Gamer Diary  

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  • By Andrei Dobra
  • May 23rd, 2015
The Witcher 3 Diary: It's Good but Not Flawless

The Witcher 3 Diary: It's Good but Not Flawless

The new role-playing game has quite a few faults

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  • By Andrei Dobra
  • May 22nd, 2015
The Witcher 3 Diary: The Downgrade Is Real but It Still Looks Good

The Witcher 3 Diary: The Downgrade Is Real but It Still Looks Good

Final build and original videos show stark differences

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  • By Andrei Dumitrescu
  • May 21st, 2015
Galactic Civilizations III - Ship Designer and Combat

Galactic Civilizations III - Ship Designer and Combat

There are plenty of options for ship customization

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  • By Andrei Dumitrescu
  • May 19th, 2015
Galactic Civilizations III Diary - Research and Development

Galactic Civilizations III Diary - Research and Development

It's hard to have a balanced civilization

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  • By Andrei Dumitrescu
  • May 18th, 2015
Galactic Civilizations III Diary - The Game Before the Game

Galactic Civilizations III Diary - The Game Before the Game

Stardock has created a wide range of customization options

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  • By Andrei Dumitrescu
  • May 13th, 2015
Order of Battle: Pacific - Ocean Combat and Island Landings

Order of Battle: Pacific - Ocean Combat and Island Landings

It's hard to coordinate major assault operations

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  • By Andrei Dumitrescu
  • May 12th, 2015
Order of Battle: Pacific Diary - Great Tutorial, Solid Mechanics

Order of Battle: Pacific Diary - Great Tutorial, Solid Mechanics

The developers know how to teach gamers the main features

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  • By Andrei Dumitrescu
  • May 12th, 2015
Vietnam '65 Diary - A Tale of Hueys and Chinooks

Vietnam '65 Diary - A Tale of Hueys and Chinooks

Logistics are crucial for a successful campaign

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  • By Andrei Dumitrescu
  • May 4th, 2015
Pillars of Eternity Diary - The Franchise Needs to Expand

Pillars of Eternity Diary - The Franchise Needs to Expand

Obsidian has created a solid set of mechanics

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  • By Andrei Dumitrescu
  • April 29th, 2015
Pillars of Eternity Diary - Few Laughs, a Lot of Dilemmas

Pillars of Eternity Diary - Few Laughs, a Lot of Dilemmas

Obsidian knows how to create new and engaging worlds

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  • By Andrei Dumitrescu
  • April 20th, 2015
Pillars of Eternity Diary - Combat and Difficulty Level

Pillars of Eternity Diary - Combat and Difficulty Level

Obsidian knows how to balance an encounter

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  • By Radu Haulica
  • April 20th, 2015
Starcraft 2: Legacy of the Void Beta Diary - Archon Mode Is Great

Starcraft 2: Legacy of the Void Beta Diary - Archon Mode Is Great

Team Melee is back, which is great news for those who want to share their gaming experience with someone else

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  • By Andrei Dumitrescu
  • April 20th, 2015
Europa Universalis IV - El Dorado Diary: Religions and Sacrifices in Central America

Europa Universalis IV - El Dorado Diary: Religions and Sacrifices in Central America

Some cool new ideas for the old strategy title

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  • By Radu Haulica
  • April 16th, 2015
Starcraft 2: Legacy of the Void Beta Diary - Scraping Off the Rust

Starcraft 2: Legacy of the Void Beta Diary - Scraping Off the Rust

It's hard to get back into a game after a long hiatus, especially when that game happens to be so demanding

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  • By Andrei Dumitrescu
  • April 15th, 2015
Pillars of Eternity Diary - No Min-Maxing

Pillars of Eternity Diary - No Min-Maxing

Gamers need to play using their instincts more than logic

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  • By Andrei Dumitrescu
  • April 14th, 2015
Vietnam '65 Diary - Vietcong Containment Options

Vietnam '65 Diary - Vietcong Containment Options

Fighting without solid intel is hard to do

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  • By Radu Haulica
  • April 10th, 2015
Bloodborne Diary - How I Became Convinced That the Devil Is Real

Bloodborne Diary - How I Became Convinced That the Devil Is Real

The term "guilty pleasure" defines our relationship best

 
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