|
Home > News > Tags > John Carmack
|
|
30
Stories about: John Carmack |
|
|
John Carmack, one of the founders of id Software, has just announced that the Doom 3 source code will be available shortly. In a tweet today, John Carmack said "Doom 3 source is packaged and tested, we are waiting on final lawyer clearance for release".This means that the work is pretty much done and they just have d... |
1 November 2011 13:31 GMT |
 |
John Carmack, who is the main technology designer at id Software and created such legendary games as Doom and Wolfenstein, has stated that the PC is no longer the main platform for gaming.Speaking to IndustryGamers the games creator said, “We do not see the PC as the leading platform for games. That statement w... |
14 October 2011 05:20 GMT |
 |
The first new intellectual property for id Software for quite some years, RAGE, has just been released and a number of gamers have suggested that the less than inspired welcome is down to expectations for the title being too high because of how long the game has been in development.Speaking to VG247 at the Eurogamer ... |
6 October 2011 04:44 GMT |
 |
id Software boss John Carmack, the man behind hugely successful games like Quake or Doom, is quite thrilled with the Kinect sensor and Microsoft's efforts to promote it, especially since he believes that the technology can be improved by leaps and bounds in the next couple of years.
Carmack is one of the most... |
24 August 2011 15:51 GMT |
 |
id Software technical director, John Carmack, does not agree with the industry that Apple’s iPad 2 is breaking all boundaries by offering a console-level experience when it comes to new-generation video games.
Carmack admits that Apple’s iPad 2 is impressive, noting that devs are no longer forced to po... |
24 August 2011 04:24 GMT |
 |
RAGE, the upcoming first-person shooter from developer id Software and publisher Bethesda, has been looking very good since the two companies first showed it off, but legendary developer John Carmack says that the team has been told to prioritize a smooth framerate over actual graphics quality.
Speaking to Gamasut... |
23 August 2011 16:41 GMT |
 |
John Carmack, who is one of the founders of well-known developer id Software, has said that the cloud gaming phenomenon is one of the trends that will heavily influence the industry in the coming years.
The legendary developer has spoken to Industry Gamers and said, “I think cloud gaming will eventually be a s... |
26 May 2011 16:21 GMT |
 |
2011 is the year when both Sony and Nintendo, the two big players on the market, are set to launch new handhelds, but at least one leading video-game developer believes that the specialized mobile gaming devices might be on their way out, threatened by the rise of ever more powerful smartphones and tablets. John Car... |
11 February 2011 04:06 GMT |
 |
In the first days of CES 2011, Nvidia told the world they plan on building a special processor that is going to challenge both AMD and Intel in the personal computing space, and gaming legend, John Carmack, seems to agree with the company's claim.
Called Project Denver, the chip that Nvidia is working on come... |
13 January 2011 15:01 GMT |
 |
John Carmack, the Chief Technical Officer at id Software, has said that Kinect, the motion tracking system launched by Microsoft in early November, is not suited for the main games that the company is creating, like RAGE, but could be used to power smaller titles for the Xbox Live Arcade service.Talking to Joystiq as... |
22 November 2010 17:41 GMT |
 |
Rage, an id Software game earning three Game Critics Awards, has been confirmed for iOS platforms during a live keynote at QuakeCon, where game programming genius John Carmack offered a visual demo. Rage takes place in a post-apocalyptic world similar to that of other popular video games, such as Fallout. Designer ... |
13 August 2010 04:52 GMT |
 |
John Carmack has revealed that Doom 4 may not be as far away as it may seem. Apparently, the long development cycle behind Rage has helped the studio cope with the new technology it has created, drastically shortening the turnout time for the new installment in the Doom series. Doom 4, the latest horror shooter that... |
12 August 2010 11:21 GMT |
 |
There are a lot of development studios out there, but one of the most respected is id Software, which is behind glorious franchises like Doom, Quake or Wolfenstein, all of which shaped the way shooters and games are played today. One of the main innovators from the studio is John Carmack, who has charted a big amoun... |
14 August 2009 02:43 GMT |
 |
Id Software has released an open-source port of Wolfenstein for the iPhone. The paid version of the app (for non-jailbroken users) is also available in the iTunes App Store. Id Software published a lengthy letter from John Carmack in which the developer explains how Wolfenstein for iPhone came about. The source code ... |
25 March 2009 11:07 GMT |
 |
Quake Live entered the public beta stage a few days ago and John Carmack, the legendary developer working for id Software and associated with the birth of theQuake series, is seeing it as the best chance the PC, as a gaming platform, has of making it big in a videogames’ world dominated by consoles like the Nin... |
27 February 2009 17:01 GMT |
 |
Some developers (EA, SEGA) saw immense gaming potential in the iPhone, when Apple introduced the innovative device last year. They proved they were right in doing so, thus prompting more video game-making companies to hop aboard - but not id Software. The company's designer, John Carmack, took some time to expla... |
28 July 2008 06:27 GMT |
 |
John Carmack is a name known by most of the people that are somewhat involved in the gaming industry (as product consumers, as well). When such a person speaks, his words will produce some big waves, especially if he talks about the gaming industry, the one he knows so well. In an interview done by Gamasutra, he disc... |
23 November 2007 04:59 GMT |
 |
John Carmack has stated in an interview with Game Informer that their brand new engine will not offer DX10 support and this will probably never happen, unless he is strongly compelled to do so by "circumstances".Even more, he does not seem to be overexcited about the prospect of DX10 mostly because it is based on D3D... |
8 August 2007 03:49 GMT |
 |
When the trend finally seemed to change back toward PC development, one of the biggest game developers on this little planet, id Software has decided to ditch the PC as primary platform. The lead designer and co-owner of id Software, Tim Willits has stated this very clearly in an interview with IGN:"We're so PC ... |
24 July 2007 07:46 GMT |
 |
|
|
|