- Games Blog
- By Andrei Dumitrescu
- December 3rd, 2013
PlayStation 4 Will Eliminate Uncanny Valley Effect, Says David Cage
Coming games will create realistic behavior and facial expressions
- Games
- By Andrei Dumitrescu
- December 3rd, 2013
Non-Violent Video Games Are Challenging to Create, Says David Cage
More developers should try to focus on emotional content
- Games Blog
- By Andrei Dumitrescu
- October 16th, 2013
David Cage: PlayStation 4 Dark Sorcerer Demo Shows Potential of the Console
The team created it quickly and using limited resources
- Games Blog
- By Andrei Dumitrescu
- October 10th, 2013
Quantic Dream’s PlayStation 4 Title Is Reassuring, Says Sony’s Shuhei Yoshida
Some gamers are disappointed with the recently launched Beyond: Two Souls
- Games Blog
- By Cosmin Vasile
- October 2nd, 2013
Watch Beyond: Two Souls Live Stream Premiere in Paris Right Here
Featuring Ellen Page, Willem Dafoe, David Cage and more
- Games
- By Andrei Dumitrescu
- September 16th, 2013
David Cage: Xbox One and PlayStation 4 Can Add More Subtlety to Games
The Quantic Dream team will use their power to add emotion
- Games Blog
- By Andrei Dumitrescu
- July 9th, 2013
Beyond: Two Souls Gets Making-Of Trailer
The video features appearances from Ellen Page and David Cage
- Games Blog
- By Andrei Dumitrescu
- June 24th, 2013
David Cage: Games Need to Focus on Emotions and Feelings
Politics and relationships are the best themes for coming titles
- Games
- By Andrei Dumitrescu
- June 24th, 2013
Video Games Can Change Who Players Are, Says David Cage
Titles need to have an impact similar to that of books and movies
- Games
- By Andrei Dumitrescu
- May 3rd, 2013
David Cage: Sharing, Not Money, Is My Motivation for Video Game Development
The developer wants to create emotion-filled experiences
- Games Blog
- By Andrei Dumitrescu
- April 29th, 2013
Beyond: Two Souls Takes 10 Hours to Complete
The team stated earlier in the year that the game is about 12 hours long
- Games Blog
- By Andrei Dumitrescu
- April 17th, 2013
Beyond: Two Souls’ Scenes Will Be Unique, Movie-like, David Cage Says
The company wants to create more of an emotional impact
- Games Blog
- By Andrei Dumitrescu
- March 22nd, 2013
Beyond: Two Souls Will Not Include Any QTEs, Says Developer
The game still uses prompts to drive story forward
- Games
- By Andrei Dumitrescu
- March 4th, 2013
Beyond: Two Souls Succees Driven by Female Protagonist, Says David Cage
The gaming industry is still affected by subconscious sexism
- Games
- By Andrei Dumitrescu
- February 7th, 2013
Heavy Rain Creator Encourages Players to Vote with Their Wallets
The industry needs to create innovative games to progress
- Games
- By Andrei Dumitrescu
- January 7th, 2013
Beyond: Two Souls Engine Is Crazy, Says David Cage
The team needs new technology in order to achieve emotional aim
- Play Station
- By Andrei Dobra
- November 15th, 2012
Beyond: Two Souls Is Different than Heavy Rain, Creator Says
Quantic Dream's new project isn't the same as its previous one