Impossible Difficulty for XCOM Is a Roguelike Experience, Says Developer

Impossible Difficulty for XCOM Is a Roguelike Experience, Says Developer

Gamers should try to learn from their mistakes rather than aim for success

We Like to Believe in the Impossible

We Like to Believe in the Impossible

Scientists claim the development of our first tools shaped our beliefs

Free

Free "Samurai" Game from Reiner Knizia

Good things to come for free