Republic, with well-known landmarks to capture the atmosphere of its Bohemian nature.

The referenced locations and mythos in the game are ancient with some of the tales in Someday You’ll Return dating back to the 9th century. The game promises to offer unusual game mechanics for a horror game, including crafting, herbalism, smartphone interactions, karmic system (your actions have consequences which can influence the story’s ending), climbing, tracking, and stealth.