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Stories about: Irrational Games |
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BioShock Infinite is probably the best title in the series, but it seems that Irrational Games have no intention of porting it on the Linux platform.
The Linux fans have started to gather on the official Irrational Games forums, lobbying intensely about a Linux port. After dozens of support messages, one of the memb... |
30 May 2013 05:09 GMT |
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The development team at Irrational Games announces that it is giving away a unique version of the cover for their recently launched BioShock Infinite to a lucky PlayStation 3 player. All those interested need to visit the official announcement on the developer's site and offer a comment about the game and the w... |
13 May 2013 17:56 GMT |
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Ken Levine, the creative director of BioShock Infinite developer Irrational Games, has apologized for the lack of details about the game's upcoming DLC packs.He said that the team is still working hard on the expansions and can't share anything concrete just yet. BioShock Infinite appeared in March and del... |
2 May 2013 10:46 GMT |
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The teams at developer Irrational Games and publisher 2K Games have already confirmed that they are planning to release downloadable content for their hit title BioShock Infinite and information from a CV suggests that players might get a new companion.
Michael Shahn, the senior animator at the company, is quoted by... |
29 April 2013 18:09 GMT |
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BioShock Infinite, the video game developed by Irrational Games and publisher by 2K, has managed to sell 878,000 copies at retail in the United States in the five days since its March 26 launch, which guaranteed it first place in the NPD Group software chart.The actual number is quoted by VG247 even if the tracking f... |
21 April 2013 17:02 GMT |
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Developer Irrational Games and publisher 2K Games have already announced that their recently launched BioShock Infinite will get at least three downloadable content packs in the coming months and it seems that gamers will be able to earn ten new Achievements by playing through it.The information comes via the officia... |
12 April 2013 17:42 GMT |
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BioShock Infinite is a wonderful game, one that doesn’t take too much time to play through and offers a story-based experience that will probably remain unparalleled this year, filled with emotion, existential concepts and some great acting.
Ostensibly, the main character of BioShock Infinite is Booker DeWitt ... |
2 April 2013 20:41 GMT |
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BioShock Infinite puts players in the shoes of Booker DeWitt, who needs to go to a floating city called Columbia to rescue a girl named Elizabeth. Based on this short premise, you can imagine that the whole game would be a glorified escort mission in which you need to protect Elizabeth from enemies while exploring C... |
1 April 2013 03:11 GMT |
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BioShock Infinite may share some common elements with previous games in the series, but one of its key differences is the fact that the playable character, Booker DeWitt in this case, can speak and is a much more fleshed out hero than BioShock 1's Jack or BioShock 2's Delta. BioShock 1 followed a core gami... |
29 March 2013 05:50 GMT |
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Without a doubt one of the biggest games of this generation was the original BioShock, as developer Irrational Games managed to deliver a never-before-seen narrative set in a unique environment, the underwater city of Rapture, with many great characters and a twist that won't be forgotten by players. Now, Irrat... |
27 March 2013 11:01 GMT |
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Ken Levine, the leader of Irrational Games, says that the emotional connection that players develop with Elizabeth over the course of BioShock Infinite was very hard to create without placing an extra burden on players.
The developer talks about his approach to video game creation with Grantland, stating that, &ldqu... |
27 March 2013 10:48 GMT |
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Amanda Jeffrey, one of the level designers working on BioShock Infinite, says that the Irrational Games team worked hard to make Elizabeth a good companion character and that her eyes were one of the main ways to achieve this goal.The developer says during a PAX East panel, attended by Kotaku, that, “Every time... |
25 March 2013 19:15 GMT |
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BioShock Infinite is set to be available all over the world in a few hours and the development team at Irrational Games and publisher 2K Games are offering players another reason to buy and play the game with a launch trailer that features some of its best elements.
The official description reads, "Watch the mysteri... |
25 March 2013 18:13 GMT |
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BioShock Infinite has a special, much harder difficulty mode called 1999, which is unlocked after completing the game on one of its regular difficulties. Fortunately, you can unlock it right from the get go by inputting a special code.
BioShock Infinite promises to deliver an experience accessible to all its users b... |
25 March 2013 08:49 GMT |
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BioShock Infinite is one of the most expected video game launches of this year and analysts are suggesting that it might also be one of the most expensive development projects ever, costing publisher 2K more than 100 million dollars (77.4 million Euro). The sources that have supplied the figure are unnamed, but VG24... |
22 March 2013 10:23 GMT |
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Ken Levine, the leader of the team working on BioShock Infinite, says that he was initially very interested in adding a multiplayer mode to the game, but the idea failed to materialize in a way that satisfied the Irrational Games studio leaders.
The developer tells Destructoid that, “I was the first guy who sa... |
21 March 2013 04:53 GMT |
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Ken Levine, the leader of Irrational Games, explains the reason why his team did not create BioShock 2 by saying that the company has never been able to handle direct sequels and is always looking for a new challenge to tackle.
During a Question & Answer session with BAFTA, the designer says that, “That's... |
19 March 2013 20:31 GMT |
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Video game publisher 2K Games is posting an extensive Questions & Answers session with Irrational Games leader Ken Levine, offering a lot of information on the upcoming BioShock Infinite and the experience that players will get on launch.The video was filmed during the British Academy of Film and Television Arts and ... |
18 March 2013 08:41 GMT |
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After the impressive False Shepherd video earlier this week, BioShock Infinite has just received another great trailer, this time in the form of a short commercial that shows a bit of action from the upcoming game.BioShock Infinite is set to deliver a great experience later this month as many gamers are looking forwa... |
16 March 2013 00:54 GMT |
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2K Games, the publisher of the upcoming BioShock Infinite game, is confident that the story and the characters of the new title will keep the title relevant for years to come.
BioShock Infinite is out later this month and developer Irrational Games is confident that its new title will deliver a bold experience that ... |
11 March 2013 16:51 GMT |
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Irrational Games, creators of the latest installment in the BioShock series, have just published a teaser image taken from an upcoming commercial for BioShock Infinite.
The crazy cyborg in the teaser image is caught in mid-air and is about to punch some guy who seems to be aware of what's about to happen, but m... |
10 March 2013 17:55 GMT |
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The soundtrack of the upcoming BioShock Infinite will benefit from a song called Will the Circle Be Unbroken, performed by the voice actors of the main two characters in Irrational Games-created title.
The official description of the video states, “In this clip, Troy Baker (voice of Booker DeWitt) and Courtnee... |
7 March 2013 17:37 GMT |
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Ken Levine, the leader of the Irrational Games development team, says that, at one point, main character Elizabeth was in danger of being eliminated from the new BioShock because no one really understood exactly how to use her effectively. The developer tells Polygon that “Do you know how many times p... |
7 March 2013 04:57 GMT |
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Irrational Games, the studio behind the upcoming BioShock Infinite shooter, has talked about graphics in games and has revealed that, while it understands the urge to deliver photorealistic visuals, it's much more comfortable when it tries to bring a more stylized experience to the player.
BioShock Infinite is ... |
4 March 2013 13:21 GMT |
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Ken Levine explains why he has changed a core element of the upcoming BioShock Infinite after a certain moment of the game made quite an impact on one of the members of the development team at Irrational Games. The game creator tells Gamespot that “There was a scene in the game at the end where one of our arti... |
1 March 2013 10:32 GMT |
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The team working on BioShock Infinite says that the score for the upcoming video game is designed to reflect the themes of the experience and the feelings of the two main characters. The soundtrack was created by Garry Schyman and involves the use of experimental percussion, solo string instruments and string ensemb... |
26 February 2013 07:11 GMT |
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Irrational Games and 2K have just confirmed that BioShock Infinite will receive a very special Season Pass DLC bundle, which gives owners free access to three upcoming add-ons for the new title that include new "stories, characters, abilities, and weapons."
BioShock Infinite is going to appear at the end of March an... |
21 February 2013 08:17 GMT |
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Bill Gardner, the user experience specialist working at Irrational Games, says that one original idea for the upcoming BioShock Infinite would have involved setting the game during the Renaissance period, with a different plot and new characters. The developer tells Polygon that, “I will say that I was actuall... |
20 February 2013 18:51 GMT |
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BioShock Infinite is now gold, which means that the team at Irrational Games is no longer making changes to the code of the game and that retail physical disks are now being produced.
On the official Irrational blog, Ken Levine states, “I’m happy to announce that the game has gone gold. What that means i... |
20 February 2013 05:26 GMT |
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Irrational Games has just released three new screenshots from its upcoming BioShock Infinite game, this time depicting Elizabeth, the AI-controlled companion who'll help players throughout the game, as well as some of the enemies the protagonist, Booker DeWitt, will have to take down, like the powerful Mechanize... |
20 February 2013 02:30 GMT |
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System Shock 2 is one of the most celebrated shooters of the 90’s and it seems that fans and newcomers might be able to play it once again on the GOG service. An anonymous source tells FleshEatingZipper that the game is being conditioned to run on modern machines and operating systems and that after GOG launch... |
12 February 2013 02:42 GMT |
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There are close to two months left until the launch of BioShock Infinite, but the full Achievement list of the first-person shooter from Irrational Games is now available online for fans to browse.
The game has launched on the PC and on home consoles. The list might include some spoilers.
5 Gamerscore
Should Auld ... |
4 February 2013 07:59 GMT |
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BioShock Infinite has been delayed two times already and the team working on it at Irrational Games wants to assure fans that the extra development time results in an experience that manages to recapture the magic of the first title in the series.
Shawn Elliott, one of the level designers working on Infinite, tells ... |
1 February 2013 05:21 GMT |
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Shawn Elliott, a level designer working on the new BioShock, says that the Irrational Games team he is part of is currently polishing Infinite and adding more content to the 1999 mode, but is not thinking about the long-term future of the franchise.
The developer tells The Official Xbox Magazine that, “beyond ... |
31 January 2013 18:24 GMT |
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When the cover art for the upcoming BioShock Infinite was revealed, a number of fans reacted negatively because they felt the image used did not reflect the core values of the Irrational Games created title.
Now Shawn Elliott, a level designer working on the new BioShock, says that the team faced a difficult challen... |
31 January 2013 08:20 GMT |
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After releasing the out-of-the-ordinary documentary-like trailer for BioShock Infinite earlier this week, developer Irrational Games has now launched a more traditional video that's quite explosive and reveals the basic plot of the game.
BioShock Infinite is one of the most anticipated games of the year as plen... |
31 January 2013 08:18 GMT |
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A brand new video has surfaced on the web in which BioShock Infinite writer Drew Holmes talks about the city of Columbia, where the action takes place, while detailing the story and the role played by Elizabeth.
BioShock Infinite is one of the most anticipated games of the year and developer Irrational Games has hyp... |
26 January 2013 09:31 GMT |
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Developer Irrational Games and publisher 2K Games have announced that BioShock Infinite: Mind in Revolt, a prequel novel published as an e-book, will be launched all over the world for the Amazon Kindle on February 12.
The entire novel will be free to all those who have pre-ordered the game via Amazon and will cost ... |
23 January 2013 04:49 GMT |
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Irrational Games' Creative Director and the man responsible for the upcoming BioShock Infinite game, Ken Levine, has confirmed that he changed some of the religious content in the title after feedback from some of his staff.
BioShock Infinite is the next big game from Irrational and it has some big shoes to fil... |
21 January 2013 08:02 GMT |
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BioShock Infinite has just received a whole lot of details about its PC version, the array of features squeezed into the game, as well as the minimum and recommended system specifications required by the title.
BioShock Infinite is set to deliver an impressive experience that puts players in the shoes of Booker DeWi... |
15 January 2013 10:32 GMT |
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Irrational Games has just posted a batch of new screenshots from the upcoming BioShock Infinite game, this time showing off the protagonist, Booker DeWitt, in action, as well as some of the environments from the city of Columbia and, of course, Elizabeth.
Even if there's still quite some time before BioShock In... |
8 January 2013 08:32 GMT |
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What we know: BioShock Infinite is the next game from Ken Levine and his Irrational Games team, a title that aims to capture the essence of the first title in the series while introducing a new set of concepts and tackling notions like racism and religion.The action moves to the floating island of Columbia, which was... |
3 January 2013 19:31 GMT |
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Amnesia: The Dark Descent is a serious contender for the title of the most terrifying game ever developed and now it’s on sale, through Steam on Linux.
Frictional Games have made a name for themselves with the Penumbra series – Penumbra: Overture, Penumbra: Black Plague, and Penumbra: Requiem. Over time ... |
3 January 2013 16:26 GMT |
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Making Booker DeWitt talk was a hard yet fun thing to do, at least according to the game's writer and creator, Ken Levine, who said that he and his team at Irrational Games worked a lot on the protagonist of the upcoming BioShock Infinite. Many gamers from all around the world anticipate BioShock Infinite as it... |
28 December 2012 14:51 GMT |
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Despite the fact that the virtual cities of Rapture and Columbia are polar opposites, the team creating the characters at the heart of both BioShock stories has worked using a number of similar themes. Speaking to CVG, Ken Levine says, “They believe there are religious truths beyond what they've read in t... |
28 December 2012 02:30 GMT |
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BioShock Infinite, the upcoming title from developer Irrational Games, isn't just about pleasing fans of the studio's first game, BioShock, as creative director Ken Levine says that there are a lot of things players can pick up on, not just ones from the first BioShock or its sequel.
BioShock 1 impressed m... |
27 December 2012 17:41 GMT |
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Irrational Games has just revealed the reversible cover art that will decorate the retail copies of the upcoming BioShock Infinite game, allowing those who don't like the official artwork to flip it and enjoy another image.
BioShock Infinite is eagerly awaited by many people as Irrational Games and creator Ken ... |
27 December 2012 02:35 GMT |
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BioShock Infinite might offer players many opportunities to avoid fights by being clever and by moving around stealthily but the development team also wants to make sure that players have plenty of occasions to fight their way out of trouble.
Ken Levine, the leader of the Irrational Games team, says, “More imp... |
22 December 2012 05:39 GMT |
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The creative director of Irrational Games and the mastermind behind the upcoming BioShock Infinite, Ken Levine, has shared his thoughts about writing and how making a game is much more different than making a movie.
BioShock 1 impressed through a lot of things, including its top-notch story that kept players connect... |
22 December 2012 03:17 GMT |
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Ken Levine, the main developer working on BioShock Infinite, says that the soundtrack for the upcoming video game will be created by Garry Schyman, who previously worked on the first two titles in the series and has been praised by fans for his subtle work. The leader of Irrational Games said during a Reddit Ask Me ... |
21 December 2012 07:48 GMT |
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