- Games Blog
- By Andrei Dumitrescu
- January 9th, 2013
Impossible Difficulty for XCOM Is a Roguelike Experience, Says Developer
Gamers should try to learn from their mistakes rather than aim for success
- Behavior/Humans
- By Dan Talpalariu
- September 18th, 2008
We Like to Believe in the Impossible
Scientists claim the development of our first tools shaped our beliefs
- Mobile Games
- By Elena Balan
- August 16th, 2007
Free "Samurai" Game from Reiner Knizia
Good things to come for free