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NFS ProStreet Developer's Diary: Wii Version to Include the 'Go Button'

The latest NFS ProStreet developer's diary reveals a bunch of details on the game's Wii version. Development Director Luke Wasserman, talks about a new game mode which sports simpler gameplay and controls. Also, as you'll see in the video, NFS ProStreet looks pretty good on the Wii (not as good as what...

7 November 2007
10:02 GMT

NFS ProStreet Developer's Diary - Dictate Everything, Make Customization Blueprints

The latest NFS ProStreet developer's diary reveals even more cool stuff about EA's upcoming iteration in the popular racing series. To put it in simple terms, you haven't seen or heard of a better established social system to date, not to mention customization features that actually allow you to make b...

12 October 2007
05:31 GMT

NFS: ProStreet Developer's Diary - 'Competing at the Highest Level of Street Racing'

In the video we've made available right HERE, EA's Justin Wiebe, Associate Producer of NFS: ProStreet, talks about how the company has decided to emphasize the most important aspects in street racing with their latest NFS installment. Basically, they're trying to give gamers the real sensation of havin...

28 August 2007
06:52 GMT

The Girls of Need for Speed ProStreet and a New Trailer Available

It surely is a week of new trailers and demos, because after feasting upon the BioShock Xbox 360 demo yesterday, we now get the chance to check out a new Need for Speed ProStreet trailer here, a Developer's Diary to be more precise. This has just been released, but while snooping around for some extra info, we&#...

14 August 2007
05:36 GMT


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