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Stories about: Strategy


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Warlock Diary – Retail Therapy

Money is essential for success in Warlock – Master of the Arcane when playing the humans. But I only understood that when I essentially ran out of the golden stuff and saw my entire empire start crumbling because I lacked the ability to quickly produce gold. I tended to focus my city development on food in ord...

26 May 2012
18:31 GMT

Weekend Reading: Naval War and the Art of the Compromise

Do all video games need to have good graphics in order to get a solid audience in our current era of video game history? Or are there still genres where offering a solid user interface is more important than delivering eye candy? I thought about this idea while playing Naval War: Arctic Circle, the strategy game cre...

26 May 2012
13:41 GMT

Warlock Diary – Three Cheers for the Donkey Cavalry

One of the resources that I came upon early in Warlock – Master of the Arcane, before I knew exactly what the game was about, were the donkeys. I took one look at the resource and wondered what kind of bonus they might add, maybe something linked to trade or to worker efficiency, only to discover that they wer...

24 May 2012
18:11 GMT

Warlock Diary – I Can’t Find the Ice Bolt Spell

With the Fire Elemental blocking my expansion and with my armies unable to put him down, I remember that spells are one of the core features of Warlock – Master of the Arcane and opened up the list of available magical powers. There were quite a few options when it comes to offensive ones, from a Lesser Fireba...

21 May 2012
18:31 GMT

Last Chance to Back Legends of Eisenwald Kickstarter

Legend of Eisenwald is a mix of strategy and role-playing game, developed by a small studio Aterdux Entertainment, from Minsk, Belarus, and there’s still time to back its Kickstarter project and give the team the funds needed to expand its score. The game is already well funded, with more than 75,000 dollars (...

21 May 2012
05:46 GMT

Warlock Diary – One Fire Elemental Can Ruin Your Day

The start of Warlock – Master of the Arcane is familiar enough: one small city surrounded by fog of war, one player ready to discover a world, opportunities and enemies that he will need to deal with. I created a few weak starting units, simple warriors and archers, and began exploring, driving back the packs ...

19 May 2012
18:31 GMT

Sins of a Solar Empire: Rebellion Closed Beta Gets Vasari Faction

Developer Ironclad Games and publisher Stardock Entertainment have announced that they have launched the third closed beta stage for their space-based real-time strategy game Sins of a Solar Empire: Rebellion, allowing gamers who have pre-ordered the title to see what kind of changes have been made during development...

17 May 2012
04:13 GMT

Quick Look: Warlock – Master of the Arcane (with Gameplay Video)

Any player worth his salt when it comes to turn-based strategy titles will take one solid look at the recently launched Warlock – Master of the Arcane from publisher Paradox Interactive and developer Ino-Co Plus and will ask himself: are the similarities to Civilization V only skin deep or do they extend to the...

11 May 2012
18:11 GMT

EndWeekGame: May 11

Andrei Dumitrescu: My colleague Andrei Dobra is on vacation so you will have to endure my ramblings about why I tend to nominate the same video games when it comes to the titles that I tend to spend my free time with during the weekend. I am obsessed with the Football Manager series, which I have played since I was ...

11 May 2012
16:31 GMT

Paradox Confirms Pagan and Muslim Playable Characters for Crusader Kings II

When asked by Rock, Paper, Shotgun about the chance to eventually play the Muslim and the Pagan civilizations in Crusader Kings II, Henrik Fahraeus, the project manager working on the game, confirmed that his team was working on that, without offering any details on potential launch dates or extent of the new content...

10 May 2012
12:11 GMT

Global Play and Resume for Replay Come to Starcraft II with Heart of the Swarm

Video game developer Blizzard has announced that it will introduce a number of new features to its strategy title Starcraft II via the upcoming Heart of the Swarm expansion. Global Play will allow gamers to play with their peers from any other country, grouped in three territories that cover the entire world. The s...

9 May 2012
05:51 GMT

THQ Confirms Company of Heroes 2 for 2013 PC Release

Video game publisher THQ has confirmed that it plans to launch Company of Heroes 2 exclusively on the PC during 2013, with a new setting and with a number of evolved strategy-oriented gameplay elements.THQ has also announced that the entire strategy game will take place on the Eastern Front of World War II and will a...

8 May 2012
08:50 GMT

Company of Heroes 2 In Development, Moves to the Eastern Front

It seems that the new issue of the real world magazine PC Gamer includes a reveal linked to Company of Heroes 2 that Relic is currently developing and that still uses World War II as a setting. The article reveals that locations for missions in the single-player campaign will include well-known cities like Stalingra...

7 May 2012
02:30 GMT

Nintendo Reveals Battle and World Details for Pokemon Conquest

Video game publisher Nintendo has revealed a number of new details about Pokemon Conquest, the title that will arrive on the DS family of system (excluding the new 3DS) on June 17 in Japan and one day later in North America. The story of the game, which is being developed by Tecmo Koei, will be focused on the Ransei...

3 May 2012
21:01 GMT

Naval War: Arctic Circle Review (PC)

I wonder how it might be to actually serve on a ship that is ready to go to war, filled with men, tools of destruction and ammunition, complete with a number of high-tech weapon systems and the knowledge that the other side has quite a few plans to choose from when it comes to killing everyone on board and sinking th...

3 May 2012
10:11 GMT

Firaxis Reveals Inspiration for XCOM Characters

The development team at Firaxis has offered some information on the look of the upcoming XCOM: Enemy Unknown strategy game, showing how older video games and cartoons have influenced the characters’ design of. Greg Foertsch, who is the art director working on the game, says that he wants to make the characters look ...

2 May 2012
12:21 GMT

Creative Assembly Makes Brutal Cuts to Total War to Achieve High Metacritic Score

The team working at The Creative Assembly aims to reach a Metacritic score of at least 90 for all its video game releases and, to achieve this, the leaders are not afraid of cutting big chunks out of their titles even late in the development process. Tim Heaton, who is the studio director at The Creative Assembly, h...

1 May 2012
17:31 GMT

Silent Hunter Movies Online, Becomes Free-to-Play

Video game publisher Ubisoft and developer Blue Byte have announced that they are working on a new free-to-play and browser-based title, called Silent Hunter Online, which will soon enter closed beta stage and will be officially launched during 2012. The two companies are promising a realistic and engaging submarine...

30 April 2012
12:11 GMT

Crusader Kings II Diary – Of Money, Mercenary Bands and Titles

A lot of the writing linked to Crusader Kings II focuses on the dynamics of the character system and the way players take advantage of relationships, rivalries and traits to advance the power of their own dynasty while keeping rivals around them from reaching their own purposes. But in many ways, the grand strategy ...

28 April 2012
17:51 GMT

Crusader Kings II Diary – One Year in the Life of the Bohemian King

I am currently Vratislav the II of the Kingdom of Bohemia and the year is 1128 from the birth of our Catholic lord. It’s January so I take a look at my kingdom and evaluate the problems I will have to solve during the year, as long as I have the resources and the will. My first issue is to deal with a rebelli...

26 April 2012
18:11 GMT

Age of Empires Success Linked to Press Snowball Effect

The Age of Empires series might now be reduced to an online-only free-to-play game, but it was once one of the biggest sellers of the industry and a series that was closely watched by the media. Tony Goodman, one of the co-founders of the now-defunct Ensemble Studios, has told Gamasutra that, “Magazines like t...

24 April 2012
20:21 GMT

Quick Look - Naval War: Arctic Circle

I have never had and hope to never have an actual experience of war during my lifetime but, as a male of the human species, I will always be fascinated by conflict, by its causes, by the way countries arm themselves in order to get an advantage, and by the complex way various variables interact in order to lead to an...

24 April 2012
10:27 GMT

Ubisoft Announces Deep Ocean Expansion for Anno 2070

Video game publisher Ubisoft has announced that it is working on an expansion for its recent Anno 2070 strategy game, called Deep Ocean, which will be launched towards the end of the year on the PC, offering gamers new scenarios to enjoy and new gameplay options. The Deep Ocean expansion will introduce a new Genius ...

24 April 2012
09:53 GMT

Crusader Kings II Diary – I Killed My Wife and I Liked It

Crusader Kings II is a complex and rewarding game but it is also a great way of teaching gamers about the Middle Ages in Europe, although not necessarily in the simple ways that most people imagine.Sure, you can click the nice links that developer Paradox Interactive has attached to the profiles of the real world his...

21 April 2012
17:31 GMT

Former Civilization V Designer Says Gamers Need Limits to their Freedom

Gamers tend to frown upon video games that limit their ability to choose, but one leading developer believes that no quality titles can exist without placing a number of clear restrictions on what players are able to do inside the game. Jon Shafer, who is best known for being the leading developer on Civilization V ...

10 April 2012
19:41 GMT

Swords & Soldiers Review

Swords & Soldiers is a tower defense game, mixed with some strategy and lots of humor. Its genre can’t be pinpointed precisely and at the same time it’s not any of the aforementioned ones. The game has a convoluted history and I mention this because it has some bearings on why Swords & Soldiers turn out t...

2 April 2012
09:45 GMT

Crusader Kings II Gets Ruler Design DLC

The development team at Paradox Interactive has announced that their historical grand strategy game Crusader Kings II will get a new piece of downloadable content on April 17, which is designed to allow players to fully customize their monarchs. Gamers will be able to tweak the various stats, change the way the rule...

2 April 2012
02:30 GMT

Quick Look: Defenders of Ardania (with Gameplay Video)

Defenders of Ardania seems to be a classic tower defense game with a twist: the player needs to both erect structures in patterns in order to stop advancing forces and to create his own forces and march them off against the base of his enemy. It’s somewhat surprising that the model of combining straight and re...

30 March 2012
18:31 GMT

Stardock Admits Elemental Mistakes, Wants to Impress with Fallen Enchantress

The upcoming Fallen Enchantress expansion for Elemental: War of Magic, which Stardock is developing internally, is designed to both deliver a good, solid game to players and to show that the company is ready to admit its own mistakes and to make everything in its power to fix them. Brad Wardell, who is the chief exe...

30 March 2012
15:11 GMT

Microsoft Explains Age of Empires Online with New Video

Video game publisher Microsoft has launched a new video for its free-to-play online strategy game Age of Empires Online, designed to explain the core concepts of the game to those players who are not yet familiar with it and persuade them to try it out. Age of Empires Online allows gamers to engage in normal strateg...

28 March 2012
04:17 GMT

Brian Reynolds Says Consoles Can Benefit from Keyboard Addition

Brian Reynolds, who is currently the Chief Game Designer working at social game developer Zynga, has stated that the next generation of home consoles can benefit from the addition of real or virtual keyboards.Speaking in an interview with GamesIndustry.biz the veteran developer stated, “I’m sure they&rsqu...

26 March 2012
21:01 GMT

Gettysburg: Armored Warfare Launches on March 27

Video game developer Radioactive Software and publisher Paradox Interactive have announced that Gettysburg: Armored Warfare, a mix between third person shooter and real time strategy, will be launched on the PC via Steam and other digital distribution services on March 27, for the price of 9.99 dollars or the equival...

24 March 2012
02:30 GMT

SEGA Unveils Shogun 2: Total War Statistics

Video game publisher SEGA and developer The Creative Assembly have put out a new infographic which shows a number of statistics linked to Shogun 2: Total War, showing some pretty unbelievable numbers that describe the game’s popularity. One of the most impressive facts is that since it was launched during Marc...

22 March 2012
19:31 GMT

Creative Assembly Unveils Massive Shogun 2: Total War Patch

Video game developer The Creative Assembly has announced that the launch of the Fall of the Samurai expansion for Shogun 2 will be accompanied by the release of a new big patch for the core game, which is designed to fix all the problems that were reported by the player community since the last big update was introdu...

22 March 2012
06:55 GMT

Stardock Plans More Games Fuelled by Impulse Sale

Video game publisher and developer Stardock has announced that it has plans to reveal a number of new video games in the coming months via its just released annual Customer Report, with the company fuelled in large part by the money it has received from the sale of its Impulse digital distribution system. Stardock p...

22 March 2012
05:51 GMT

Shogun 2: Fall of the Samurai Gets Technology Trailer

The development team at The Creative Assembly has launched another trailer for the Fall of the Samurai standalone expansion for their strategy game Total War: Shogun 2, showing the technological innovations that players will be able to experience as the fight for the future of Japan moves to the XIX century. Fall of...

16 March 2012
06:23 GMT

Firaxis Says XCOM Name Has Power over Gamers

Syndicate, which publisher Electronic Arts rebooted with developer Starbreeze, failed to ignite the imagination of the modern player despite the well-known title, but one of the developers working on another reboot, that of XCOM, believes that his team knows how to make his own projects a success. Speaking to MCV Pa...

13 March 2012
03:59 GMT

Victoria II: A House Divided – How to Deal with Crushing Defeat

I don’t like losing, whether it happens in video games or in real life, but titles from Paradox Interactive, packed with mechanics and concepts, tend to frequently put me face to face with it. This time Austria, backed by its strong allies, has proved to be more than a match for my Prussian kingdom and its var...

12 March 2012
19:41 GMT

Firaxis Developer Says XCOM: Enemy Unknown Shares DNA with Original

The development team working on the newly announced XCOM: Enemy Unknown is eager to establish that their project is directly linked to the classic game launched during the ‘90’s and keeps all the core gameplay mechanics that made that title special. Jake Solomon, who is the lead designer working on the n...

8 March 2012
03:18 GMT

Victoria II: A House Divided Diary – When to Start a War

There are eight Great Powers in Victoria II and its expansion and eight minor ones that try to gain the same stature as the big ones, and it is largely the actions of these countries that mainly determine the fate of the world after the first few years. When playing a country in Europe, especially a big one like Fra...

6 March 2012
18:31 GMT

No Simplification for XCOM: Enemy Unknown for Console Launch

XCOM: Enemy Unknown is designed for video game consoles as well as for the PC and the development team is trying to assure the fan base that the split between the two types of gaming devices will affect the quality of the game. Speaking to PC Gamer Jake Solomon, who is the lead designer working on XCOM: Enemy Unknow...

1 March 2012
08:34 GMT

Sins of a Dark Age Uses Free-to-Play to Create Player Base

The development team at Ironclad Games, best known for creating the very successful Sins of a Solar Empire space-based strategy game and its expansions, has announced that it is entering the free-to-play genre with its upcoming Sins of a Dark Age. But the developers have made it clear that they are not simply using ...

28 February 2012
16:41 GMT

BioWare Plans to Inject Story and Quality into Command & Conquer: Generals 2

The real time strategy community was surprised to hear that, in taking charge of the Command & Conquer franchise, BioWare chose to work on a sequel to spin-off Generals rather than tackle the core games of the series. But to one of the leading executives of the BioWare division of Electronic Arts the choice makes se...

27 February 2012
03:04 GMT

Fall of the Samurai for Shogun 2 Gets New Video

The developers at The Creative Assembly have launched another video diary linked to the upcoming Fall of the Samurai expansion for Total War: Shogun 2, with the team talking about the new features that the stand-alone expansion will introduce and how the game will integrate them all. The developers talk about the ne...

24 February 2012
10:16 GMT

Incoming 2012: Wargame – European Escalation

What we know: Wargame – European Escalation is a strategy video game that is being developed by Eugen Systems and that will allow players to take charge of bitter Cold War enemies, the North Atlantic Treaty Organization and the Warsaw Pact, as they duke it out on battlefields all over Europe. This is obviousl...

23 February 2012
09:05 GMT

Sid Meier Says Religion Brings New Dimension to Civilization V

Legendary video game developer Sid Meier has talked about the way religion will impact the Civilization V experience for those who pick up the Gods & Kings expansion pack, which is set to arrive during the spring of this year, saying that it will open a whole new way to customize the player experience. Meier, who is...

22 February 2012
03:05 GMT

King Arthur II – Let’s Never Hold Hands Again

One of the main things I appreciate in strategy gaming is the freedom it offers, the way it makes it easy for gamers to explore a situation and decide what is the best approach to deal with it. Unfortunately, King Arthur II takes away some of this freedom and opts to hold the player’s hand and guide him through...

20 February 2012
18:31 GMT

Former The Old Republic Developers Unveil The Banner Saga

A number of developers who were involved with creation of the Star Wars: The Old Republic MMO at BioWare have announced that they have left the company and are now working on an independent project called The Banner Saga. Arnie Jorgensen, Alex Thomas and John Watson have left BioWare in order to create a video game ...

20 February 2012
16:31 GMT

King Arthur II – The Text and the Consequences

There’s a lot of text in King Arthur II – The Role-playing Wargame, clearly more than in the first title in the series, and the abundance of written and spoken information and action in a strategy game might just be what makes it a must-play for the gamer of early 2012. As the game progresses and the que...

17 February 2012
18:41 GMT

Sins of a Solar Empire: Rebellion Gets In-Game Footage

The developers at Ironclad Games have released the first look at the actual in-game look of the upcoming Rebellion standalone expansion for Sins of a Solar Empire, revealing some pretty impressive upgrades over the previous version of the game. Sins of a Solar Empire was first launched during 2008 and the game impre...

15 February 2012
12:11 GMT


More: next 50 >>

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