Three different problems have been solved by Blizzard

May 16, 2014 07:57 GMT  ·  By

Blizzard has just deployed three different hot fixes for Diablo 3 after the launch of its patch 2.0.5 in order to fix a problem with the Mystic artisan and prevent players from exploiting Nephalem Rifts on lower difficulties.

Diablo 3 has brought back lots of avid players after the release of the major update 2.0.1 and the Reaper of Souls expansion, which included a new class, a new story act, and a fresh Adventure mode.

Earlier this week, another big patch was released, in the form of update 2.0.5, which included plenty of changes to most of the classes, not to mention improvements to some gear.

Unfortunately, it also brought several bugs that have affected the enchanting system on the Mystic artisan and other such things.

Now, a set of hot fixes has gone live for the game and will prevent players from exploiting low-level Nephalem Rifts, and their enchantment process for gear sets at the Artisan should no longer produce any problems.

Check out the full list below, via Battle.net.

- Heroes below level 70 will now receive less Blood Shards from Nephalem Rifts than level 70 characters. - Level 70 heroes will now receive a greatly reduced amount of Blood Shards from Nephalem Rifts when playing in sub-level 70 games. - Fixed an issue that allowed crafted set items to roll for class specific properties that were not available to your class when Enchanting.

The new hot fixes are already live and will be applied to the game when you start it up.