Mar 11, 2011 12:05 GMT  ·  By

Dragon Age 2 has just been launched by its developer, BioWare, and publisher, Electronic Arts, this week.

Even if I played Dragon Age: Origins with a warrior, I decided to check out the mage class in its sequel, Dragon Age 2, and was quite impressed with what BioWare delivered.

Usually, when it comes to combat in role-playing games, I always want to get in on the action as a warrior or rogue, instead of just waiting on the outskirts of battle like a mage or any other type of long-range class.

Luckily, Dragon Age 2's mage is pretty much a jack of all trades.

You can decide to play the class in a traditional way, laying back and casting area of effect spells on enemies while your warriors or rogues engage the enemies, but you can also join in on the action, and use your staff to conquer opponents.

This is great as it helps break down the monotony attached to classic role-playing games these days, whose 40-50 hour epic adventures can become a bit tedious.

The faster gameplay, which, in comparison to the one in Origins, looks like all the characters are on a sugar rush, is also better suited to keep players engaged in its action.

Playing as a mage also opens up a few new things, largely because the mages in the world of Dragon Age are considered evil abominations that need to be contained by the Templars in special circles.

While playing as a warrior or rogue, you'd only see the discrimination and persecution against mages as an uninvolved third party, but being an actual wielder of magical abilities, you experience some very sensitive scenes.

Like with any class, you have plenty of options to grow and develop your powers, opting either to be a spirit healer, with an emphasis on support abilities for other members in your party, or go full on spirit warrior and infuse yourself with enhanced powers and go straight into battle.

Overall, if you want to try something new in Dragon Age 2, playing as a mage is a great choice.