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Home / News / Tags / Tiberium
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The Tiberium universe is very important to Electronic Arts. After acquiring Westwood Studios, the owner of the classic Command & Conquer franchise, they gained access to the intellectual rights and began exploring new game opportunities. One of them was a squad based shooter that would portray the story of a young c... |
1 October 2008 03:56 GMT |
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What should I get? A PC, a console or a ping pong table? What will win this war? Well, I'm pretty sure that the answer to that question will be provided in 2009 when all the major publishers will either go slow on consoles or start focusing more on the PC, or they'll shift gears and go full throttle into th... |
4 April 2008 20:06 GMT |
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If you're into first-person shooters and the Command & Conquer universe as well, you'd better read this! According to a just-released EA report, the giant publisher and developer has a new intellectual property to present its fans with, delivering original fiction and intense tactical first-person action in... |
18 December 2007 04:09 GMT |
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Are their many real time strategy games got turned into fast paced first person shooters? It really doesn't matter, because Command and Conquer will now have a little brother named Tiberium. Yeah, you have already heard the name in the "Tiberium Wars" game, but they had to make it that obvious. Although rumors ... |
12 December 2007 03:27 GMT |
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This game needs no introduction, everyone with a computer probably heard of it and if not, the immense inertia the game has right now will surely bring it to your attention. It may come as a surprise that the game has managed to find its way onto a console but it's not exactly a pioneer and we can understand EA... |
24 April 2007 02:49 GMT |
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Command & Conquer 3: Tiberium Wars is a real-time strategy video game developed by Electronic Arts Los Angeles for the Windows and Xbox 360 platforms, and is the long-awaited sequel to the 1999 RTS title Command & Conquer: Tiberian Sun and its expansion pack Firestorm by Westwood Studios. Canonically, it takes place ... |
3 April 2007 02:31 GMT |
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