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Stories about: Kingdoms of Amalur


38 Studios and Big Huge Games Lay Off Entire Staff

A number of employees affected by the recent measures have confirmed to various news outlets that 38 Studios, the much-troubled Rhode Island based development studio, and its subsidiary Big Huge Games have let their entire staff go, stating that the layoffs are both non-disciplinary and non-voluntary. An official e-...

25 May 2012
03:08 GMT

Amalur-based Project Copernicus MMO Gets Trailer, Likely Release Date

The past week has been quite tense for 38 Studios, the developer behind the recent Kingdoms of Amalur: Reckoning action RPG but, in between the financial turmoil, its long awaited Project Copernicus online game has received a new trailer and a likely release date.Reckoning impressed many with its impressive RPG mecha...

19 May 2012
06:41 GMT

Kingdoms of Amalur Dev Might Be in Financial Problems

It seems that the pretty impressive sales of Kingdoms of Amalur: Reckoning haven’t improved the financial situation of its developer, 38 Studios, as its founder, Curt Schilling, has recently been called in by the governor of Rhode Island in order to discuss the company’s tax situation. 38 Studios, togeth...

16 May 2012
02:34 GMT

Kingdoms of Amalur: Reckoning Sells 410,000 Units in the U.S.

Kingdoms of Amalur: Reckoning has just reached a total of 410,000 units sold in the U.S. since its release in February, showing that all-new intellectual properties can still profit, even if overall videogame sales are on the decline. Reckoning was a big project made by 38 Studios and Big Huge Games, in collaboratio...

23 April 2012
19:41 GMT

Kingdoms of Amalur Developer Talks About Combat and Story

Kingdoms of Amalur was supposed to change the way the gaming world experienced action role-playing games, but the game failed to make the impression that developers at Big Huge Games and 38 Studios had hoped for. Mike Fridley, who was the executive producer working on Kingdoms of Amalur: Reckoning, stated in a postm...

10 April 2012
16:31 GMT

Teeth of Naros DLC Coming Soon to Kingdoms of Amalur: Reckoning

Hardly did players of Kingdoms of Amalur: Reckoning have a chance to try out the game’s first downloadable add-on, Legend of Dead Kel, when its developers announced a new expansion that would arrive this month, in the form of Teeth of Naros. Reckoning delivered a stunning experience back in February, through w...

5 April 2012
19:31 GMT

Legend of Dead Kel DLC for Kingdoms of Amalur: Reckoning Gets New Trailer

38 Studios and Big Huge Games have just posted a fresh video for the upcoming Legend of Dead Kel DLC that’s set to appear next week for Kingdoms of Amalur: Reckoning.Reckoning delivers a sprawling experience with a complex story, a huge open world, and a variety of things you can do.In order to attract even mor...

17 March 2012
03:41 GMT

Details and Screenshots for Kingdoms of Amalur: Reckoning DLC Out Now

38 Studios and Big Huge Games have just revealed some fresh details about the upcoming Legend of Dead Kel downloadable add-on for their Kingdoms of Amalur: Reckoning action RPG. Reckoning impressed us with its great gameplay and stylized graphics, even if it had quite a few problems that kept it from truly rivaling ...

1 March 2012
14:21 GMT

Kingdoms of Amalur: Reckoning DLC Out on March 20

38 Studios and Big Huge Games have confirmed that the first piece of story-based downloadable content for their recent Kingdoms of Amalur: Reckoning title will be out next month, in the form of the Legend of Dead Kel add-on. Kingdoms of Amalur: Reckoning was a very impressive action role playing game, with great com...

29 February 2012
11:11 GMT

Reckoning Diary: The Advantages and Disadvantages of the Inventory

Kingdoms of Amalur: Reckoning has been released last week by 38 Studios and Big Huge Games, with the help of Electronic Arts. While we really liked the game, as you could tell from our review and some of these Gamer Diaries, there were parts of it that didn’t really appeal to us, including the annoying lockpic...

15 February 2012
16:31 GMT

Reckoning Diary: Style Versus Realism in Terms of Graphics and Combat

Kingdoms of Amalur: Reckoning was released last week and we’ve already posted our review of the role playing game made by 38 Studios and Big Huge Games in partnership with Electronic Arts. We’ve also discussed about a few of its features during this Gamer Diary series, from the great tutorial and opening...

13 February 2012
10:31 GMT

Reckoning Diary: It Feels Like a Single-Player MMORPG

Kingdoms of Amalur: Reckoning was released earlier this week on the PC, PS3 and Xbox 360 by Electronic Arts, after being developed by 38 Studios and Big Huge Games.We’ve already talked in depth about the game during our review, as well as in a few gamer diaries that appeared earlier this week.Now, it’s ti...

10 February 2012
15:31 GMT

Reckoning Diary: The Joy of Not Having a Fate

Kingdoms of Amalur: Reckoning has just been released by 38 Studios and Big Huge Games, in collaboration with Electronic Arts, for the PC, PS3 and Xbox 360 platforms. We’ve already established its merits with a quick look at the demo, as well as with previous gamer diaries that focused on the opening segments o...

9 February 2012
15:41 GMT

Kingdoms of Amalur Dev Would Love New Consoles, Still Likes Current Ones

A new generation of consoles, like the oft-rumored Xbox 720 or PlayStation 4, would be great, according to Kingdoms of Amalur: Reckoning lead designer Ian Frazier. He also mentioned that, as a games developer, working with current devices, like the Xbox 360 or PS3, is great as there aren’t a lot of technical ch...

9 February 2012
14:21 GMT

Reckoning Diary: It’s Hard to Make a Good Tutorial for an RPG

Kingdoms of Amalur: Reckoning has just been released by developers 38 Studios and Big Huge Games, with the help of publisher Electronic Arts.  The game’s opening segments are already well known by plenty of players, however, as they were part of the free demo that appeared for the title across the PC, Pla...

7 February 2012
10:20 GMT

Some Reckoning Monsters Will Be Playable in Kingdoms of Amalur MMO

Kingdoms of Amalur: Reckoning, the mix between action and role playing created by 38 Studios, Big Huge Games and published by Electronic Arts, is set to be launched during this week and the team working on the game is already thinking about the MMO which they are building using the same game universe. And as players...

6 February 2012
07:05 GMT

Kingdoms of Amalur: Reckoning Launch Trailer Now Available

Electronic Arts, 38 Studios and Big Huge Games have just revealed the launch trailer for the upcoming Kingdoms of Amalur: Reckoning action RPG, ahead of its release next week. Reckoning promises to take the traditional role playing game recipe and add plenty of action elements, from a more stylized combat system, ak...

2 February 2012
03:45 GMT

Kingdoms of Amalur: Reckoning Gets World Travel Trailer

The developer 38 Studios and publisher Electronic Arts have released yet another trailer for Kingdoms of Amalur: Reckoning, the mix between open world action and role playing that they will soon release, showing the player a Guide to the various attractions that the protagonist will find in the world of the game. Am...

31 January 2012
12:21 GMT

Kingdoms of Amalur: Reckoning Has Online Pass That Unlocks Quest Line

Kingdoms of Amalur: Reckoning, the upcoming role playing action game from 38 Studios and Big Huge Games, will have an online pass system, despite not actually having an online mode, that allows players access to a new quest line for the House of Valor faction. Online passes are becoming more and more popular with vi...

31 January 2012
03:11 GMT

Kingdoms of Amalur Combat Shows Different Developer Backgrounds

One of the leading developers working on Kingdoms of Amalur: Reckoning stated that the development team tried to create an experience that reflected the very different backgrounds of those who had created the core game mechanics. Speaking to CVG Ian Frazier, the lead designer working on Reckoning, said, “We di...

30 January 2012
16:41 GMT

Kingdoms of Amalur Developers Fear That Potential Gamers Still Play Skyrim

The launch date for Kingdoms of Amalur: Reckoning, the action and role-playing mix from Big Huge Games and 38 Studios, is fast approaching and the developers working on the game say that much of their performance depends on how hooked the fans are on The Elder Scrolls V: Skyrim. Speaking to Eurogamer, Ian Frazier, t...

30 January 2012
04:29 GMT

Kingdoms of Amalur Offers Better Combat than Skyrim

Kingdoms of Amalur: Reckoning, the action and role playing mix currently being created by Big Huge Games and 38 Studios, is set to be launched soon and comparisons with Skyrim, one of the best games of 2011, were inevitable. Speaking to Gamefront, Ken Rolston, one of the leading developers on Kingdoms of Amalur: Rec...

25 January 2012
02:59 GMT

Kingdoms of Amalur Reflects RPG Genre Need for More Action and Drama

Kingdoms of Amalur: Reckoning, the action and role playing game from Big Huge Games and 38 Studios, is one of the first big releases of the year and one designer working on the game says that it will satisfy a number of urges that fans of the genre have had for some time.Ken Rolston, who is one of the leading develop...

23 January 2012
20:51 GMT

Quick Look: Kingdoms of Amalur: Reckoning Demo (Gameplay Video Included)

Kingdoms of Amalur: Reckoning wasn’t on the radar of a lot of gamers up until recently but, considering it’s coming from the minds of visionaries like Ken Rolston (designer of Elder Scrolls III and IV), R.A. Salvatore (writer of DemonWars saga or Star Wars: The New Jedi Order), or Seth McFarlane (creator ...

18 January 2012
08:11 GMT

Kingdoms of Amalur Developer Talks About Right Mix of Combat and RPG

Kingdoms of Amalur aims to deliver an experience that can satisfy both hardcore role players and those who are more interested in action and one developer talked about how Reckoning will manage to achieve this aim.Joe Quadara, who is the lead combat designer working on Kingdoms of Amalur: Reckoning, told GameSpot tha...

16 January 2012
12:31 GMT

New Video Presents the Mass Effect 3 and Kingdoms of Amalur: Reckoning Bonus Items

After hearing yesterday that EA was doing some rather interesting cross promotion with Mass Effect 3 and Kingdoms of Amalur: Reckoning, now we have a video of the items that can be unlocked when playing the demos for the two games. Mass Effect 3 is eagerly awaited by millions of fans from all over the world, while K...

13 January 2012
05:17 GMT

Mass Effect 3 and Kingdoms of Amalur: Reckoning Demos Unlock Special Items

Great news for fans of Electronic Arts’ upcoming Mass Effect 3 and Kingdoms of Amalur: Reckoning games, as each of the two demos will unlock special content in the other game. As such, those who try out Reckoning can get free goodies in Mass Effect 3, while those who try BioWare’s shooter will get special...

12 January 2012
06:08 GMT

Kingdoms of Amalur: Reckoning Gets Systems Requirements

38 Studios and Electronic Arts have revealed the requirements for those who intend to play the PC version of the upcoming role playing game Kingdoms of Amalur: Reckoning, which is also offered on the PlayStation 3 and the Xbox 360.The minimum system requirements include:OS - Windows XP with Service Pack 3/Windows Vis...

10 January 2012
10:06 GMT

Incoming 2012: Kingdoms of Amalur: Reckoning

What we know: Kingdoms of Amalur: Reckoning is an upcoming action role playing game from 38 Studios and Big Huge Games, set to be published by Electronic Arts at the beginning of February. While most gamers haven’t heard a lot about Reckoning, largely because it’s an all new intellectual property coming...

6 January 2012
12:11 GMT

Kingdoms of Amalur: Reckoning Combat and Loot System Get Detailed

Kingdoms of Amalur: Reckoning, the new action RPG that’s set to appear in early 2012, has received a few more details, this time concerning its combat and loot system, which were made to feel as immersive as possible and to reward players with stuff they actually need.While the rush of big holiday releases has ...

14 December 2011
20:31 GMT

Kingdoms of Amalur Developer Still Believes in Single Player

More and more video games are now trying to add multiplayer modes even if they are not a clear fit for the game universe, for example in Mass Effect 3, but one role playing game developers believes that the focus on single player can still create big hits.Ken Rolston, who is the one of the developers working on Kingd...

5 December 2011
20:01 GMT

Kingdoms of Amalur: Reckoning Will Win Over Skyrim Players, Creator Believes

Ken Rolston knows quite a bit about The Elder Scrolls series, what with him being the mastermind of the last two titles in the franchise, Morrowind and Oblivion, but he believes that his upcoming Kingdoms of Amalur: Reckoning, will attract plenty of RPG fans, including those who are now addicted to the recent The Eld...

5 December 2011
14:51 GMT

Kingdoms of Amalur Offers Full Set of RPG Mechanics

Recent information on Kingdoms of Amalur: Reckoning focused on the action side of the game but the developers are saying that there’s a full blown role playing set of mechanics under the action friendly exterior.Collin Campbell, who is the world designer working on the game at 38 Studios, spoke to Ausgamers and...

1 December 2011
06:31 GMT

Kingdoms of Amalur Will Give Players Freedom When It Comes to Classes

Players who have felt a loss of freedom when forced to pick a class at the beginning of their role playing experience will be happy to learn that the upcoming Kingdoms of Amalur: Reckoning will give them more space to express their personality.Will Miller, who is the system designer at Big Huge Games, stated in a dev...

14 November 2011
12:51 GMT

Kingdoms of Amalur: Reckoning Does Not Have Auto-Leveling Enemies

One of the main issues that an open world role playing game developer needs to address is how to handle the fact that the players are evolving and becoming stronger while the game world around them is static.Some games have enemies that level up while others choose to restrict access to some areas but the developers ...

25 October 2011
13:41 GMT

Kingdoms of Amalur World Will Be Oblivion Sized

Kingdoms of Amalur: Reckoning, the role playing game that will be published by Electronic Arts and is being worked on by 38 Studios and Big Huge Games, will need to compete with the sure hit that is The Elder Scrolls V: Skyrim and one leading developer believes that his game is up to the task.Craig Krstolic, who is a...

10 October 2011
03:24 GMT

Gamescom 2011 Hands On: Kingdoms of Amalur: Reckoning (PC)

What it is: Kingdoms of Amalur: Reckoning hasn’t made quite an impact since it was first announced, largely because it’s a high fantasy role playing game with multiple classes, branching paths and lots of choices to be had, making it similar to quite a lot of other games that have been coming out in recen...

18 August 2011
14:31 GMT


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