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Home > News > Tags > Wasteland 2
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Stories about: Wasteland 2 |
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Brian Fargo, the leader of the development team at inXile, says that his Wasteland 2 project would not have existed had it not been for Kickstarter, the crowd funding site. He tells VG247 that, “I could never have raised money from the venture capitalists to do what I’m doing. It just wouldn’t have... |
16 April 2013 19:31 GMT |
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Developer inXile says that it is using a tracking camera for the upcoming Wasteland 2 in order to make sure that the player character and his companions are in focus all the time and that the gamer constantly knows if he is in danger or in a new area. The team explains, “You can also override the “auto-f... |
25 February 2013 18:31 GMT |
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Developer inXile is ready to talk about the keyword dialog system that it will implement in Wasteland 2, giving fans of the project a clear view of how it will work and how it will enhance their experience in the post-apocalyptic world.
The development teams states on Kickstarter that, “The foundation of the k... |
25 February 2013 05:20 GMT |
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The development team at inXile working on Wasteland 2 is revealing more information about the Heads-Up Display for the game, most of them based on the reactions that players themselves have had to the recently revealed video for the game. The Wastelansd 2 HUD will include: Character Portraits, Mini-Map, Action Bar, ... |
25 February 2013 04:12 GMT |
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The folks at inXile have just released the first gameplay video of their Wasteland 2 title. The game has more than 60k backers on Kickstarter, and probably more who donate via devs' website, who are anxious to see where did their money go. Given the fact that this is a successfully funded Kickstarter project, de... |
9 February 2013 14:05 GMT |
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What we know: Wasteland 2 is the story of the Desert Rangers, the only source of law for a strip of the United States after a nuclear holocaust that took place in 1998. The game will use party-based mechanics, allowing players to both create their own characters and recruit NPCs from the world. The team at inXile i... |
29 January 2013 20:41 GMT |
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One of the most interesting features of the upcoming Wasteland 2 is the collaboration between developers inXile and the scientists at Thawacke, designed to ensure that the entire experience is as close to scientific principles as possible.
Sebastian Alvarado, one of the members, has talked to Gamasutra about the inv... |
28 December 2012 18:41 GMT |
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Despite the fact that Wasteland 2 is working with a collective of scientists in order to add realism to the post-apocalyptic experience, they have no plans to eliminate the humor or the speculative elements that were a hallmark of the first game in the series.
Sebastian Alvarado, one of the members of the Thwacke te... |
27 December 2012 05:14 GMT |
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Developer inXile is calling all interested 3D model creators to contribute to its upcoming Wasteland 2 as the company basically outsourced the creation of game assets. The team will offer 3D art concepts on the official forums regularly and anyone with artistic vision and talent will be able to use a free version of... |
6 December 2012 08:35 GMT |
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Yesterday we reported that one of the designers who had worked on Planescape: Torment was keen on resurrecting the core concepts of the game in the near future. Now, it seems that the developer has the blessing of Chris Avellone, who served as the main designer on the classic role-playing game.
Colin McComb has told... |
4 December 2012 09:05 GMT |
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The developers working on Wasteland 2 at inXile are ready to talk about the attribute system and the skills that will underpin the role-playing mechanics of the new game, with special attention to how the various player choices will interact with the game world.The attributes that players will need to set during char... |
4 December 2012 03:48 GMT |
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One of the designers that created Planescape: Torment recently stated that he was interested in creating a sequel that would focus on the core philosophical concepts of the series, without necessarily using the Dungeons & Dragons game system.
Now, RPGCodex is reporting that Brian Fargo, the leader of inXile, obtaine... |
3 December 2012 10:47 GMT |
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Colin McComb, one of the developers who worked on the original Planescape: Torment, says that he is interested in revisiting the classic role-playing game now that he has completed the work he needed to do on Wasteland 2 at inXile.
On his blog he states that, “Of all the games I’ve written, the one that ... |
3 December 2012 08:27 GMT |
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The development team at inXile working on Wasteland 2 releases a new piece of concept art which gives gamers the first look at the new Synth faction, which has been created at the request of the fan base and is described as being quite hostile to the Rangers.
The image has quite a bit of detail and fits nicely into ... |
31 October 2012 03:18 GMT |
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Brian Fargo, the leader of the inXile studio working on Wasteland 2 at the moment, says that he has plans to use crowd funding for its future video game projects even if the game he is currently working on fails to become a success.
The developer told GamesIndustry International that, “Yeah, I still would. It ... |
30 October 2012 17:41 GMT |
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Developer inXile announces that it is working with a scientific consultancy firm in order to make sure that the fictional details it will include in the upcoming Wasteland 2 role-playing game are as plausible to gamers as possible.
Thwacke, a gaming science consultancy firm from Montreal, will oversee all the fictio... |
26 October 2012 15:11 GMT |
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Brian Fargo, the man behind the recent effort to resurrect Wasteland, explains some of the party mechanics of his project, including characters that are able to betray the protagonist.He told VG247 that, “What I really love about the characters – particularly the player’s companions – is that ... |
18 October 2012 02:30 GMT |
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Brian Fargo, leader of inXile team working on Wasteland 2, reveals how the development process for the new game is going and talks about the scope of the game and how it will impress fans of the original.
In an extensive interview with VG247, the game maker states, “By the end of October, we will be wrapping u... |
17 October 2012 05:17 GMT |
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Brian Fargo, who is the main developer working on Wasteland 2, has revealed that a lack of corporate control and interference is doing wonders for his game project.Speaking at the Unite conference he stated, “We’ve been working on Wasteland 2 for about 100 days, with no distractions from any kind of corpo... |
24 August 2012 14:01 GMT |
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Developer inXile has released the first in-game screenshot taken from the upcoming Wasteland 2, which is created using the Unity Engine, designed to show those who have contributed to the Kickstarter effort for the game that progress is being made.
Brian Fargo, the leader of inXile and head of development on the gam... |
23 July 2012 08:06 GMT |
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Quite a lot of games have begun searching for funding on Kickstarter website. That’s why Electronic Arts has decided to make the lives of these developers easier by offering them three months of free distribution on its Origin service on the PC, with Wasteland 2 being the first title to benefit from the deal.
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22 May 2012 03:03 GMT |
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Brian Fargo, the leader of inXile Entertainment, has announced that the upcoming Wasteland 2 will be created using the Unity game engine, which has recently grown in popularity with those developers who are looking for a solid technology to power their browser-based titles.
Despite the usual use for Unity Fargo has ... |
15 May 2012 04:11 GMT |
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After getting involved with Kickstarter via the Wasteland 2 project that Brian Fargo has initiated, one veteran role-playing game developer has announced that he is ready to share information on young developers who might be ready to work on other games that get crowd funding.
Writing on his personal blog, Chris Ave... |
23 April 2012 15:01 GMT |
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Wasteland 2 is still a long way from launch date, but the main developer working on the Kickstarter crowd-funded title says that the nature of the game is fundamentally changed because of the way the team has obtained the money it needs to create it.
Brian Fargo, who is the father of the Wasteland concept and the cu... |
10 April 2012 21:11 GMT |
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Wasteland 2 will not be directly influenced by the players who have contributed to the Kickstarter project to fund it, but the team working on the game will be asking for feedback at crucial points during the development process.
Brian Fargo, who is the leader of inXile and the creator of the Wasteland concept, spok... |
10 April 2012 12:51 GMT |
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inXile has released the first image linked to Wasteland 2 in order to mark the official start of the game development process for the old school role-playing title. The game is being created with the money that fans have directed to the project via the Kickstarter service in the last few weeks. The image shows... |
10 April 2012 09:37 GMT |
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The Kickstarter effort to fund the creation of a Wasteland sequel is going so well that mainstream developer Obsidian is thinking about getting involved in the process as long as the fans manage to pledge more than 2.1 million dollars (1.57 million Euro) before the Kickstarter drive ends. A group of developers from O... |
2 April 2012 04:25 GMT |
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After successfully funding his Wasteland 2 development project via Kickstarter Brian Fargo, the leader of inXile, has offered some insight into the relationship between publishers and developers and the problems it can create. The developer says that publishers tend to restrict the information about their relationsh... |
30 March 2012 02:37 GMT |
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Wasteland 2 got more money via its Kickstarter funding than it needed, and this means those working on the game can focus on creating a gaming experience that appeals to those who have donated money, rather than targeting the entire role-playing interested public.Brian Fargo, the leader of the inXile development team... |
28 March 2012 21:11 GMT |
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Wasteland 2 will have a number of social features, according to the development team, but they will be limited and non-intrusive, designed to allow gamers to show their friends how they are doing in the game and start conversations about their experiences.A number of the fans who have contributed to the Wasteland 2 K... |
26 March 2012 08:58 GMT |
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The Kickstarter crowd funding effort for Wasteland 2 has gone very well and the development team at inXile can begin actual work on Wasteland 2, with the development team seeking ways to make the title as complete as possible while using their still limited budget.
Speaking to RPG Codex, Brian Fargo, the leader of t... |
23 March 2012 22:21 GMT |
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Brian Fargo, who is one of the founders of Interplay and the Chief Executive Officer of InXile, has launched the Kickstarter project that is designed to raise the money needed to start development on a sequel to Wasteland, a role-playing game from 1988 that many regard as the main inspiration for Fallout. The Kickst... |
14 March 2012 09:10 GMT |
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