One of the leading developers at Valve has said that the company will continue to offer incremental updates for its Source video game engine instead of trying to create a completely new version in the near term.Talking to GamingLives Valve's Chet Faliszek has stated, “That’s just the way we work with... |
19 October 2011 15:01 GMT |
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Brad Wardell, the leader of Stardock, has sought to offer further justification for the sale of the Impulse digital distribution service to retail chain GameStop, suggesting that Valve might have been silent on the issue of Half Life 2: Episode 3 because of their need to keep working on their own Steam service.
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13 April 2011 14:51 GMT |
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Valve, the company behind the digital distribution service Steam, has decided that any movie project based on its Half Life franchise would happen only if the people who worked on the video games would have full creative control of the way the movie is developed.Gabe Newell, the Chief Executive Officer and one of the... |
30 August 2010 05:10 GMT |
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Acknowledging that Half-Life games tend to take a bit too long to come out, Valve came up with the neat idea of episodic content for the game, releasing HL2: Episode 1 two years after the original HL2 in 2006, and in 2007, HL2: Episode 2. The idea behind this concept was to deliver the title into smaller bits, like... |
20 January 2010 05:41 GMT |
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Back in videogaming pre-history, when Valve announced that Half Life would become an episodic game, the plan was to release Episode 3 of Half Life 2 in time for Christmas 2007. It's now close to Christmas 2008 and there's no sign of the game coming any time soon. After all, about a year ago, Valve announce... |
16 October 2008 15:51 GMT |
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