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Stories about: Rapture


Infinite Is Four Times as Big as First BioShock Video Game

When the first BioShock was launched, gamers were impressed by how much atmosphere and detail the world of Rapture contained and for the upcoming Infinite, the third game in the series, fans can expect to see four times as much writing for character interaction. Speaking to Eurogamer, Ken Levine, who leads the devel...

20 March 2012
18:31 GMT

BioShock Developer Talks About First Looking Glass Game Design Job

The original BioShock, created by Irrational Games when they were known as 2K Boston, has been praised for its narrative and characters design and recent statements from the leader of the studio have suggested that his own background in screenwriting might have something to do with that.Speaking to IndustryGamers, Ke...

17 November 2011
02:29 GMT

No Need for the BioShock Movie Before Infinite

BioShock is ready to make the move from the underwater Rapture to the flying Columbia but it seems that the series will not be making the transition from home console to the cinema anytime soon.Speaking to IndustryGamers Ken Levine, the man leading Irrational Games as they develop Infinite, said, “We got very c...

16 November 2011
15:11 GMT

BioShock Infinite Aesthetic Evolved as Project Developed

Ken Levine, the leader of development studio Irrational Game, has admitted that initially in the development process BioShock Infinite looked like the original, underwater game in the series only translated to use the sky as the main setting.Speaking to Gamasutra in an interview Ken Levine, who is the leading develop...

9 August 2011
05:48 GMT

Doomsday Prophecies Should Be Outlawed

It's always funny to hear Christians make prophetic claims about the end of the world, but there is a point when this stops being amusing to anyone. That point is reached when people die. As a result of the most recent claims, that the world will end on May 21, several people around the world died. There was an ...

24 May 2011
11:40 GMT

BioShock Movie Dead in the Water Due to 'R' Rating and High Price Tag

The movie adaptation of the BioShock series of first-person shooters is pretty much dead in the water, as the director of the whole project, Gore Verbinski, revealed that he was off the whole thing because the movie studios wooldn't give him funding to realize his own version of the underwater city of Rapture. ...

17 February 2011
02:30 GMT

Bioshock: Rapture Novel Arrives on First Day of March

Publisher Macmillan and online shop Amazon have confirmed that fans of the Bioshock series of video games will have a chance to quench their thirst for more content set in the fictional world on March 1 of this year when a novel called Bioshock: Rapture will be finally launched, after a series of delays which lead so...

3 January 2011
16:31 GMT

Sky-Lines in Bioshock Infinite Are Like Rollercoasters

Ken Levine, the leader of Irrational Games, has offered some more details about his upcoming project Bioshock Infinite, which will take players familiar with the mix between shooting and biotic powers back to the America of pre World War I in order to save a mysterious little girl.One of the most stark additions seen...

23 September 2010
18:11 GMT

Ken Levine Might Return to Rapture

Ken Levine, the leader of Irrational Games and the creator of the BioShock concept, has acknowledged that he might at some point return to the setting of Rapture to create more video game but insisted that his current focus is on BioShock Infinite.Talking to CVG at the Gamescom event in Cologne Ken Levine said that, ...

26 August 2010
16:21 GMT

Irrational Games Unveils BioShock Infinite

Irrational Games has announced BioShock Infinite, the studio's latest take-on the first person shooter genre. This time around, the action takes place in 1912 in Columbia, a city in the sky. The title will be released sometime in 2012 on the PlayStation 3, Xbox 360 and PC. BioShock Infinite moves the action fro...

13 August 2010
06:50 GMT

BioShock 2

Going back is never easy. There's heartache. You don't know if the old gal looks the same. You don't know who's been with her for the last ten years. You don't know what her beliefs are anymore.Rapture, to me, was very much the star of the first BioShock and I wasn't extremely excited to...

26 February 2010
04:10 GMT

Aggressive DLC Plans Unveiled for BioShock 2

2K Games has announced that it will aggressively offer downloadable content for BioShock 2, the first person shooter it has just released. The first piece of content to be delivered to gamers is called Sinclair Solutions Test Pack and is set for an unspecified date in March. Gamers will be able to pick it up through ...

23 February 2010
05:26 GMT

BioShock 2: Mr. Ryan Rebukes Ms. Lamb

One of the great accomplishments of the first BioShock was that it managed to provide some high-brow meta-commentary on the relationship between those who played video games and those who created them. After all, the revelation (the game has been out for enough time so as to allow me to spoil it in its entirety, but,...

18 February 2010
17:31 GMT

BioShock 2: Rapture Revisited

Ken Levine, the designer of the original BioShock, stated that the videogame was initially set to get a sequel and intended as a singular experience that would offer the same kind of atmospheric shooter System Shock and its sequel delivered back in 1999. Yet the success, both with critics and in terms of sales, of th...

17 February 2010
17:41 GMT

BioShock 2: Your Other Left, Mr. Big Daddy

BioShock 2 is a definite advancement on the first game in the series. And the main improvements are linked to the combat. The various developers working on the second game set in Rapture, from 2K Marin to Digital Extremes, have understood that the system of switching between plasmids and weapons from the first game w...

16 February 2010
18:01 GMT

Incoming 2010: BioShock 2

BioShock 2 has the potential to be something like System Shock 2, a game that builds on the potential of its predecessor while making some concessions to gameplay in order to create a smoother and more attractive experience.But the same BioShock 2 has the potential of being something like Deus Ex: Invisible War, a se...

6 February 2010
05:41 GMT

DLC for BioShock 2 Already in the Works at 2K Marin

The trend to prepare and release downloadable content soon after the initial release of a videogame seems to be here to stay. Dragon Age: Origins received DLC from BioWare to encourage people to pick up the game new, Mass Effect 2 is set to get fresh content fairly quickly after launch and now it appears that BioShoc...

20 January 2010
08:32 GMT

Bioshock 2's Multiplayer Will Offer a Solid Performance

Bioshock 2's release date is steadily approaching, and one of the bigger things the game changed from its previous installment was the multiplayer. And while the ideas might look to us like they've come in pretty late, 2K Marin doesn't believe that at all. According to the studio, it has been cooking t...

19 January 2010
12:31 GMT

2K Sets Firm Release Date for BioShock 2

2K Games has officially announced that it plans to release BioShock 2, the highly anticipated sequel to one of the best video games of 2007, on February 9, 2010. The title is set to be delivered for the Xbox 360 from Microsoft, the PlayStation 3 from Sony and the PC through Games for Windows Live. The game has been d...

21 September 2009
06:00 GMT

BioShock 2 Gets Exclusive Multiplayer Characters

BioShock 2 is still set to miss this year's Christmas shopping season but that has done nothing to limit the excitement the videogame is generating among players. And GameStop, the retail chain that is already taking pre-orders for the title, is stocking the fires of fandom by revealing that it will offer two ex...

10 August 2009
18:01 GMT

BioShock 2 Multiplayer Will Have Narrative Value

One of the interesting things related to BioShock 2 is that the multiplayer component of the title is being created by Digital Extremes, while 2K Marin handles the development of the single player portion of the game. And it seems that Digital Extremes is trying to make sure that the multiplayer stands on its own and...

1 June 2009
16:51 GMT

BioShock 2 Is an Insider's Story

We already know quite a lot about BioShock 2, one of the big sequels set to arrive in 2009. The player will not be reprising the role he/she had in the initial game but will become the prototype on which all the Big Daddies that you have fought are based. One of the main antagonists should be a Big Sister, focusing o...

26 May 2009
04:59 GMT

BioShock 3 Might Also Take Place in Rapture

BioShock was one of 2007's greatest titles, taking players on a fantastic voyage through an underwater city that had fallen prey to its inhabitants who had torn it apart and were genetically mutated. The second game also takes place in the underwater dystopia which is Rapture, but a few years after the events in...

7 May 2009
16:41 GMT

Big Sisters Confirmed for BioShock 2: Sea of Dreams

BioShock was a great game that took the whole industry to a new level in terms of how the story was portrayed, the characters and how the gamer never really felt out of contact regarding the actions that took place on screen. Despite the fact that it was created as a single game, the success it experience prompted Ta...

11 March 2009
04:21 GMT

Bioshock - Tonic locations (Xbox 360)

It's hard to tell new stories that the gaming industry and consumers haven't heard of yet. It's even more difficult to escape the pattern of aliens, Nazis and all-out wars that stretch over continents and across the galaxy. How do you think of something that doesn't make everyone say "been there, ...

22 July 2008
21:16 GMT

Bioshock - Hints (Xbox 360)

It's hard to tell new stories that the gaming industry and consumers haven't heard of yet. It's even more difficult to escape the pattern of aliens, Nazis and all-out wars that stretch over continents and across the galaxy. How do you think of something that doesn't make everyone say "been there, ...

21 July 2008
08:48 GMT

Bioshock - Achievements (Xbox 360)

It's hard to tell new stories that the gaming industry and consumers haven't heard of yet. It's even more difficult to escape the pattern of aliens, Nazis and all-out wars that stretch over continents and across the galaxy. How do you think of something that doesn't make everyone say "been there, ...

1 July 2008
08:40 GMT

Bioshock Movie Gets Director, Screenwriter

It was only a matter of time till someone snapped the rights for a Bioshock movie tie-in. That someone is Universal Studios, which paid an undisclosed sum to Take Two Interactive for the intellectual property rights needed to create such a movie (the sum appears to be above the $10 million mark). They have already na...

14 May 2008
03:16 GMT

Bioshock - Bugs and Fixes

Bioshock has been one of the best games we’ve seen in years and probably the best game of 2007. It’s inevitable that such a complex title will run with no problems, especially on such a variety of PCs. The market is saturated with millions of possible combinations of systems and it has made a lot of people unhappy. W...

24 January 2008
09:42 GMT

BioShock 2, Prequel for the First Title

In case you're quietly waiting for another major Xbox 360 FPS to pop up and rock your day, you should be aware that the famous BioShock will have a follow-up, after all, or so say the latest rumours. We could be dealing with a prequel here, according to sources inside the game's producer, 2K Games, since t...

9 January 2008
06:35 GMT

Bioshock

Pleasure and beauty are the best words to describe the world of Rapture. Not many remember the System Shock series and I have to say I didn't especially enjoy the second game in the franchise, System Shock 2. Sure it had all the attributes of a great game and many have started to reminisce the golden days when B...

8 October 2007
10:05 GMT

BioShock - Unlockables (Xbox 360)

BioShock is a first-person shooter that lets players do things which have never been possible in the genre before. Nearly everything in the game can be turned into a weapon; players can biologically modify their bodies with plasmids, hack devices and systems, upgrade weapons and craft new ammo variants and experiment...

17 August 2007
09:01 GMT

Free 1.1 Cakewalk Rapture. Vista-Native.

OK, a short, yet important one: Cakewalk's wavetable synthesizer, Rapture, has suffered a rapture and is now changed thoroughly. Rapture is now fully compliant to all Vista specifications and will run in perfect conditions the 64-bit routines in both XP and Vista.Cakewalk officials also claim that Rapture will a...

7 March 2007
06:57 GMT


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