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Home > News > Tags > PhysX
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April may still be a while off, but that is not about to stop EVGA, NVIDIA and GearBox software from showing how at least one of its features works.
Kepler is the codename given to NVIDIA's upcoming series of graphics processing units (GPUs) based on the 28nm manufacturing process.
EVGA, Gearbox Software and... |
13 February 2012 07:38 GMT |
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I already played and finished Batman: Arkham City on the PlayStation 3 but, thanks to Nvidia’s stunning demonstration of the PhysX and enhanced effects of the game’s PC version, I was more than looking forward to seeing how The Dark Knight handled on this platform.Now, thanks to some components from Nvidi... |
2 December 2011 20:01 GMT |
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NVIDIA didn't only release the GeForce Graphics Driver 285.79 Beta, but also the latest version of PhysX System software.
The version of PhysX is 9.11.1107 and makes a number of changes and bug fixes.
One resolved issue is that PhysX will not longer fail to tap into GPU acceleration on notebooks featuring th... |
11 November 2011 07:12 GMT |
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Graphics card manufacturer Nvidia has decided to showcase through a batch of screenshots and a video the impressive effects in the upcoming Batman: Arkham City video game created through a partnership between its engineers and the development team at Rocksteady Studios.Batman: Arkham City has just received a concrete... |
19 October 2011 17:21 GMT |
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Nvidia has decided to share some of the impressive PhysX effects that are incorporated in the new Alice Madness Returns game, complete with comparison screenshots and a video of the title that is released this week.
Gamers are preparing to once again step into the shoes of Alice, who must visit the so-called Wonde... |
15 June 2011 12:31 GMT |
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It may have been said that game makers aren't overly interested in hardware-accelerated physics, but it looks like any achievement in this field gets trumpeted either way, as was the case with Funcom's Dreamworld 2.5 game engine.The thing with MMO (mega multiplayer online) games is that most of the computi... |
29 March 2011 04:37 GMT |
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There has been much talk surrounding physics effects in games, and while it is generally accepted that such a feature adds to quality and enjoyment, it looks like it is not as vital as some might think.As some end-users might know, Advanced Micro Devices is no longer bereft of a Physics engine (NVIDIA used to have a... |
25 March 2011 04:15 GMT |
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When it was first introduced by Ageia back in 2004, hardware accelerated physics seemed like it had the potential to transform the whole gaming industry, but now, almost seven years thereafter, the whole excitement that surrounded the technology seems to have died down. However, GPU physics could return to the center... |
18 February 2011 09:07 GMT |
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The good old PC could end up being the platform on which three dimensional gaming makes its breakthrough before becoming mainstream and becoming standard feature on the consoles of the future.One of the most interesting experiences of the week has been playing the rather brief Mafia II demo using a three dimensional ... |
14 August 2010 11:31 GMT |
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Softpedia received access to a three dimensional and PhysX capable Nvidia graphics card complete with monitor and glasses. The whole setup was used to test the demo version of Mafia II. Here are two perspectives on a 3D gaming experience.Mafia II will probably be a very good game. The mission which the developers at ... |
10 August 2010 19:11 GMT |
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Having had the DirectX 11 market to itself for about six months, ATI, business unit of Advanced Micro Devices, sold a significant number of cards. During that time, NVIDIA sales declined, forcing hardware makers to take unusual measures in order to reduce their GT 200 Series inventories, among other things. This did ... |
4 June 2010 03:10 GMT |
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PhysX can definitely be seen as one of NVIDIA's technologies that stirred the most controversy on the video and gaming market. While it definitely brings a high level of realism to games, this physics processing platform is not as popular as it could be because it only works on PCs that use an NVIDIA GPU for gra... |
28 May 2010 09:44 GMT |
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When two companies are locked in rivalry, they always seek to outdo their opponent through an optimum and ingenious use of whatever resources they have on hand. On certain rare occasions, however, more unusual developments take place, such as special deals that make certain applications run better on the solutions de... |
27 May 2010 03:12 GMT |
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For a long time, consumers have been hoping that a day would come when NVIDIA's GPU PhysX physics processing technology would become supported on ATI Radeon hardware. In fact, in the past, there were even reports that NVIDIA and ATI would work together on developing this. Whatever rumors survived until this day,... |
6 May 2010 08:37 GMT |
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PhysX middle-ware is used to simulate the laws of physics on a variety of platforms, such as PCs and game consoles (Xbox 360 and PS3), and is meant to add realism and, obviously, improve the overall gaming experience. Most processing of such effects is performed by the x86 CPU that powers said platforms. Some games, ... |
29 April 2010 02:35 GMT |
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Not exactly long ago, AMD’s Senior Manager of Developer Relations in Europe, Richard Huddy, boldly stated that NVIDIA used bribery in order to persuade game developers to use PhysX middleware in their games. AMD claims that, except for Epic, game developers don't really want PhysX, but they are required to... |
12 March 2010 02:51 GMT |
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Even though humanity might dream of an idyllic future where there is no strife, the present is very much full of situations where various personas trade barbs in the hopes of gaining the upper hand in what they perceive as a heated competition. While the longstanding feud between Intel and Advanced Micro Devices can... |
9 March 2010 08:30 GMT |
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We've just recently found out that Crysis will no longer be taking place in a tropical, jungle setting, but in the city of New York. And while the concrete jungle is not really what we'd expect from Crytek, chances are that we're not going to be disappointed. The first thing we feared was that the game... |
25 January 2010 12:01 GMT |
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As the latest episode in the long series of barbs traded by NVIDIA and AMD, the latter, in an interview with Bit-tech, accused the former of having deliberately removed multi-core CPU optimizations from its PhysX technology. The Worldwide Developer Relations Manager from Advanced Micro Devices, Richard Huddy, said th... |
21 January 2010 03:37 GMT |
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NVIDIA acquired PhysX when it bought Ageia in 2008. Since then, the GPU maker has been advertising this technology and has been showing benchmarks that suggest that the GPU has performance advantages over the GPU in this area. In an interview with Bit-tech.net, AMD’s Worldwide Developer Relations Manager, Rich... |
20 January 2010 03:47 GMT |
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There's not really a lot you can say on Batman: Arkham Asylum that hasn't yet crossed the globe a few times. It is the best comic book-inspired video up to date – and even has a world record to prove it – and it's a very good game on its own as well. The title managed to combine the stealth... |
17 October 2009 09:01 GMT |
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If any comic book hero could be the starting point for a successful video game, then that could only be Batman. Or maybe Spawn, Spawn could definitely pull it off. He tried in the past and failed, but maybe he just didn't get his hands on a proper developer. But the man of the hour is Batman, and he did manage t... |
7 October 2009 18:01 GMT |
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The PC as a gaming platform has been in a cone of shadow lately, with only the release of The Sims 3 managing to draw some attention to it. Other developers and publishers seem quite satisfied with not bringing their new titles to it or if they do decide to grace it with a game, it is usually delayed in order for con... |
7 August 2009 14:21 GMT |
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Santa Clara, California-based NVIDIA has just announced the introduction of its new BETA version of the upcoming GeForce/ION drive release. Designed to provide users with support for NVIDIA's latest series of GeForce GPUs, from the 6-series to the more recent 200-series, the new 186.08 Driver release will also i... |
4 June 2009 03:00 GMT |
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Santa Clara, California-based NVIDIA has recently updated its PhysX System Software with the release of a new WHQL-certified set of drivers. The new release has been designed to provide users with improved performance for a certain gaming application and can be used with both Windows XP and Windows Vista operating sy... |
14 April 2009 03:06 GMT |
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It would seem that no day goes by without some more news related to NVIDIA's PhysX technology, as the Santa Clara, California-based company continues to insist on the general adoption and implementation of PhysX for almost all major graphic platforms. One of its most recent announcements sees Trinigy, an indepen... |
26 March 2009 10:26 GMT |
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For the last month, Santa Clara, California-based NVIDIA has been actively promoting its PhysX technology as a necessary tool for improving the visual quality and overall performance of PC gaming applications. On that note, the graphics chip maker has announced today the availability of a new product, titled NVIDIA A... |
25 March 2009 11:59 GMT |
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Nvidia is announcing that is has been approved by Nintendo as a third-party tool provider for the Wii gaming console. The PhysX Software Development Kit is now available to all those developing games on the platform. The announcement comes just a short while after Nvidia said that it had also entered into an agreemen... |
23 March 2009 04:50 GMT |
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After having announced its collaboration with Sony Computer Entertainment to deliver the physics support to the company's successful PlayStation 3 gaming console, Santa Clara, California-based NVIDIA has just announced that it has also signed an agreement to become a third-party tool solution provider for the Wi... |
19 March 2009 10:37 GMT |
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Both NVIDIA and AMD are expected to be present at this year's Game Developers Conference, held in San Francisco between March 23 and March 27. As leaders in the industry for graphics solutions, both companies are expected to provide their view on the future of gaming graphics and discuss how their technologies c... |
18 March 2009 10:12 GMT |
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Santa Clara, California-based NVIDIA has just announced that it has signed an agreement with Sony Computer Entertainment in regard to the famous PlayStation 3 gaming console and NVIDIA's own PhysX technology. According to the agreement between the two companies, the binary version of the PhysX software developme... |
17 March 2009 10:30 GMT |
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NVIDIA's PhysX technology is enjoying increasing popularity, as the company has announced today that THQ, a global leading developer and publisher of interactive entertainment software, has selected the aforementioned technology to be used by its studios worldwide. With this development, THQ joins EA and 2... |
18 December 2008 11:04 GMT |
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According to the latest news on the web, Godfrey Cheng, Director of Technical Marketing in AMD's Graphics Product Group, is reported to have said that PhysX would most likely disappear if they remained a closed and proprietary standard. “There is no plan for closed and proprietary standards like PhysX,&rdq... |
12 December 2008 02:03 GMT |
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Santa Clara, California-based graphics chip maker, NVIDIA, has announced today that Electronics Arts, one of the leading worldwide game design companies, has licensed NVIDIA PhysX technology, which the gaming company will make available throughout its studios worldwide. Basically EA will now be able to take advantage... |
8 December 2008 11:32 GMT |
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Mirror's Edge is clearly one of the most innovative games this holiday season, promising to bring a lot of new features that were never before explored by any other game. Placing the players in the sports shoes of Faith, a runner who transports different kinds of cargo on the roofs of buildings in a totalitarian... |
21 November 2008 09:01 GMT |
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While releasing new additions to its GPU series, the green graphics cards manufacturer NVIDIA has issued yet another version of its PhysX System Software, the 8.09.04 WHQL. According to the company, all GeForce 8-series, 9-series and 200-series graphics solutions support NVIDIA PhysX acceleration and only a minimum o... |
17 September 2008 03:03 GMT |
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Nvidia has put a lot of effort into making the PhysX technology a top competitive one. Its GeForce 8, 9 and GTX 200 Series cards feature PhysX support, and the company has also released the drivers that are supposed to enable the physics on the graphics cards. The green company has tried to make the performance level... |
13 August 2008 09:51 GMT |
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Nvidia has recently unveiled some of its plans on the upcoming drivers for its graphics cards, the ForceWare Release 180. The new drivers will be code-named "Big Bang II", and they are going to bring significant improvements on the company's SLI technology support (for those that do not know, the first SLI drive... |
7 August 2008 04:13 GMT |
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Given all the recent rumors of NVIDIA's major board partners leaving the Santa Clara-based chip maker, it looks like things aren't all that gloomy, at least as far as one partner is concerned. EVGA, which was reported to have pondered on manufacturing Radeon graphics cards, has infirmed the latest reports a... |
5 August 2008 06:37 GMT |
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NVIDIA's newly launched PhysX technology managed to accelerate performance at levels beyond known limits, and that caught everybody's attention. Shortly after this, NGOHQ announced that they were able to port Nvidia PhysX to AMD's Radeon HD 380 GPU. In the following weeks, their action got the blessing... |
21 July 2008 05:24 GMT |
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Futuremark came with a response to the accusations that Nvidia PhysX overwrites Vantage files. They decided that all the results using PhysX on a GPU should be removed from their Hall of Fame. The explanation is that they didn't mean the 3DMark Vantage to work with GPUs supporting PhysX. So, they proceeded to up... |
21 July 2008 04:42 GMT |
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Nvidia seems to have decided it's time to make a new tactical move in the already announced war on the graphics cards market. What's coming this time is Santa Clara's direct help for third party modders which started the operation of bringing PhysX processing to AMD graphics cards. Nvidia surely enjoys... |
10 July 2008 03:03 GMT |
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Nvidia seems to finally give us an answer to whether it will make its next generation graphics cards DirectX 10.1 ready or not. The company simply says no to this only because it plans to jump over ATI's DirectX 10.1 and go straight to DirectX 11. Also, its latest PhysX drivers, believed to cheat on 3DMark Vanta... |
9 July 2008 06:16 GMT |
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It seems that the last week was quite a controversial one, ever since the new NVIDIA GeForce 9800 GTX+ graphics cards have been released. Most of the debates are based on Nvidia's new drivers, which seem to get on little tweaks when it comes to testing. Legit Reviews posted an article in which they try to shed s... |
26 June 2008 04:54 GMT |
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Nvidia's acquisition of Ageia earlier this year was a smart move aimed at bring particle acceleration in its mid-range / high-end graphics cards. Nvidia now plans to make the PhysX API available independently of another acceleration hardware card. As previously reported, the graphics specialist announced that it... |
16 April 2008 05:50 GMT |
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Nvidia announced that it has almost completed the conversion of the Ageia physics engine to CUDA. The graphics expert even managed to run a particle demo that is somewhat similar to the fire test Intel ran on a Nehalem test shuttle earlier this month.Nvidia took Intel's offensive seriously and is currently close... |
14 April 2008 06:53 GMT |
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Rumor has it that Nvidia will not make its customers buy an Ageia card in order to enjoy all the benefits of its brand-new physics processor. The physics coprocessor is reported to make its way on the graphics card's VGA chip.Nvidia's fourth-quarter earnings report session came with further details about th... |
16 February 2008 05:32 GMT |
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Although Nvidia purchased physics hardware manufacturer Ageia Technologies, it may not discontinue the dedicated solutions the latter used to produce until now. According to Ageia representatives, Nvidia is considering to launch more dedicated PhysX accelerator add-in cards, rather than to merge it on Nvidia's g... |
7 February 2008 07:01 GMT |
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Graphics expert Nvidia has just announced that it struck a deal with physics processing company Ageia, in order to integrate the physics processing engine in Nvidia's future generations of graphics cards. Two weeks ago, I have informed you that a deal was in progress, although both Nvidia and Ageia dismissed the... |
5 February 2008 03:05 GMT |
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There are many top games that are using the PhysX software on PS3s, Xbox 360s and PCs and the users seem to be around 10,000. These alone are good enough proofs to suggest that Ageia would be a great acquisition - and Nvidia seems to believe the same thing, since they have announced that they will acquire the PhysX d... |
5 February 2008 02:27 GMT |
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