Going back is never easy. There's heartache. You don't know if the old gal looks the same. You don't know who's been with her for the last ten years. You don't know what her beliefs are anymore.Rapture, to me, was very much the star of the first BioShock and I wasn't extremely excited to... |
26 February 2010 04:10 GMT |
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The biggest fun I had in BioShock 2 was dying four times in a row. I do not use the VitaChambers or however the respawn points are done, so I reloaded five times before I could finally get through one section of the game.The good thing is that the deaths themselves were not caused by a Big Sister battle or by taking ... |
19 February 2010 18:31 GMT |
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Ken Levine, the designer of the original BioShock, stated that the videogame was initially set to get a sequel and intended as a singular experience that would offer the same kind of atmospheric shooter System Shock and its sequel delivered back in 1999. Yet the success, both with critics and in terms of sales, of th... |
17 February 2010 17:41 GMT |
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BioShock 2 is a definite advancement on the first game in the series. And the main improvements are linked to the combat. The various developers working on the second game set in Rapture, from 2K Marin to Digital Extremes, have understood that the system of switching between plasmids and weapons from the first game w... |
16 February 2010 18:01 GMT |
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BioShock 2 has the potential to be something like System Shock 2, a game that builds on the potential of its predecessor while making some concessions to gameplay in order to create a smoother and more attractive experience.But the same BioShock 2 has the potential of being something like Deus Ex: Invisible War, a se... |
6 February 2010 05:41 GMT |
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With Borderlands, the so-called role playing shooter created by Gearbox, now out and performing well in the charts, the next big release for publisher Take Two is BioShock 2, the first person shooter that is being developed by 2K Marin and is a follow up to the award-winning adventure which surprised everyone when it... |
18 November 2009 07:49 GMT |
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Motion control is coming into its own in a big way. The Nintendo Wii has had it for some time but a lot of people dismissed it as just a gimmick to bring in more casual players but now the Xbox 360 is getting Project Natal set to arrive at some point in 2010, while the PlayStation 3 is getting the motion tracking wan... |
4 November 2009 07:25 GMT |
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2K Games has officially announced that it plans to release BioShock 2, the highly anticipated sequel to one of the best video games of 2007, on February 9, 2010. The title is set to be delivered for the Xbox 360 from Microsoft, the PlayStation 3 from Sony and the PC through Games for Windows Live. The game has been d... |
21 September 2009 06:00 GMT |
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We already know quite a lot about BioShock 2, one of the big sequels set to arrive in 2009. The player will not be reprising the role he/she had in the initial game but will become the prototype on which all the Big Daddies that you have fought are based. One of the main antagonists should be a Big Sister, focusing o... |
26 May 2009 04:59 GMT |
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BioShock was one of the most interesting games of 2007, revealing a rich, new world to players who were extremely interested in the enemies and the power that was literally at their fingertips, thanks to the weapons and special abilities present in it. Now, as BioShock 2 is getting ready to be launched by 2K Marin, ... |
22 May 2009 16:11 GMT |
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BioShock was one of the biggest games in 2007 as it presented a great story filled with unique twists and a very polished gameplay with FPS and RPG elements. It never broke the interaction between the player and the world of the underwater city of Rapture and was among the most original games of the last few years.As... |
10 April 2009 03:34 GMT |
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BioShock was one of the most popular games in 2007 when it appeared for the PC and the Xbox 360 platforms. It was the spiritual successor to the System Shock franchise, which gained a cult status thanks to its intricate story and complex first-person shooter and role-playing elements. The game, which was set in an u... |
6 March 2009 15:31 GMT |
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Although not made official yet, Feral Interactive, a leading Macintosh computer games publisher, confirmed at Macworld that the immensely popular FPS was hitting Apple computers. The first hints that Bioshock was becoming a Mac title were provided by Feral staffers wearing T-shirts stamped with the iconic Big Daddy. ... |
12 January 2009 06:01 GMT |
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It has been known for some time that the PlayStation 3 version of BioShock would be the flag carrier when it comes to Trophy implementation on the platform. The feature was introduced in the botched patch 2.40 and support was announced even earlier. It basically means that the Sony gaming console is getting an equiva... |
25 July 2008 07:35 GMT |
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After watching a poor Hitman movie, waiting for the Halo motion picture and contemplating the idea of Gears of War in local cinemas, BioShock seems to get ready to be part of the game-movie tie-in gang. Too bad that the Hollywood screenplay writers' strike goes on and the movie will probably be delayed infinit... |
14 January 2008 14:36 GMT |
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I never would have thought of dressing up as a BioShock character, but apparently, some dude and his daughter have and they're featured in a pretty cool video you can watch below. Halloween is always a great season for reenacting scenes from great gaming titles like Halo 3 and BioShock. This shows which games re... |
2 November 2007 03:38 GMT |
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