- Games Blog
- By Andrei Dobra
- February 28th, 2012
Reckoning Diary: There’s No Long Term Appeal
After finishing the main quest, Reckoning doesn't manage to keep players interested
- Games Blog
- By Andrei Dobra
- February 16th, 2012
Reckoning Diary: A Controller Is Better Than a Mouse and Keyboard
Playing on the PC allows you to try out different control options
- Games Blog
- By Andrei Dobra
- February 15th, 2012
Reckoning Diary: The Advantages and Disadvantages of the Inventory
Some of the inventory's features are great, but some are quite annoying
- Games Blog
- By Andrei Dobra
- February 14th, 2012
Reckoning Diary: The Annoying Lockpick and Dispelling Mini-Games
These mini-games are so bad I abandoned them altogether
- Games Blog
- By Andrei Dobra
- February 13th, 2012
Reckoning Diary: Style Versus Realism in Terms of Graphics and Combat
The stylized Reckoning is better than realistic games like Skyrim or The Witcher
- Games Blog
- By Andrei Dobra
- February 10th, 2012
Reckoning Diary: It Feels Like a Single-Player MMORPG
The world of Amalur is just like an MMO only without online multiplayer
- Games Blog
- By Andrei Dobra
- February 9th, 2012
Reckoning Diary: The Joy of Not Having a Fate
In Reckoning, you're simply the Fateless One, not the Dragonborn or anything like that
- Games Blog
- By Andrei Dobra
- February 8th, 2012
Reckoning Diary: There’s Just So Much to Do
Kingdoms of Amalur: Reckoning is a huge game with lots of things to do
- Games Blog
- By Andrei Dobra
- February 7th, 2012
Reckoning Diary: It’s Hard to Make a Good Tutorial for an RPG
Kingdoms of Amalur: Reckoning has a great beginning