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Stories about: video games


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LEGO Retains Right to Create Star Wars Toys and Video Games

Entertainment company Lucasfilm and the LEGO Group have renewed their licensing deal linked to the Star Wars intellectual property, which means that toys and video games linked to the well-known franchise will continue to be developed and launched during the coming ten-year period. The two companies have not disclos...

14 February 2012
08:19 GMT

Weekend Reading: What Video Games Can Teach TV and Music About Piracy

On January 18 quite a few websites went black in order to protest two bills before the United States Congress and Senate, the Stop Online Piracy Act and the Protect IP Act, and even the mighty Google delivered a strong message against them. The main aim of the bills, backed mostly by the movie and music industry, is...

11 February 2012
13:11 GMT

Former Beatle Paul McCartney Creates Music for an Unnamed Video Game

Sir Paul McCartney, who is a former Beatles member and one of the most lauded musicians of the last 30 years, has announced that he is creating original music that will be featured in an upcoming unnamed video game. Speaking to a German newspaper called Die Zeit Paul McCartney said, “I was asked whether I coul...

1 February 2012
16:31 GMT

Netflix No Longer Interested in Offering Game Rentals

Netflix, the company that is best known for video streaming and for mail-powered disc movie rentals, has stated that it no longer plans to offer video games via its mail service and is, presumably, no longer interested in offering streaming for video game content. Reed Hastings, the chief executive officer at Netfli...

26 January 2012
16:31 GMT

BioShock Creator Believes Stories Should Fit Video Game Tools

Ken Levine, the boss of the Irrational Games development studio, is outspoken about his new project, BioShock Infinite, and says that the game will take full advantage of the particularities of the video game medium while making sure that it does not devolve into a parody of movies or books.As part of an interview wi...

11 January 2012
20:11 GMT

Study: Excessive Gaming Corelates with Rates for Depression and Anxiety

The early results of a study that was conducted in Australia have correlated excessive time spent with video game with a bigger presence of depression and anxiety, although the researcher will need more time to flesh out the results.The study has also found that excessive gamers tend to perform better than they expec...

10 January 2012
15:01 GMT

New Studies Show No Casual Link Between Virtual and Real World Violence

Two new studies coming from researchers in the United States and in Sweden suggest that there is no causal link between the exposure to violent video games and changes in behavior in the real world.Professor Christopher Ferguson and a team of researchers at the Texas A&M International University have published a new ...

4 January 2012
22:01 GMT

Violent Games Influence the Brain for Up to Week

In a study conducted using functional Magnetic Resonance Imaging (fMRI), investigators were able to determine that playing violent video games changes neural activity in certain areas of the brain for up to a week after the initial measurement was made. The brains of young adults exhibited modified activity pattern...

1 December 2011
10:03 GMT

New President of Ireland Attacks Video Games

The next in a long line of politician to talk about video games as a force which is detrimental to the development of children these days is the newly elected president of Ireland, who has addressed the issue at a meeting with supporters at the well-known landmark that is Temple Bar.Michael D. Higgins, who is the jus...

28 November 2011
07:52 GMT

Apple Grants Big Fish Games Subscription Model for iPad Games

It has been confirmed that Seattle-based puzzle games publisher Big Fish Games is the first to exercise a subscription plan that allows casual gamers to access to dozens of titles for $6.99 a month through a single iPad app.Games are generally available as standalone downloads on the iTunes App Store, which means tha...

23 November 2011
08:06 GMT

United Kingdom Organization Slams Government for PEGI Implementation

A trade organization representing video game interests has criticized the United Kingdom government for its failure to implement the PEGO rating system for titles sold on the home market.Andy Payne, who is the chairman of the United Kingdom Interactive Entertainment organization has stated, “This further delay ...

16 November 2011
12:01 GMT

ESRB Updates iPhone App with Voice Search

The Entertainment Software Rating Board (ESRB), the group that assigns the age and content ratings for video games, has updated its iPhone app to include voice recognition.According to the ESRB, parents can now access a game's "rating summary" in detail by simply speaking the name of the game into their iDevice....

14 November 2011
16:11 GMT

Computer Games Boost Creativity in Children

A group of researchers at the Michigan State University (MSU) has determined in a new study that children tend to be more creative when they play video games, regardless of whether the games themselves are violent or not. Interestingly, the experts also found that the finding applies to both boys and girls. Previou...

2 November 2011
11:58 GMT

Aggressive Video Games Desensitize the Brain

In a new study, a team of German investigators established that the brain activity patterns of teens who play a lot of violent and aggressive video games are very different from similar patterns recorded in gamers who do not play first person shooters. University of Bonn researchers say that this significant differen...

18 October 2011
14:01 GMT

NASA Launches NetworKing Video Game

Marking the end of the World Space Week, which lasted between October 4 and 10, NASA has released a new interactive, educational video game. The agency says that the program provides a new perspective on how NASA experts communicate among themselves and with their spacecraft. The game can also be used as a simulat...

12 October 2011
14:01 GMT

NPD Group: United States Video Game Spending Will Top 4.5 Billion Dollars

The NPD Group, a market research firm which often deals with issues in the video game industry, is estimating that the total amount which will be spent on gaming hardware, content, services and accessories will reach 4.5 billion dollars (about 3.4 billion Euro at current exchange rates) for the second half of the yea...

6 October 2011
15:01 GMT

GameStop Announces iPod, iPhone and iPad Trading Program

Starting today, those looking to squeeze more value out of their old iDevice can visit GameStop and trade their Apple portble for credit towards video games, gaming systems, downloadable content and other geeky stuff.GameStop is the world’s largest video-games multichannel retailer.The company today announced t...

12 September 2011
10:58 GMT

Games Industry Applauds Supreme Court Decision Over Violent Games

The whole gaming industry, from developers to publishers or organizations like the ESA, EMA or ESRB, have saluted yesterday's Supreme Court decision against a proposed law project that would've made selling violent games a crime. The U.S. Supreme Court ruled against the proposition of the state of Califo...

28 June 2011
16:51 GMT

U.S. Supreme Court Rules in Favor of Video Games in Violence Debate

The Supreme Court of the United States of America has just passed a ruling in the ongoing debate over violent games, and rejected the proposal of the State of California that wanted to make the act of selling violent video games to children a crime. The debate over how violent games affect players has been raging ...

27 June 2011
10:50 GMT

Al Gore Says Video Games Can Create Real World Change

Al Gore is best known for having invented the Internet during the '80's (a statement which is not factually correct) but after tackling important subjects like climate change the former vice president and almost president of the United States of America is now talking about video games and about how they ca...

21 June 2011
15:11 GMT

Redbox Adds Video Games Section to Its Vending Machines

Redbox, which has been so far known for its movie rental service, has announced that it has added a video games section to its vending machines, allowing interested clients to access a number of titles for the Nintendo Wii, the Xbox 360 and the PlayStation 3.The company says that it has vending apparatus in more than...

20 June 2011
08:55 GMT

Video Games May Be Changing Neural Processes

Since the debate about whether video games are dangerous for children or not began, experts have been arguing for and against both sides of the discussion. But a new view, provided by researchers in the United Kingdom, holds that the playing these games may actually be rewiring players' brains.Questions as to th...

8 June 2011
10:01 GMT

Why Video Gamers Exhibit Increased Aggression

While an important debate about the positive and negative aspects of violent video games still rages on in an American Court, experts have just released a new study, explaining why children and teens who play video games tend to exhibit an increase in aggression levels. This research – carried out by investigat...

26 May 2011
03:32 GMT

Child of Eden Developer Says Video Games Can Change the World

Tetsuya Mizuguchi, who is the developer of Rex and is now working on Child of Eden, has said that in his view video games have the potential to change the world we are living in and will change toward more sensory driven experiences to do so. The developer has stated at a TEDx event in Tokyo that, “Games can c...

25 May 2011
16:31 GMT

Central Interference: U.S. Government Says Video Games Are Art

The debate on whether video games can be art has been raging for some time and now the United States federal government has thrown its weight behind the medium, making video games eligible for funding that comes from the National Endowment for the Arts. Its guidelines for the following year, originally designed fo...

18 May 2011
16:31 GMT

Link Between Video Games and Violence Still Debatable

Studies carried out over the years have provided conflicting evidence on whether violent video games indeed predispose teens who play them to committing acts of violence themselves. A new review of the existing literature seeks to clarify the issue.Most parents nowadays are convinced that their kids should steer clea...

22 April 2011
09:29 GMT

Study: Limited Relation Between Violent Video Games and Real World Violence Attitudes

A new study has surfaced which finds a limited correlation between the level of violence included in the video games that a group of children play and the viewpoints that they hold when it comes to issues of real-world violence. Gamasutra has obtained a copy of a new study which will be published in the Journal of...

6 April 2011
16:31 GMT

Nielsen: Average American Spends 13 Minutes Playing Video Games on the Television

A study coming from Nielsen that tracks how the average United States consumer uses the television set in the home has found that the median adult spends about 13 minutes every day playing video games on the device. The new report is called “State of the Media: U.S. TV Trends by Ethnicity” and is based...

4 April 2011
16:31 GMT

Study: Time Management Might Prevent Problems Linked to Gaming

A new study suggests that the so-called gaming addiction might be a problem that stems from bigger psychological issues and that its symptoms could be managed differently based on the gender of the gamer that spends too much time on his or her hobby.The new scientific paper will be published in the Journal of Cyberps...

10 February 2011
13:31 GMT

Girls Should Play Video Games with Their Dads

If you're a father, you have a daughter and you happen to love video games, than you should keep on playing and include your kid too (in age-appropriate video games, of course).This is what concluded a team of researchers from Brigham Young University’s School of Family Life, after carrying out a study on ...

1 February 2011
05:52 GMT

Mad Catz Goes WWE With New BrawlStick and BrawlPad Controllers

It's somewhat of a habit for Mad Catz to release all sorts of gaming peripherals and accessories in conjunction with the release of a major gaming title, and that's pretty much exactly what they're going to do now with the BrawlStick and BrawlPad controllers, designed specifically for the WWE All Stars...

21 January 2011
06:30 GMT

Violent Video Games Might Be Good for Civics

A study looking at violent video games and their impact on gamers coming from the Texas A&M International University has offered some interesting results showing that, in some cases, playing titles like Call of Duty, Halo or Gears of War can lead to more civic engagement from players. The discovery was made by Chr...

3 January 2011
03:25 GMT

Violent Video Games – Not a Good Xmas Present

An associate professor of communication at Wake Forest University, studied the impact of realistic and violent video games on children and adolescents, and said that even if most parents believe they are harmless, the effects can be very negative.Marina Krcmar says that as the games become more and more realistic, th...

23 December 2010
03:02 GMT

Texas University Study Finds No Link Between Video Games and Violence

The Texas A & M University has conducted a study that shows no link between violence in video games and in television shows and real world acts of violence or even rile breaking on the part of the children that experienced them. The study has been published in the Journal of Youth and Adolescence and has been based ...

22 December 2010
03:54 GMT

Video Games and Hardware Are Most Popular Christmas Gifts

Giftmeister, a service that, as its name implies, seeks to offer its users the best possibilities for their gift giving, has released information that suggests that video games and gaming consoles are the most sought after gifts for its user base of about 20,000 people. 38% of those using the site are saying that ...

21 December 2010
13:31 GMT

Violence on Screen Unrelated to Youth Aggression

Even though the general belief is that violent video games trigger a subsequent aggressive behavior in young Hispanics in the US, a Texas A&M International University researcher carried out a study that concluded otherwise.Dr. Christopher Ferguson conducted the study (part of a larger review on youth violence) on 302...

15 December 2010
03:07 GMT

Behavior Change Video Games Could Help Improve Kids' Diet

It seems like the world is getting used to having increasing obesity rates in youngsters, since people say that it's hard to convince kids to eat better and exercise more. There are a few elements that can lower the risk of obesity, like fruit and vegetable (FV) consumption or increasing water intake and physic...

7 December 2010
04:52 GMT

Video Game Culture Leads to Weak Movies

The actor Billy Bob Thornton has said that the current video game culture is to blame for the less than stellar output the public has recently seen from Hollywood, especially when talking about movies which are tackling the subject of violence.Thornton has said, “We're living in a time when we're maki...

30 November 2010
02:48 GMT

Yale Study Says Video Games Are Not Harmful

A new study compiled by scientists at Yale University, which has been published in the November issue of the magazine Pediatrics, has found that video games are not harmful as long as those who play do not spend most of their time engaged in them.The new study is based around another study which surveyed 4,000 high s...

22 November 2010
16:31 GMT

Spin Cycle: Sony Highlights Growth in Game Sales

Hardware maker and video game publisher Sony has responded to the information that the NPD Group has released related to hardware and software sales on the United States market for the month of October, saying that the PlayStation 3 is the only gaming platform which has seen an increase in software sales over the pre...

18 November 2010
05:00 GMT

Video Games Less Interesting Gifts for Consumers than Last Year

The NPD Group, a market research company which watches the video game industry and publishes the monthly charts for the North American hardware and software market, has conducted research that shows that only about 15 percent of consumers are interested in picking up video games and consoles are gifts this year, a cl...

12 October 2010
17:51 GMT

OnLive Game Streaming Service Eliminates Membership Fees

OnLive, the cloud based, on demand video game service, has announced that it is renouncing membership fees for all users, making it cheaper to stream titles and potentially expanding the number of gamers who are interested in signing up.The official OnLive blog has a message from Steve Perlman, the founder, saying &l...

6 October 2010
02:50 GMT

Legendary Comics Creator Stan Lee Supports Video Games in California Dispute

Famous comics writer Stan Lee, the creator of such characters like Spider-Man or Wolverine, has written a special letter, designed to support video games in face of California's new law, designed to limit access to violent titles.As you all know, California is once again trying to crack down on violent video gam...

21 September 2010
15:51 GMT

Adolescents Spend Sedentary Weekends

Teenagers in developed countries have a more and more sedentary behavior because of television, and the figures explode on weekends, a new study claims. This part of the European HELENA study, focused on the prevalence of sedentary behavior in 3,278 teenagers - 1,537 boys and 1,741 girls aged between 12.5 and 17.5) ...

18 September 2010
06:46 GMT

Game Cutscenes Might Lead to Movies Directly Distributed to Gamers

Bobby Kotick, the Chief Executive Officer at Activision Blizzard, has suggested that publishers might be interesting in creating video games based movies that will be delivered to fans without the use of traditional media channels.Talking at the audience at the Bank of America Merrill Lynch's Media, Communicatio...

17 September 2010
03:05 GMT

Public Video Game Companies Are Worth More than 100 Billion Dollars

An investment bank has added up the value of all video game related companies that are publicly owned and found that they are worth somewhere between 100 and 105 billion dollars, with Nintendo being the company which leads all other in the industry.The report comes from Paul Heydon, who made a presentation for invest...

30 August 2010
04:12 GMT

Study: Gaming Only Second to Social Network Use in Time Consumption

It's not a surprise that the biggest amount of time Internet users in North America spend online is linked to social networking but it's a surprise to see that people are also using a lot of time to play video games when they are surfing, with online play now taking up a bigger amount of time than other tra...

6 August 2010
15:01 GMT

Study: Violent Video Games Lower Hostility

A new study of video games suggests that playing actively can lead to a reduction in stress levels and in hostility for players. The new data comes from the Texas A&M International University and Doctor Christopher J. Ferguson, who is a an associate professor.The study was performed with the help of 103 young adults ...

27 July 2010
13:41 GMT

Study: Playing Video Games Might Reduce Attention in Children

Video games, like rock and hip hop before them, are sometimes blamed for all the evils that befell the youngsters of the planet but rarely is serious science employed to really study the effects that video games have upon players. Now a study that was published on the Official Journal of the American Academy of Pedia...

26 July 2010
02:10 GMT

Study: Playing Video Games Increases Participation in Sports

A new study coming from ESSEC aka École Supérieure des Sciences Économiques et Commerciales, a high profile French business school, shows that players who are interested in sports video games also participate more than others in real sports competitions, with the effect especially prominent among...

13 July 2010
18:11 GMT


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