The first Xbox wasn't such a big hit in Japan when it was first released. In fact, it never really managed to catch their eye at all. So when Microsoft prepared to launch the Xbox 360 they decided to take some extra steps to ensure the console would do better. Their plan consisted in developing a new game that m... |
30 October 2009 04:41 GMT |
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If there's one thing that Microsoft wants to have, it's supremacy in Japan. The native country of Sony and Nintendo has always eluded the Redmond giant, mainly because the Japanese people didn't really like its games, which were oriented towards the American public in general. Stuff like violent shoote... |
23 September 2008 02:51 GMT |
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First of all, top RPG fans waiting for the game to hit their consoles (if it hadn't already) should know that Hironobu Sakaguchi was assigned to carry out most of the work for Blue Dragon, only because he's a pure Japanese developing talent. However, it's Akira Toriyama who handled the lines and curves... |
22 July 2008 08:50 GMT |
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First of all, top RPG fans waiting for the game to hit their consoles (if it hadn't already) should know that Hironobu Sakaguchi was assigned to carry out most of the work for Blue Dragon, only because he's a pure Japanese developing talent. However, it's Akira Toriyama who handled the lines and curves... |
29 May 2008 13:06 GMT |
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Some while ago, three dragon games were announced in one day. Topping the dragon frenzy was Blue Dragon, an Xbox 360 exclusive RPG said to be featuring a combination of realistic environments, anime-styled characters, unique battles and a deep, compelling storyline. The game's famed producer, Hironobu Sakaguchi ... |
24 August 2007 04:37 GMT |
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Honestly, this must be the third dragon-based game I'm writing about today. Two of today's dragon games involve Nintendo's DS, one being an adaptation of the old 1983 Dragon's Lair from Cinematronics. Now, the Xbox 360 is getting 'Blue Dragon.' Not red, not black, not double, but blue! L... |
28 June 2007 17:46 GMT |
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