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Home / News / Tags / BioShock
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Earlier confirmed by Feral Interactive as headed to the Mac, Bioshock is now available as a free download as well, in the form of a demo version. Developed by 2K Boston and 2K Australia, and originally published by 2K Games, Bioshock introduces gamers to a world filled with fascinating characters, intelligent enemies... |
5 November 2009 05:08 GMT |
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Announced back in September for the Macintosh platform, Bioshock is now available for Mac OS X, according to Feral Interactive. Developed by 2K Boston and 2K Australia, and originally published by 2K Games, Bioshock introduces gamers to a world filled with fascinating characters, intelligent enemies and complex, mora... |
27 October 2009 11:00 GMT |
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Three videogaming veterans have banded together to create a new development studio, called Antic Entertainment, and have already announced that their first videogame will be a real time action strategy title experienced in a free-to-play model, called Junk: Battles.The three founders of Antic are Fredrik Lijegren, wh... |
28 September 2009 03:38 GMT |
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Feral Interactive has announced that October 7 will see the release of Bioshock for Mac OS X, telling gamers to “prepare to descend to the depths of the undersea city of Rapture.” Feral Interactive is a publisher of games for Macintosh founded in 1996 and based in London, England. Developed by 2K Boston ... |
25 September 2009 06:01 GMT |
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There are certainly a lot of very creative development studios in the gaming industry today. But only a few of them have truly proven that time and time again by releasing new and interesting properties or franchises. One such studio is 2K Boston, formerly known as Irrational Games, which is responsible for properti... |
11 August 2009 11:11 GMT |
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Hardcore gamers usually make a lot of strange decisions, especially concerning their priorities when it comes to their favorite video games. These days, there are a lot of men and women working in the gaming industry, but back when they were younger, most of them dedicated a lot of their time to experiencing the firs... |
14 July 2009 11:01 GMT |
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Two of the most interesting publishers of the final few years, Bethesda Softworks and 2K Games, are partnering up so that they can deliver a special bundle of their hits, The Older Scrolls IV: Oblivion and BioShock. The package is set to arrive on the Xbox 360 and on the PC.The retail BioShock & The Elder Scrolls IV:... |
19 June 2009 02:30 GMT |
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BioShock was a very successful video game, having managed to stand out from the rest of its competitors and be a true example of games as art. From its detailed surroundings and the complexity of Rapture to the philosophical aspects of its themes, BioShock offered a memorable and extensive experience. Now, as the vi... |
29 May 2009 12:41 GMT |
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BioShock was one of the most interesting games of 2007, revealing a rich, new world to players who were extremely interested in the enemies and the power that was literally at their fingertips, thanks to the weapons and special abilities present in it. Now, as BioShock 2 is getting ready to be launched by 2K Marin, ... |
22 May 2009 16:11 GMT |
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BioShock was one of the greatest games in the last few years, thanks to its great story, intriguing gameplay mechanics and tough moral issues that it raised and offered to players. But even though it was a great experience, the fact that it didn't have a multiplayer mode made it insignificant to a lot of gamers ... |
11 May 2009 16:41 GMT |
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BioShock was one of 2007's greatest titles, taking players on a fantastic voyage through an underwater city that had fallen prey to its inhabitants who had torn it apart and were genetically mutated. The second game also takes place in the underwater dystopia which is Rapture, but a few years after the events in... |
7 May 2009 16:41 GMT |
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The movie and video title industry are becoming more and more intertwined, as we see a lot of films getting video game tie-ins, ready to launch just as the flick enters movie theaters and more and more video titles getting the movie treatment in order to generate more profit for all of the companies involved. One of... |
28 April 2009 02:46 GMT |
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A few days ago, we talked about a study according to which no less than 8.5% of gamers are addicted to the videogames that they play. We'll show you how science can support our old habit by pointing out to a study performed by a Doctor named Souvik Mukherjee, who is a researcher and computer game narrative exper... |
24 April 2009 18:51 GMT |
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BioShock was one of the biggest games in 2007 as it presented a great story filled with unique twists and a very polished gameplay with FPS and RPG elements. It never broke the interaction between the player and the world of the underwater city of Rapture and was among the most original games of the last few years.As... |
10 April 2009 03:34 GMT |
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BioShock was one of the biggest games of 2007, managing to gain critical acclaim for its complex story, unique twists and intricate gameplay, following the path of the System Shock franchise. The man behind the game, Ken Levine, and his 2K Boston studio, passed the franchise to the 2K Marin team and are now working o... |
25 March 2009 14:01 GMT |
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Lately we've heard quite a lot about the successor to 2007's BioShock first person shooter, entitled BioShock 2: Sea of Dreams. The game was recently at the center of a massive teaser campaign set in motion by its publisher, 2K Games, and meant to build up hype before its presumed official announcement at n... |
20 March 2009 15:21 GMT |
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This week we've been subject to a massive hype campaign orchestrated by 2K Games for the next iteration in the BioShock franchise, BioShock 2: Sea of Dreams. While the first game was a true masterpiece in the eyes of many reviewers and critics, the fact that the story was tight and offered closure at the end of ... |
14 March 2009 07:31 GMT |
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BioShock was a great game that took the whole industry to a new level in terms of how the story was portrayed, the characters and how the gamer never really felt out of contact regarding the actions that took place on screen. Despite the fact that it was created as a single game, the success it experience prompted Ta... |
11 March 2009 04:21 GMT |
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The first BioShock title entertained a lot of gamers due to its complex gameplay mechanics, intuitive cutscenes, which didn't take the player out of the action, and the fact that it was the spiritual successor to the very popular System Shock franchise. But despite the fact that it was made to be a single title... |
9 March 2009 16:11 GMT |
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BioShock was one of the most popular games in 2007 when it appeared for the PC and the Xbox 360 platforms. It was the spiritual successor to the System Shock franchise, which gained a cult status thanks to its intricate story and complex first-person shooter and role-playing elements. The game, which was set in an u... |
6 March 2009 15:31 GMT |
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Certainly if you aim to provide gamers with a reference point against which they can judge a game, you can do much worse that System Shock (the original or the superior sequel?) and BioShock (one of the most interesting games of 2007). So, the people at Eidos Montreal, who are handling development on Deus Ex 3, are c... |
3 February 2009 10:41 GMT |
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Speculating on upcoming projects based on limited information is one of the favorite past times of videogaming fans and of those reporting game-related news. BioShock was one of the most lauded titles of 2007, so it's only normal to keep an eye on the developers of the Rapture-based shooter, the people working a... |
3 February 2009 04:06 GMT |
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Although not made official yet, Feral Interactive, a leading Macintosh computer games publisher, confirmed at Macworld that the immensely popular FPS was hitting Apple computers. The first hints that Bioshock was becoming a Mac title were provided by Feral staffers wearing T-shirts stamped with the iconic Big Daddy. ... |
12 January 2009 06:01 GMT |
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BioShock was a truly marvelous release, as it took the story of titles to new heights, put up some very tough moral choices, and introduced innovations to how the events were portrayed in a game. Because it gained massive critical acclaim and was met with huge sales from fans, it seems that 2K Games, the company who ... |
9 January 2009 13:01 GMT |
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Take Two announces that some of the titles released in 2008 under its 2K Games brand will have their prices reduced for a promotion period, which goes on until the end of the month.Until January 31, anyone can go to a special section of the official site of 2K Games and then print the coupon that can be found there. ... |
7 January 2009 02:20 GMT |
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2008 was a year filled with quite a lot of transactions, takeovers, mergers and acquisitions in the whole entertainment industry. The gaming segment didn't escape this trend, and we've seen some very interesting moves on the market, as Tecmo merged with Koei, and Warner bought even more shares in Tomb Raide... |
5 January 2009 15:01 GMT |
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Take Two is one of the most popular companies in the gaming industry today, as it has a lot of interesting studios in its portfolio. From 2K Games, the creators of BioShock, to Rockstar, the team behind the very popular Grand Theft Auto franchise, Take Two has quite a lot of cult games under the hood.But all these po... |
8 December 2008 07:01 GMT |
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The PC gaming market has been following a slow downward trend these past years, partly because of the high rate of piracy and because the consoles have gained a massive amount of popularity. More and more developers and publishers choose either to bring their games onto the PC at a later time than on the consoles or,... |
5 December 2008 02:34 GMT |
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Take Two is a pretty popular game publisher, holding development studios such as Rockstar or 2K Games under its "umbrella." Owning such studios has helped the company gain access to very successful franchises like Grand Theft Auto IV or Bioshock, not to mention the wide range of sports games from the 2K Sports divisi... |
18 November 2008 02:44 GMT |
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BioShock was a great game, gaining critical acclaim with its innovative control system, the deep and intricate story and the moral issues that it raised in the unique society of Rapture, the underwater city in which the action is placed.The game sold incredibly well last year, when it was launched for the PC and Xbox... |
5 November 2008 02:58 GMT |
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When the announcement came that BioShock, which was a hit last year on the Xbox 360 and on the PC, would also come to the PlayStation 3, more than 12 months after its initial launch, a lot of people were surprised. Of course, there might be a few die hard Sony fans who would welcome the game, but sales would li... |
20 October 2008 21:21 GMT |
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The PlayStation 3 version of the very successful game BioShock is set to appear on October 17 for PAL territories and in the United States on October 21. Recently, the demo of this game has been up for download on the PlayStation Network. Although it has been up for a short time, some players have already complained ... |
16 October 2008 03:44 GMT |
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Take-Two has had some quite troubled times lately. Before launching Grand Theft Auto IV, they weren't doing all that great in terms of sales and profit. BioShock really did save them in 2007 and the company, although confident in GTA IV, did seek out a long term solution. Luckily, Electronic Arts, one of the bi... |
3 October 2008 03:25 GMT |
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Bioshock is a truly terrific game. With innovations and a wide opportunity of choices which affected every aspect of the game, it was a breath of fresh air for the gaming industry. The philosophical and moral issues asked by this game really tore gamers into camps, each of them militating for the choices which ... |
30 September 2008 14:21 GMT |
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Bioshock was a great game. It was very innovative, it introduced gamers to the idea of free will and it really took the industry by storm with its many philosophical and moral issues. These aspects were presented to the players in many forms, and detailing upon them would only ruin the experience for those who haven&... |
26 September 2008 02:52 GMT |
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For those of you who don't know, Dead Space is a third person survival horror game developed by Electronic Arts. It puts you in the shoes of a space ship engineer called Isaac Clarke who is forced to battle a race of aliens called Necromorphs, and all of his battles will take place on a ship gravely damaged by t... |
25 September 2008 20:01 GMT |
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Bioshock was the critical success of last year and it only seems natural to be totally excited when it comes to the plans the developers of the game have for the future. And it seems that these plans are exactly what gamers want to get, since Ken Levine, 2K Boston head, said that the development team was not planning... |
5 August 2008 17:06 GMT |
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It has been known for some time that the PlayStation 3 version of BioShock would be the flag carrier when it comes to Trophy implementation on the platform. The feature was introduced in the botched patch 2.40 and support was announced even earlier. It basically means that the Sony gaming console is getting an equiva... |
25 July 2008 07:35 GMT |
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Take Two has been, for the better part of 2008, subject to a hostile takeover launched by Electronic Arts, a publisher that seeks to acquire new assets under the leadership of its Chief Executive Officer, John Riccitiello. But Strauss Zelnick, the chairman of the board of Take Two, still says that he would hug his op... |
23 July 2008 18:06 GMT |
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It's hard to tell new stories that the gaming industry and consumers haven't heard of yet. It's even more difficult to escape the pattern of aliens, Nazis and all-out wars that stretch over continents and across the galaxy. How do you think of something that doesn't make everyone say "been there, ... |
22 July 2008 21:16 GMT |
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It's hard to tell new stories that the gaming industry and consumers haven't heard of yet. It's even more difficult to escape the pattern of aliens, Nazis and all-out wars that stretch over continents and across the galaxy. How do you think of something that doesn't make everyone say "been there, ... |
21 July 2008 08:48 GMT |
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Christopher Kline, 2K Boston technical director and BioShock parent is one of those guys who, we all agree, knows a lot of stuff about games. However, as strange as it might sound, he doesn't believe that in today's games world there is any chance left for mid-budget developing and that the industry is turn... |
7 July 2008 17:06 GMT |
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It's hard to tell new stories that the gaming industry and consumers haven't heard of yet. It's even more difficult to escape the pattern of aliens, Nazis and all-out wars that stretch over continents and across the galaxy. How do you think of something that doesn't make everyone say "been there, ... |
1 July 2008 08:40 GMT |
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Even if initially Bioshock was announced for the PC and next generation consoles, we now only have a PC and a Xbox 360 versions to play around with. But that situation is about to change, as there is now official confirmation regarding the PlayStation 3 version of the multi-million selling dystopian shooter.Hints abo... |
23 May 2008 09:53 GMT |
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The story of X-COM begins in 1998, with numerous reports of UFO sightings. As more people are abducted, states realize they need to unite in the face of an alien threat. On December 11, 1998, representatives of the most powerful nations in the world meet in Geneva, Switzerland, and discuss the problem. The Extraterre... |
6 May 2008 19:26 GMT |
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To most of the older hard-core gamers Ken Levine is one of the gods of gaming. And his most interesting work is not the fictional, dystopian and Objectivism infused underwater world of Bioshock, but the long running spell at now defunct Looking Glass game studio, where he was a central part of the team that created s... |
8 April 2008 16:06 GMT |
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Gore Verbisnki is the director of Pirates of the Caribbean, the movie that made hundreds of millions of dollars on the back of an old pirate story twisted by the mind of the director. And recently, the same Verbinski has given a speech at the DICE 2008 summit in which he encouraged game developers to go a little "cra... |
12 March 2008 04:19 GMT |
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Recently, Take Two has revealed its financial results for the first quarter of the fiscal year 2008. In business terms, they were less than spectacular. Sales went down to around 240 million dollars while losses crept up towards the 38 million mark. Game wise it was a marvelous day, with some interesting info coming ... |
12 March 2008 03:38 GMT |
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BioShock was one of the best games to come out in 2007. It had a compelling storyline and some great gameplay mechanics. And it was beautiful. Not in the metaphorical way, but in the direct sense. All the ingame art and all the details of the setting were polished to perfection. And it would have never been made if i... |
29 February 2008 03:05 GMT |
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The Game Developers Conference in San Francisco is an annual event that allows game developers to meet, exchange ideas, make deals, demonstrate technology, show off games, act all geeky and, last but not least, dish out some awards.As the event in San Francisco keeps getting bigger, with some in the industry calling ... |
21 February 2008 15:06 GMT |
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