The Recruit difficulty is now easier and multiplayer mechanics have been tweaked

May 1, 2013 06:32 GMT  ·  By

Aliens: Colonial Marines has just received a brand new batch of hot fixes on the PC, PS3, and Xbox 360 platforms, reducing the difficulty in the Recruit setting and making plenty of tweaks to the online multiplayer mode.

Aliens: Colonial Marines came out back in February and was assaulted by a huge array of complaints due to its poor quality.

Since then, developer Gearbox has released multiple updates and deployed different hot fixes to solve issues, add new features, and tweak existing mechanics.

The studio deployed another round of hot fixes yesterday that should make the Recruit difficulty easier and change some of the mechanics from the online multiplayer. Check out the full list of tweaked things below, via the official site.

Campaign

- Adjusted "Recruit" difficulty to be easier.

Versus

- Reduced Xeno Bludgeon skill stun duration from 1 second to .75 seconds - Xeno Heavy Chitin armor bonus decreased from 15% to 10% - Xenos are now more vulnerable to damage during "Rage" - Xeno Rupture trait damage reduced - Lowered the horizontal and vertical reach of Xeno Rupture - Increased Xeno Enraged Pounce attack cool down from 2.5 seconds to 3 seconds - Reduced marine claymore damage

The new hot fixes will be automatically downloaded the next time you start up the game and are connected to the Internet.