Dishonored First Used Medieval Japan as Inspiration for Dunwall

Dishonored First Used Medieval Japan as Inspiration for Dunwall

The team used art and city trips to understand urban design

The Walking Dead Gets Big Apple Award in New York

The Walking Dead Gets Big Apple Award in New York

The game also got the Herman Melville and Off Broadway awards

Social Class Conflict Is One of the Themes of Dishonored

Social Class Conflict Is One of the Themes of Dishonored

The developers try to introduce the player to a grey moral system

  • Games
  • By Andrei Dumitrescu
  • July 13th, 2012
Arkane Studios Needed Two Years to Create Distinctive Dishonored Look

Arkane Studios Needed Two Years to Create Distinctive Dishonored Look

The game was based on extensive real world research