|
Home > News > Tags > Mirror's Edge
|
|
30
Stories about: Mirror's Edge |
|
|
Alan Kertz, the core gameplay designer who has worked on the Battlefield 3 first person shooter from DICE and publisher Electronic Arts, has announced that he has left the development team working on the game and is now part of another team inside DICE which is working on a new project.Kertz has not offered any detai... |
17 January 2012 14:11 GMT |
 |
Electronic Arts has talked about its push for brand new intellectual properties and how it's currently striving not just to have multiple iterations of proven franchises, but also to deploy all-new games in order to keep things fresh and exciting for gamers.
EA became infamous for its exploitation of franchis... |
26 August 2011 03:15 GMT |
 |
Electronic Arts' DICE studio is working hard on the upcoming Battlefield 3, but this doesn't mean that the other title made by the Swedish company, Mirror's Edge, was axed, as a sequel may still be made in the near future.While DICE is EA's go-to shooter and online studio, the company did stretch ... |
14 June 2011 02:30 GMT |
 |
The Mirror's Edge franchise is important to Electronic Arts, despite the fact that it might have stopped development altogether on its sequel.
A new report appeared last week about the development of Mirror's Edge 2, and how it has been stalled so that its developer, DICE, can focus on getting Battlefiel... |
21 February 2011 14:21 GMT |
 |
The leader of the EA Games label at publisher Electronic Arts has said that his company needs to create a system where it can balance the quality of the video games it publishes with the commercial success that they achieve in the long term.
Speaking to Develop as part of a bigger interview, Frank Gibeau, who is t... |
13 December 2010 05:35 GMT |
 |
EA Games label boss Frank Gibeau recently talked about two of the newest Intellectual Properties launched by the company in recent years, Mirror's Edge and Dead Space, and revealed that even though they fell short of the company's expectations, work will continue on both of them, in order to reach their ful... |
2 December 2010 17:11 GMT |
 |
There are no sales like the Christmas sales, and nobody likes a price cut more than a gamer. Valve knows this, and knows this well, so it has decided that its Steam is going to turn this Christmas holiday into a huge shopping frenzy. The biggest digital distribution service has just kicked into special discount mode,... |
23 December 2009 03:47 GMT |
 |
When John Riccitiello returned as Chief Executive Officer of Electronic Arts, he put forward a new philosophy: his company would no longer just put out annual iterations of its biggest franchises, like Madden or FIFA or Rock Band, but would try to create and promote new intellectual properties that would establish lo... |
4 December 2009 03:34 GMT |
 |
Mirror's Edge was a confusing game, mainly because it had some really good, innovative ideas, but there were a lot of things that just didn't seem to fit together. It was like the developers just found out that it had terminal cancer and had to pour all the ideas they ever had into this one, final creation ... |
4 December 2009 03:16 GMT |
 |
Electronic Arts has just posted the financial results for the first quarter of the current fiscal year but the publisher is already looking to the lead up to Christmas 2009, the sales period that pretty much can make or break the fortunes of a videogaming company.John Riccitiello, the Chief Executive Officer of Elect... |
6 August 2009 16:41 GMT |
 |
Electronic Arts is a big video game publisher that, a few years ago, gained a reputation of exploiting its franchises and never releasing any new Intellectual Properties onto the market. But in recent years, especially in 2008, the company managed to change and create a lot of new projects, which were released in th... |
30 June 2009 03:05 GMT |
 |
Nvidia is announcing that is has been approved by Nintendo as a third-party tool provider for the Wii gaming console. The PhysX Software Development Kit is now available to all those developing games on the platform. The announcement comes just a short while after Nvidia said that it had also entered into an agreemen... |
23 March 2009 04:50 GMT |
 |
Electronic Arts seems to be still affected by the rather disappointing sales that Dead Space and Mirror's Edge, two new intellectual properties that were well received by reviewers, registered in the Christmas sales period. But the company believes that it has done the right thing creating these two games and th... |
5 March 2009 04:25 GMT |
 |
2008 was one of the most successful years for gaming as we've seen quite a lot of stunning triple A quality titles launched by various publishers and developers. But although there were quite a lot of new IPs making their appearance, with a big part of them coming from Electronic Arts, a publisher infamous for i... |
4 March 2009 11:01 GMT |
 |
Electronic Arts has learned quite a lesson from the disappointing sales of titles like Dead Space, the space based horror shooter, and Mirror's Edge, the free running dystopian experience. The admission comes from Glen Schofield, the general manager of the Redwood Shores developer studio Electronic Arts has in S... |
27 February 2009 03:13 GMT |
 |
Mirror's Edge was one of the most innovative titles to appear last year, having stunned a lot of gamers with its gorgeous graphics, lifelike gameplay and intricate puzzles that the main character of the game, Faith, needed to run through. While the single player was pretty entertaining, the shortness of t... |
20 February 2009 02:18 GMT |
 |
A lot of developers have created their own identity through the games they made. Such is the case with Digital Illusions CE, or DICE as it is known to fans, the creator of the famous Battlefield shooter franchise and, more recently, Mirror's Edge. The Electronic Arts-owned company has just announced two new titl... |
17 February 2009 02:24 GMT |
 |
I like Mirror's Edge because it is first person and allows you to run really, really fast across a future city of white and red. It's a dystopia a gamer can love.The sense of freedom in the game is a direct result of the fact that Mirror's Edge is first person. It feels a bit weird at first but the sen... |
31 January 2009 05:41 GMT |
 |
Mirror's Edge is one of the most innovative games that were launched last year. It strayed away from the gritty, realistic and, most of all, gray surroundings from almost every other game that appeared alongside it, e.g. Gears of War 2, Resistance 2, etc, and brought us a city filled with vibrant colors and lush... |
31 January 2009 04:01 GMT |
 |
I played two games in the last two days dealing very differently with the most basic of game props: doors that players can move through. In Mirror's Edge on the PC, the character, Faith, runs and as such cannot afford to slow down in order to put her hand on a knob in order to turn it. She hits the door with eit... |
31 January 2009 00:01 GMT |
 |
Mirror's Edge is perhaps one of the most innovative titles that have appeared last year. Its fresh and unique take on platforming and free-running games coupled with some stunning visuals and level design have made it a breath of fresh air among the other titles that have appeared at the end of last year. Unfor... |
29 January 2009 11:01 GMT |
 |
Despite the fact that the gaming industry is considered by some one of the most creative types of entertainment out there, sometimes such a thing isn't true. While so far we could talk about a steady stream of new ideas and IPs (Intellectual Properties), one that Hollywood certainly seems to like as more and mor... |
24 January 2009 04:01 GMT |
 |
The gaming industry has been following a somewhat descending trend when it comes to making original games that push the envelope in terms of gameplay or story. As such, we've been flooded with sequels or titles that have been built on a tried and true recipe, which didn't really bring any new things to the ... |
23 January 2009 05:45 GMT |
 |
Electronic Arts is, apparently, in a tight spot. It has laid off people from both Madden powerhouse EA Tiburon and from the Mythic Entertainment team handling development and maintenance of the MMO Warhammer Online: Age of Reckoning. And it seems that the company is still short of its restructuring goal of laying off... |
22 January 2009 14:21 GMT |
 |
My cousin, who is the same age as me, taught me to play Diablo and love loot. True story. We were young and I thought videogames meant strategy titles. She was young and only played one computer game: the first Diablo.To this day, my cousin has only played light dungeon running games like the Diablo series (she'... |
20 January 2009 16:41 GMT |
 |
Game development is, despite popular belief, a very tough job filled with difficult challenges and tough periods. This is especially true when the team is a big one, made up of various people, all working without a concrete goal in mind, which is reflected more severely on those responsible for the game story, the wr... |
19 January 2009 15:01 GMT |
 |
Innovation is a tough thing to achieve, especially in games. Most developers resort to the same old clichés when it comes to various types of genres, but every once in a while, a game that stuns and dazzles everyone with a very simple approach arrives. Such is Mirror's Edge, which takes platforming and fr... |
16 January 2009 03:27 GMT |
 |
Last year's holiday season saw the release of some high-quality games. Sadly, a lot of them were sequels to already existing franchises, which made people buy them because they were sure of what they were getting for their hard earned money. This made the new games released at that time, like Dead Space or Mirro... |
15 January 2009 16:51 GMT |
 |
Most game reviewers and game reporters only write about the games they play and the titles they are interested in are mainly determined by their biological age. It is kinda hard to write about games for small children or about titles suited for those over the age of 50 when you only have the experience of your age gr... |
5 January 2009 04:48 GMT |
 |
Electronic Arts is the focus of attention for both analysts and gamers as 2008 is closing. The publisher, which is already facing stiff competition from Activision Blizzard and Ubisoft, has seen worse than expected results in the last month, deciding to lay off more than 1,000 people, about 10% of its workforce, whil... |
29 December 2008 03:53 GMT |
 |
Electronic Arts isn't keen on developing games, as it has a nasty reputation of exploiting titles for every last penny and delivering lower than average products hoping that fans will buy them thinking of the original release.But now, it seems that EA has finally realized that franchising every game and rel... |
11 December 2008 15:01 GMT |
 |
Electronic Arts is one of the biggest videogame publishers in the world, competing for number one with Activision Blizzard, which was only created this year. Still, the current economic situation and the big number of AAA titles released in 2008 mean that the company has seen some of its flagship titles flounder and ... |
9 December 2008 14:41 GMT |
 |
Mirror's Edge has been hyped up to be a truly innovative title which would take the first person game genre to a whole new height in terms of gameplay, design and interactivity with the environment surrounding the player. It puts the player in the running shoes of a character named Faith, a courier in a futurist... |
9 December 2008 13:01 GMT |
 |
Mirror's Edge is definitely an innovative title, which brings a lot of new things to the already saturated first-person game segment. It places you in the sports shoes of a girl named Faith, who is a runner, a type of courier who delivers packages by crossing the rooftops of buildings in a futuristic dystopia, w... |
5 December 2008 03:27 GMT |
 |
Mirror's Edge is clearly one of the most innovative games this holiday season, promising to bring a lot of new features that were never before explored by any other game. Placing the players in the sports shoes of Faith, a runner who transports different kinds of cargo on the roofs of buildings in a totalitarian... |
21 November 2008 09:01 GMT |
 |
Mirror's Edge is shaping up to be one of the most innovative and fresh games this holiday season. It promises to put the player in the running shoes of a young woman, Faith, who is a courier in a futuristic dystopian city where people are observed 24/7 and the only safe spots are the roofs of the buildings. This... |
12 November 2008 03:15 GMT |
 |
DICE is announcing having released the long named Battlefield: Bad Company Community Choice Pack on Xbox Live. The pack is free to download and is basically made up of four single player maps that have been adapted by the company to be playable in multiplayer.Two of the maps themselves were picked through a vote of t... |
11 November 2008 15:31 GMT |
 |
Cliff Bleszinski is currently one of the most popular game developers in the business. Having worked at Epic Games for quite some time now, he is the mind behind the extremely successful Gears of War series of games, which saw the second title released the past weekend. His casual attitude has earned him quite a... |
10 November 2008 09:01 GMT |
 |
Mirror's Edge is a game created by DICE, but it's not a shooter and guns are peripheral to the experience. It is all about moving as fast and as smooth as possible in the environment and the demo promises a really innovative and interesting game.You start by going through a tutorial which teaches you the ba... |
3 November 2008 22:31 GMT |
 |
Electronic Arts doesn't really have a good reputation amongst the gamer community, partly because it is committed to launching titles in its major franchises on a yearly basis, a strategy that makes the games very repetitive and similar to the old ones.But things are starting to change for the major company beca... |
3 November 2008 05:18 GMT |
 |
Overlord was a very interesting game, giving you the possibility to play as a dark warrior called, what else, the Overlord. You had the ability to summon little golem-like creatures called minions, which did all of your dirty work in battles and in other parts of the game. The story was quite unique, taking a very di... |
17 October 2008 12:31 GMT |
 |
Mirror's Edge is going to be a very interesting and innovative title, promising to bring free running on the roofs of very tall buildings while evading the authorities. The whole action is set to take place in a future dystopian city, where all of its residents are being tightly watched, and only runners, specia... |
15 October 2008 19:01 GMT |
 |
Mirror's Edge is going to be an extremely interesting game. Set to occur in a future dystopian city, where all of the residents are being tightly watched, and only runners and special couriers can walk freely, jumping from building to building to deliver their cargo. The main character is Faith, a young girl wh... |
8 October 2008 02:38 GMT |
 |
Well after yesterday's Dead Space collector's edition you would think that Electronic Arts would take into consideration some more reasonable pricing, or at least offer something with a lot more value. Well guess what? We were seriously wrong. After 150 dollars' worth of DVDs and artwork offered w... |
26 September 2008 02:25 GMT |
 |
The gaming industry is really, really suffering. And the name of the disease is not piracy on the PC, restrictive DRM from the publisher or the impossibility of adapting RTS mechanics on gaming consoles. These are trivial matters with little or moderate impact on the gaming world. The big issue with the whole industr... |
22 September 2008 21:41 GMT |
 |
Publisher Electronic Arts and developer DICE are officially announcing that Mirror's Edge, the futuristic free running game, will surely be launched on the Xbox 360 and the PlayStation 3 on November 11. We know that a PC version of the game is now still in development and EA says that it should arrive later in t... |
22 September 2008 04:05 GMT |
 |
A weird rumor fell on my ears a few days back, but it seemed so out of this world that I decided not to write about it. A German source was reporting that David Reeves, the much quoted boss of Sony Computer Entertainment Europe, had said that Mirror's Edge, developed by DICE for Electronic Arts, was going to be ... |
4 September 2008 07:55 GMT |
 |
As you can see from the amount of coverage I've devoted to the title, I am pretty excited about the release of Mirror's Edge, the free running game that DICE is developing for Electronic Arts. This particular piece of information had slipped under my radar last week, but it seems that... |
3 September 2008 06:14 GMT |
 |
In an exchange with MTV Multiplayer, Electronic Arts CEO, John Riccitiello, talked about the company's balancing licensed titles with original developments and the developers' creativity being what really drives EA forward.Riccitiello pointed to titles like Mirror's Edge from DICE and Dragon Age from B... |
6 August 2008 13:56 GMT |
 |
Mirror's Edge has so far managed to impress mainly through its slick visual style and through the way it aimed to turn parkour into a viable gameplay mechanic. DICE, best known for its series of Battlefield games, which just received a new addition with Bad Company, is developing the game and Nick Channon, one o... |
29 July 2008 19:06 GMT |
 |
|
|
|