PlayStation 4 Will Eliminate Uncanny Valley Effect, Says David Cage

PlayStation 4 Will Eliminate Uncanny Valley Effect, Says David Cage

Coming games will create realistic behavior and facial expressions

  • Games
  • By Andrei Dumitrescu
  • December 3rd, 2013
Non-Violent Video Games Are Challenging to Create, Says David Cage

Non-Violent Video Games Are Challenging to Create, Says David Cage

More developers should try to focus on emotional content

David Cage: PlayStation 4 Dark Sorcerer Demo Shows Potential of the Console

David Cage: PlayStation 4 Dark Sorcerer Demo Shows Potential of the Console

The team created it quickly and using limited resources

Quantic Dream’s PlayStation 4 Title Is Reassuring, Says Sony’s Shuhei Yoshida

Quantic Dream’s PlayStation 4 Title Is Reassuring, Says Sony’s Shuhei Yoshida

Some gamers are disappointed with the recently launched Beyond: Two Souls

Watch Beyond: Two Souls Live Stream Premiere in Paris Right Here

Watch Beyond: Two Souls Live Stream Premiere in Paris Right Here

Featuring Ellen Page, Willem Dafoe, David Cage and more

  • Games
  • By Andrei Dumitrescu
  • September 16th, 2013
David Cage: Xbox One and PlayStation 4 Can Add More Subtlety to Games

David Cage: Xbox One and PlayStation 4 Can Add More Subtlety to Games

The Quantic Dream team will use their power to add emotion

Beyond: Two Souls Gets Making-Of Trailer

Beyond: Two Souls Gets Making-Of Trailer

The video features appearances from Ellen Page and David Cage

David Cage: Games Need to Focus on Emotions and Feelings

David Cage: Games Need to Focus on Emotions and Feelings

Politics and relationships are the best themes for coming titles

  • Games
  • By Andrei Dumitrescu
  • June 24th, 2013
Video Games Can Change Who Players Are, Says David Cage

Video Games Can Change Who Players Are, Says David Cage

Titles need to have an impact similar to that of books and movies

  • Games
  • By Andrei Dumitrescu
  • May 3rd, 2013
David Cage: Sharing, Not Money, Is My Motivation for Video Game Development

David Cage: Sharing, Not Money, Is My Motivation for Video Game Development

The developer wants to create emotion-filled experiences

Beyond: Two Souls Takes 10 Hours to Complete

Beyond: Two Souls Takes 10 Hours to Complete

The team stated earlier in the year that the game is about 12 hours long

Beyond: Two Souls’ Scenes Will Be Unique, Movie-like, David Cage Says

Beyond: Two Souls’ Scenes Will Be Unique, Movie-like, David Cage Says

The company wants to create more of an emotional impact

Beyond: Two Souls Will Not Include Any QTEs, Says Developer

Beyond: Two Souls Will Not Include Any QTEs, Says Developer

The game still uses prompts to drive story forward

  • Games
  • By Andrei Dumitrescu
  • March 4th, 2013
Beyond: Two Souls Succees Driven by Female Protagonist, Says David Cage

Beyond: Two Souls Succees Driven by Female Protagonist, Says David Cage

The gaming industry is still affected by subconscious sexism

  • Games
  • By Andrei Dumitrescu
  • February 7th, 2013
Heavy Rain Creator Encourages Players to Vote with Their Wallets

Heavy Rain Creator Encourages Players to Vote with Their Wallets

The industry needs to create innovative games to progress

  • Games
  • By Andrei Dumitrescu
  • January 7th, 2013
Beyond: Two Souls Engine Is Crazy, Says David Cage

Beyond: Two Souls Engine Is Crazy, Says David Cage

The team needs new technology in order to achieve emotional aim

Beyond: Two Souls Is Different than Heavy Rain, Creator Says

Beyond: Two Souls Is Different than Heavy Rain, Creator Says

Quantic Dream's new project isn't the same as its previous one

 
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