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Home > News > Tags > Lair
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We live in financially tough times, and it seems that if a company doesn't make a considerable profit these days, its fate won't be very good. We've already seen the recession claim a pretty important gaming studio, as Free Radical, the company behind Haze or Timesplitters, has been shut down, and now,... |
23 December 2008 14:01 GMT |
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By now, everyone knows that Factor 5 didn't do such a great job with the former highly anticipated and promising dragon-flight title, Lair for the PS3. As it turns out, the development team encountered many problems during the game's development, but the project failed mostly because of the game's cont... |
21 September 2007 04:15 GMT |
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In a world ravaged by endless conflict and natural disaster, a call for peace turns into a bloodbath of betrayal and deceit. Playing as a warrior riding a voracious dragon trained for deadly aerial and ground combat, and capable of scorching, clawing and smashing thousands of enemies, gamers must defeat countless ar... |
10 September 2007 06:49 GMT |
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Following yesterday's news about Lair (just click on the link, it's too much information to sum up in a few words), 1UP.com mentions an interview of Lair lead director at Factor 5 Julian Eggebrecht with MTV's GameFile, where Eggebrecht reveals even more reasons to why development on Lair was a bitch. A... |
7 September 2007 06:10 GMT |
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According to a well-known gaming site, an interview of MTV's GameFile with Factor 5 director, Julian Eggebrecht, revealed that the whole Lair project was a pain in the ass right from the get go. He goes on defending the title for its faulty features, claiming they're not entirely their own, which is most li... |
6 September 2007 03:39 GMT |
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Generally, when you hear of a great title being delayed you think "damn it, it's delayed!" and that's it. No one even stops to think for a second (not at first anyway) that there's a pretty good reason behind that game's delay. More than that, sometimes a video game's delay can do some good t... |
7 August 2007 03:42 GMT |
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Just last week, Sony's PlayStation Blog revealed through an entry made by Associate Producer for Lair, Ryan Hamlyn, that the PS3 exclusive was currently being manufactured for a North American release on August 14, as it had reached a golden status. More recently though, the same Ryan Hamlyn posted an update on ... |
3 August 2007 03:43 GMT |
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Factor 5's Lair is almost finished. Sony's official PlayStation.Blog revealed last night that the PS3 exclusive is currently being manufactured for a North American release on August 14. However, Associate Producer Ryan Hamlyn hints... no, actually clearly says that Factor 5's job isn't quite ove... |
27 July 2007 08:10 GMT |
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The PS3 lagging behind its rivals, the Xbox 360 and Wii, is yesterdays news and everyone knows that Sony's powerful console has no chance of getting back up on its feet by the end of this generation's time frame. Even Sony knows that. However, analysts speaking with Associated Press, think that Sony will e... |
17 May 2007 09:34 GMT |
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How come? I thought Unreal Engine 3 was the best out there. Factor 5 President Julian Eggebrecht poked the topic in an interview with San Jose Mercury News about the upcoming PS3 action, flight, and combat title, Lair:The question: "Is there a big difference you can see between this (Lair's Engine) and Gears of ... |
16 April 2007 03:25 GMT |
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As if we wouldn't expect something like this from the company making the PS3. Why?, you ask. Well, just in case you haven't heard - I swear this piece of news must have hit every gaming site there is - Sony launched the PS3 in Europe and Australia (both PAL Territories) without mentioning that some countrie... |
2 April 2007 09:38 GMT |
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