• Games
  • By Andrei Dumitrescu
  • November 21st, 2013
Ubisoft: Future Assassin’s Creed Will Expand the Limits of the Series

Ubisoft: Future Assassin’s Creed Will Expand the Limits of the Series

Ubisoft is looking for ways to integrate more types of combat

  • Games
  • By Andrei Dumitrescu
  • November 2nd, 2013
Aesthetics Should Come Before Mechanics, Says Journey Producer

Aesthetics Should Come Before Mechanics, Says Journey Producer

Developers need to make sure that they create emotion

  • Games
  • By Andrei Dumitrescu
  • September 23rd, 2013
Amnesia: A Machine for Pigs Developer Says Mechanics Do Not Drive Games

Amnesia: A Machine for Pigs Developer Says Mechanics Do Not Drive Games

The Chinese Room is aiming to deliver atmosphere and stories

  • Games
  • By Andrei Dumitrescu
  • July 9th, 2013
Miyamoto: Nintendo Does Not Need New Characters but New Mechanics

Miyamoto: Nintendo Does Not Need New Characters but New Mechanics

A game can innovate only by introducing new concepts

  • Games
  • By Andrei Dobra
  • July 8th, 2013
Watch Dogs Isn't Scripted, Allows for Dynamic Experiences

Watch Dogs Isn't Scripted, Allows for Dynamic Experiences

Ubisoft Montreal says different variables affect certain events

Assassin’s Creed 4: Black Flag Picks Cool Mechanics from Entire Series

Assassin’s Creed 4: Black Flag Picks Cool Mechanics from Entire Series

Gamers will be able to use them all throughout the Carribbean

Walking Dead Success Generated by Strong Story and Mechanics

Walking Dead Success Generated by Strong Story and Mechanics

The same template could work with other properties

  • Games
  • By Andrei Dumitrescu
  • February 14th, 2012
David Jaffe Says Feature Overload Makes Skyrim Attractive

David Jaffe Says Feature Overload Makes Skyrim Attractive

The game is a collection of mechanics rather than a world

  • Columns
  • By Andrei Dumitrescu
  • January 28th, 2012
Weekend Reading: Hitting a Wall in FIFA 12

Weekend Reading: Hitting a Wall in FIFA 12

How learning a game can build enjoyment and stress

Efficient Robotic Walking Within Reach

Efficient Robotic Walking Within Reach

According to American researchers

Mechanical Forces Regulate New Self-Replicating System

Mechanical Forces Regulate New Self-Replicating System

The system itself works at a molecular level

Wii Remote Used to Teach Students about Mechanics

Wii Remote Used to Teach Students about Mechanics

The Wii's controller interprets position, velocity, and acceleration - it's the perfect tool!