Developer Sledgehammer Games promises to deliver a balanced and fair experience for everyone involved

Oct 13, 2014 19:55 GMT  ·  By

Sledgehammer Games aims to deliver a unique experience in the upcoming Call of Duty: Advanced Warfare, and that will apparently extend to quick scoping too.

Michael Condrey, Sledgehammer Games Studio head and co-founding member, told 3 News that the dev team was working really hard in order to balance the many innovative features that the upcoming military first-person shooter would deliver, including allowing less room for exploiting auto-aim and other such issues.

"Let me put it this way, sniper classes are not going to be overpowered relative to their peers. The ability to master a sniper rifle and be great at it will be equal to the ability to master any other class," Condrey stated.

He continued by saying that they made sure that snipers wouldn't be able to take advantage of unfair mechanics such as quick-draw, which is important when you're wielding an assault rifle, at the center of the action, but that would just translate into a faster, quick-scope type of action for sniper rifles.

"We spent a lot of time trying to focus on it so I think sniper class players will find that it's a really rewarding experience, but it won't be over-powered relative to their peers," Condrey assured fans.

Call of Duty: Advanced Warfare is slated for a November 4 release worldwide, headed to PC, PS3, PS4, Xbox 360 and Xbox One.