The team had time before the game was actually launched

Mar 8, 2013 13:20 GMT  ·  By

When Electronic Arts announced the Awakened downloadable content for Dead Space 3, many players accused the company of removing content from the core game just so that it can then sell it back to fans.

But John Calhoun, a producer working on the game at Visceral, tells Destructoid that the new levels were created independently after Dead Space 3 had been completed and sent to manufacturing, when the team had nothing else to do.

He adds, “it was developed by a smaller set of our team that were run with a different producer, and all that stuff. You’re looking at something that was wholly created as a standalone product.”

Dead Space 3 had already attracted unwanted attention on launch because it included microtransactions for equipment, which basically allowed gamers who were willing to pay to get instant access to powerful weapons.