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Stories about: Vigil Games


Darksiders II Gets August 14 Release Date

THQ has confirmed that Darksiders II, its recently delayed hack and slash game, will be launched on August 14, in North America, and August 17, supposedly, in Europe. Quite a lot of gamers, who fell in love with the sharp mechanics from the original Darksiders, await its sequel. Sadly for them, the hack and slash e...

17 May 2012
02:40 GMT

Darksiders II August Delay Won’t Impact Its Quality

We heard earlier today that Darksiders II won't make its initial June release, as it's been delayed until August to ensure a quality experience. THQ and Vigil have now talked a bit more about the delay and how it will benefit the final product. The original Darksiders delivered a great hack and slash exper...

19 April 2012
14:31 GMT

Darksiders II Delayed to August, Vigil Aims for Better Quality

Video game publisher THQ and developer Vigil Games have announced that their upcoming Darksiders II has been delayed to August from its previous June launch slot with the extra time used by the development team to make sure that the entire experience achieves the quality levels players expect. Darksiders II was set ...

19 April 2012
03:09 GMT

20 Percent of Planned Content for Darksiders II Cut by Developers

Video game developer Vigil Games says that it has cut the content included in the upcoming Darksiders II by about 20 percent because the team had more ideas than it could actually develop. The developers say that much of the cut content never made it past the prototype stage and might have felt out of a place in a f...

18 April 2012
10:21 GMT

Darksiders II May Be Delayed in Order to Ensure a Quality Experience, THQ Says

THQ, amidst troubled financial times and several rounds of layoffs, has confirmed that Darksiders II will be released when it’s as close to perfection as possible, even if this might mean a delay for the hack and slash game. THQ hasn’t been going through the best of times, as after cutting its kids divis...

13 April 2012
04:26 GMT

THQ Lays Off 118 Jobs At Darksiders II and Warhammer Developers

THQ has just announced that it has cut around 100 jobs at two of its most important studios, Vigil Games and Relic Entertainment, as part of its ongoing restructuring efforts.THQ isn’t in the best of financial situations right now, as quite a few of its recent games failed to meet expectations.After revealing y...

31 March 2012
01:41 GMT

Darksiders Was a Huge Commercial Risk for THQ and Vigil

Darksiders II is now in development at Vigital Games at THQ, but when the first game in the series was being created, there was no guarantee that it would be a success and everyone linked to the title saw it as a big risk. Jay Fitzloff, who is a marketing manager working at Vigil Games, stated, “Darksiders was...

28 March 2012
20:11 GMT

Nintendo Wii U’s Power Is on Par with PS3 and Xbox 360, Darksiders II Dev Says

Vigil Games, the developer of the upcoming Darksiders II hack and slash game, has shared a few more details about the Nintendo Wii U, on which the upcoming game is set to appear, alongside the PC, PlayStation 3 or Xbox 360 platforms. The Wii U was presented by Nintendo last year and, since then, lots of people have ...

27 March 2012
04:31 GMT

Darksiders II Is a Launch-Day Title for Nintendo Wii U

Vigil Games has confirmed that its upcoming Darksiders II hack and slash title will be available for the Nintendo Wii U console right when it's released at the end of the year. The Nintendo Wii U was revealed back at E3 2011 and, right in its presentation, the Japanese company confirmed that lots of quality gam...

26 March 2012
03:21 GMT

Darksiders II Gets Fresh Screenshots

A brand new batch of screenshots depicting Darksiders II, the upcoming hack and slash adventure title from THQ and Vigil Games, has just appeared.Darksiders II aims at improving upon its quite impressive predecessor by offering a new protagonist, Death, while streamlining the combat mechanics and depicting a world th...

24 March 2012
01:41 GMT

New Darksiders II Video Focuses on Its Visual Design

Vigil Games has just posted a brand new video for its upcoming Darksiders II hack and slash adventure game, this time focusing on the visual design of the future title.Darksiders I impressed not just through tight mechanics and a sprawling narrative but also through a distinct, albeit complicated visual design.With t...

14 March 2012
13:21 GMT

Darksiders II Gets Late June Release Date, Pre-Order Bonuses

After promising that Darksiders II will arrive in June, THQ and Vigil Games have now posted an actual release date for the hack and slash adventure game, as well as a list of pre-order goodies players will be able to get before the launch. Darksiders impressed plenty of people despite the fact that it borrowed many ...

15 February 2012
14:21 GMT

Darksiders II Now Scheduled to Arrive in June, Gets Tie-in Novel

THQ and Vigil Games have finally pinned a release date onto Darksiders II, their upcoming hack and slash title, which is now set to appear in June, alongside a novel based on the series. Darksiders II wants to improve on the already impressive original, while introducing a new protagonist, in the form of Death, the ...

3 February 2012
15:31 GMT

Incoming 2012: Darksiders II

What we know: Darksiders II is the sequel to the original hack and slash title made by Vigil Games, set to appear later this year for the PC, PlayStation3, Xbox 360 and Nintendo Wii U. The original Darksiders impressed through its interesting story, allowing players to take control of War, one of the four horsemen ...

26 January 2012
15:31 GMT

Darksiders II Gets New Video with Lots of Gameplay Footage

THQ and Vigil Games have deployed a brand new trailer for their upcoming Darksiders II hack and slash title, focusing on the main protagonist of the new game, Death, and showcasing plenty of gameplay footage.The original Darksiders impressed lots of hack and slash fans with its great mechanics and gameplay variety, n...

23 January 2012
15:41 GMT

Death Has More Weapon Options in Darksiders 2

Darksiders 2 is set to expand on the concepts of the first game and one of the first features that the development team addressed is the way weapons work in the game, trying to give players more options when it comes to taking down foes. In a development diary for Darksiders 2 David Adams, who is the general manager...

20 January 2012
02:22 GMT

Wii U Easier to Develop For Than the PlayStation 3

The Wii U home console from Nintendo might not yet have a launch date but some developers are already talking about how easy it is to actually create video games for it when compared to the Xbox 360 or the PlayStation 3.David Adams, who is the general manager at Vigil, spoke to Game Informer about the tech demo for t...

29 November 2011
16:31 GMT

Darksiders II Navigates Alternate Dimensions, Has Deeper Combat

The original Darksiders has been an unexpected success for publisher THQ and with the sequel now in development the team behind the game is interested in making the game more open while at the same time delivering a more visceral experience. Speaking to VG247, Daniel Isaac, who is the creative director working on Da...

24 November 2011
02:31 GMT

Business Model for Dark Millenium Online Not Yet Decided

Dark Millenium Online, the Warhammer 40,000 based MMO, has seen a flurry of speculation lately and now a leading executive at THQ has said that the company is keeping its options open when it comes to the business model for the game.Speaking to Shacknews Danny Bilson, who is the leader of the core games division at p...

17 October 2011
16:41 GMT

Space Marine Might Get Sequel via Dark Millenium Online

Warhammer 40,000: Space Marine, the third person action title from THQ and Relic, has been launched this year and did well in the NPD Group software chart for September but the game might not get a sequel despite a good performance.Speaking to Joystiq Danny Bilson, who is the leader of the core gaming division at THQ...

17 October 2011
15:01 GMT

THQ Denies March 13, 2013 Launch for Warhammer 40,000: Dark Millenium Online

Video game publisher THQ has announced that it has no plans to launch the Warhammer 40,000: Dark Millenium Online MMO on March 13 of 2013, despite a number of reports that suggested that this was the date when the new MMO would be out.Dark Millenium Online is being developed by a team at Vigil Games, which has c...

14 October 2011
14:01 GMT

Darksiders 2 Shows What Wii U Hardware Can Do

The Wii U home console is set to arrive in the living rooms of gamers at some point during 2012 and Nintendo has already stated that one of its aims with the device is to attract the hardcore gaming crowd, with a mix of action titles and first person shooters.One of the games which has been already revealed as gettin...

26 September 2011
13:31 GMT

PS3 and Wii U Are Hard to Program For, Darksiders II Developer Admits

Vigil Games, the developer of the upcoming Darksiders II title, has shared some thoughts about the platforms it is currently working on, highlighting that the PlayStation 3 is still difficult to program on, while the Wii U has been causing a few problems as well, because Nintendo changed the hardware components as it...

22 July 2011
03:15 GMT

Darksiders II Has Less Backtracking, Gets Extended Video and Screenshots

Quite a lot of new details have appeared about Darksiders II, the new hack and slash adventure game from Vigil Games and THQ, with its creative director talking about the backtracking that will be present in the new game, albeit in a less obtrusive manner, while new screenshots and an extended trailer were released.D...

21 July 2011
12:31 GMT

Darksiders II Features Death, Arrives Next Year

THQ has revealed the first official details concerning Darksiders II, the sequel to the surprisingly popular Darksiders title that appeared last year from Vigil Games.Darksiders told the story of War, one of the four horsemen of the apocalypse, who is trying to make up for his mistake, which sent the forces of Heaven...

2 June 2011
15:51 GMT

Dark Millenium Online Will Not Look Like an MMO

The leader of developer Vigil Games, best known for delivering the action adventure title Darksiders on gaming consoles and on the PC, has said that the Warhammer 40,000: Dark Millenium Online MMO that it is currently building will not look like the traditional examples of its genre. Dave Adams, who is the founder...

13 December 2010
17:41 GMT

Action Focus Will Make Dark Millenium Online Different, Says Developer

The leader of developer Vigil Games, who works on the Warhammer 40,000: Dark Millenium Online project, has said that they are aiming to deliver a more action oriented experience for their MMO because there's an audience which is not getting the game they are seeking from other titles. Dave Adams, who is the f...

9 December 2010
15:01 GMT

Darksiders PC

Darksiders delighted PlayStation 3 and Xbox 360 users at the beginning of the year with fun hack and slash gameplay combined with clever puzzles and a variety of different weapons.  Now, the game has arrived on the PC and its time to see if its console-specific gameplay has withstood the porting process and if ...

8 October 2010
06:08 GMT

Warhammer 40,000 MMO Needs One Million Players

It's hard to make a successful MMO these days, with the industry moving towards free to play and with Facebook games offering an interesting alternative. THQ is one of the publishers forging ahead with a big project, Warhammer 40,000: Dark Millennium Online, a MMO that is being developed by Vigil Games, the crea...

6 July 2010
13:31 GMT

PC Version of Darksiders Arrives in September

Publisher THQ has announced that it plans to launch the PC version of its Darsiders videogame on September 24, complete with a special Hell Book edition to make up for all the time that has passed since the console versions of the title were launched.The Hell Book edition of the video game will include a soundtrack C...

30 June 2010
05:01 GMT

Warhammer 40,000 MMO Does Not Need Millions of Subscribers

We don't know much about the Warhammer 40,000 MMO that THQ will publish and that Vigial Games is developing. It seems that the squad-based nature of the setting will be maintained and that the team behind the game plans to emphasize complex firefights with cover and flanking mechanics.But there's no word on...

10 May 2010
08:38 GMT


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