• Games
  • By Andrei Dumitrescu
  • February 21st, 2016
Street Fighter V Might Get an Arcade Mode

Street Fighter V Might Get an Arcade Mode

Capcom is exploring other tweaks for the mechanics

Elite, Learning and Tutorial Use

Elite, Learning and Tutorial Use

There's a fine line between difficulty and handholding

The Witcher 3 Difficulty Is Designed to Scale, Says CD Projekt Red

The Witcher 3 Difficulty Is Designed to Scale, Says CD Projekt Red

Gamers will each be able to find a level that suits them

  • Games
  • By Andrei Dumitrescu
  • April 16th, 2014
The Last of Us Final DLC Is Grounded Bundle, Introduces More Maps and Weapons

The Last of Us Final DLC Is Grounded Bundle, Introduces More Maps and Weapons

Gamers will also get a new difficulty level for the single player

Dark Souls 2 Diary – A Question of Time and Determination

Dark Souls 2 Diary – A Question of Time and Determination

Fans need to arm themselves with patience if they want to progress

Dark Souls 2 Diary – From Software Did Not Make the Game Easier

Dark Souls 2 Diary – From Software Did Not Make the Game Easier

There's a little more accessibility for those new to the series

Dark Souls 2 Diary – First Time in a World of Pain

Dark Souls 2 Diary – First Time in a World of Pain

The game lives up to its reputation and offers a stiff challenge

  • Games
  • By Andrei Dumitrescu
  • February 7th, 2014
From Software: We Are Not Making Dark Souls 2 a Difficult Game

From Software: We Are Not Making Dark Souls 2 a Difficult Game

The focus is on creating interesting challenges for gamers

From Software: Dark Souls 2’s Motion Capture Enhances Gameplay

From Software: Dark Souls 2’s Motion Capture Enhances Gameplay

The team wants gamers to pick up clues from the environment

  • Games
  • By Andrei Dumitrescu
  • December 20th, 2013
Dark Souls II Is Designed to Generate Maximum Satisfaction, Says Developer

Dark Souls II Is Designed to Generate Maximum Satisfaction, Says Developer

The game will rely on both difficulty and social elements to create it

Dark Souls II Wants to Be Streamlined, Not Accessible, Says From Software

Dark Souls II Wants to Be Streamlined, Not Accessible, Says From Software

The fan community will not be disappointed with the result

Capcom: Dead Rising 3 Is the Hardest Game in the Series

Capcom: Dead Rising 3 Is the Hardest Game in the Series

As long as gamers are ready to try out Nightmare Mode

Dark Souls 2’s Balancing Is Crucial for Game Legacy, Says Director

Dark Souls 2’s Balancing Is Crucial for Game Legacy, Says Director

The director of the experience is focusing on a challenging experience

  • Games
  • By Andrei Dumitrescu
  • January 30th, 2013
Dark Souls 2 Will Be More Accessible, Says Game Director

Dark Souls 2 Will Be More Accessible, Says Game Director

New players will have all the information they need about the game mechanics

Baldur’s Gate EE Diary: No Quarter Given

Baldur’s Gate EE Diary: No Quarter Given

Modern players are in for some tough challenges and quick deaths

  • Games
  • By Andrei Dumitrescu
  • November 2nd, 2012
DmC: Devil May Cry Gets Four New Difficulty Modes

DmC: Devil May Cry Gets Four New Difficulty Modes

Gamers can enjoy remixes that make it harder to complete the game