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Home > News > Tags > Artificial Intelligence
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Stories about: Artificial Intelligence |
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Video game developer EA Sports has announced that the new FIFA 13 football simulation will have five core features that will be significantly improved when compared to the rest of the series.
The first of them is called First Touch Control and will inject more realism in the process of receiving a pass, with the str... |
8 May 2012 10:24 GMT |
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The cycling season is now well underway and the development team at French studio Cyanide, who have handled the cycling simulation series PCM for some time, have offered some details on their upcoming title for 2012. The official line from Cyanide is that, “PCM10 was clearly about graphics due to the new engin... |
12 April 2012 04:20 GMT |
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A group of researchers at the University of California in Berkeley (UCB) wants to use the cognitive capabilities of babies and small children in order to make computers capable of a more human-like behavior. Doing so is entirely possible, the experts seem to think.
This approach is very interesting because most scie... |
15 March 2012 10:33 GMT |
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With the graphics quality of modern video games close to peaking, one developer has suggested that the next major advances to make a big impact will be those linked to the Artificial Intelligence of both enemies and in-game friends. Speaking at the Game Developers Conference in San Francisco, David Graham, the leadi... |
6 March 2012 16:31 GMT |
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A group of researchers from the San Francisco, California-based Imagine Research has just released MediaMined, a new artificial intelligence system that is capable of understanding and indexing sound.
The tool may be used for finding and matching audio files that have not been previously labeled. Audio engineers wit... |
10 November 2011 02:58 GMT |
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It's rare for the developers who have worked on a high profile video game to criticize it soon after launch and it's even rarer to see one of the top game creators say that one element of the experience he helped direct is not up to his standards. But speaking in the latest issue of the magazine Play, Jean... |
25 August 2011 17:41 GMT |
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Today the riders in real-life Tour de France get to rest and I will also rest my digital team and talk a bit about Pro Cycling Manager 2011 and about how the changes made to the game have influenced the expression during this first week of cycling.
A rest day is relative for those in the peloton as all of them ten... |
11 July 2011 18:31 GMT |
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Ubisoft has once again demanded for next-generation consoles to appear so that it can properly create a new and more advanced Artificial Intelligence software, in order to really deliver realistic open worlds, populated by lifelike characters.
Lots of companies have talked about the next generation of consoles in ... |
7 July 2011 15:51 GMT |
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The EA Sports division of publisher Electronic Arts has announced that the official launch date for FIFA 12, the football simulation that it creates, is set for September 27 in North America and for the last day of the month for the rest of the world.FIFA 12 is set to be launched on the Xbox 360 from Microsoft, the P... |
23 June 2011 05:47 GMT |
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Our current culture and world could be coming to an end, say experts who are monitoring the development of science and technologies – and especially in the fields of robotics and artificial intelligence development. Within a few decades, humankind may reach a level of intellectual and scientific development tha... |
29 April 2011 07:28 GMT |
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Equipping delivery systems with artificial intelligence may be one of the best possible methods of reducing the launch costs currently keeping this industry in check. Eliminating this hurdle could lead to a boost in space activities, with all the advantages this entails. According to specialists, using AI on rockets ... |
22 March 2011 03:28 GMT |
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I believe that the Total War series has one of the best concepts of the video game strategy world at the moment, and I am happy to report that initial impressions, after about 4 hours of single player and 3 multiplayer matches, suggest that Shogun 2 is the game to make fans forget the issues they had with Empire and ... |
17 March 2011 18:31 GMT |
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The leading designer working on Shogun 2: Total War, the upcoming strategy title from publisher SEGA and developer The Creative Assembly has said that the new Artificial Intelligence that his team has created for the game is now able to beat humans on the highest difficulty settings.
Mike Simpson, the man who lead... |
27 December 2010 16:41 GMT |
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One of the most important aspects that separates our minds from the processors that power computers is the fact that we can go about solving routine or complex problems using our innate creativity, whereas machines cannot. Researchers are now working on ways of emulating the human mind.Humans are especially good at r... |
1 December 2010 11:11 GMT |
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A member of the development team working on the upcoming strategy title Shogun 2: Total War has said that the team has a free hand to delay the game as long as the Artificial Intelligence which powers the computer opponents is not perfect.Talking to the New Zeeland based Gameplanet Craig Laycock, who is the community... |
20 October 2010 18:01 GMT |
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Firaxis, the developer of the turn based strategy title Civilization V, have confirmed that they are planning a significant patch for their game in the near future and have listed the issues that they hope to fix with it, although it's possible that some of the changes will not make it to the first patch because... |
14 October 2010 04:36 GMT |
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Experimentation forms the basis of modern science, and researchers at the University of Southampton may have just developed a way to innovate the way this process takes place. Experts from the School of Electronics and Computer Science (ECS) at the university recently won an award for developing a type of artificial ... |
11 October 2010 07:02 GMT |
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The Creative Assembly is working on a new Total War video game, marking the return to the Shogunate era of Japanese history, and one of the most important elements of the design that the development team is working on is the creation of an Artificial Intelligence that can compete with the tactics employed by the play... |
7 October 2010 18:01 GMT |
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A team of robotics experts have produced the first machine that can deceive and sneak around, while trying to avoid capture. The accomplishment says a lot about their skills with AI programming. Analysts call this the first instance in which robots were endowed with the capability to exhibit deceptive behavior. The m... |
14 September 2010 11:16 GMT |
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A new project that combines brain control and artificial intelligence could open new horizons for paralyzed people. This robotic wheelchair can be maneuvered through thoughts, thanks to a innovative approach called “shared control”, that turns brain signals into computer commands. José de R. Mill... |
13 September 2010 03:08 GMT |
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Puzzle Quest is a mix between a role playing game and a match-3 developed by Infinite Interactive and published by D3 Publisher that arrived on platforms like Xbox Live and the PC, with a version for the PlayStation Portable handheld also in development.The first thing I complained about when talking about Puzzle Que... |
9 September 2010 18:31 GMT |
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EA Sports has unveiled the first details of its upcoming FIFA 11 football game. In a weird move, the company chose to put up the information in men's magazine Zoo while only putting up one screenshot (which you can see attached to this article) online for everyone to see. It seems the focus of FIFA 11 is to chan... |
9 June 2010 05:57 GMT |
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The most interesting aspect of Napoleon: Total War, which has now been out for a few days, is not the chance to take control of Napoleon's French side from both a tactical and a strategic aspect as they drudge through Northern Italy, as they face the British and the Ottomans in Egypt or as they face the might of... |
9 March 2010 17:41 GMT |
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The future, or at least glimpses of it, is here. Well, at least in terms of military technology, which always seems to come first. According to the most recent projects set forth by various companies and research agencies, the combatants of tomorrow will be a totally different breed of fighting machines, endowed with... |
2 February 2010 10:04 GMT |
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One of the things about space exploration, and exploring other planets directly is that everything needs to function as efficiently as possible. That is to say, since we don't have yet the technology to go to Mars on a daily basis, any trip we make would need to be self-sufficient, and also able to carry as many... |
3 November 2009 10:04 GMT |
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The second edition of the BotPrize contest, which aims at producing an artificial intelligence (AI) that cannot be distinguished from a live person in a virtual environment, has its roots deep in history, all the way to the 1950s. At the time, Alan Turing developed a test that held that a real AI was only achieved wh... |
14 October 2009 09:45 GMT |
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Hearts of Iron 3 has again dominated my evening, as I try to encircle as many Russian slow infantry divisions as possible in Russia. I have a couple of problems. I invaded in 1940, after taking over Poland, France, enough of Republican Spain to hold a defensive line, Yugoslavia and a very Communist loving Romania. Be... |
12 August 2009 18:21 GMT |
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Relic has just released one impressive patch for Warhammer 40,000: Dawn of War II, the tactical/role playing game title released earlier in the year. It has been in the works for quite some time and the developer is promising that most, if not all, of the issues related to the game will be solved.The patch will autom... |
13 May 2009 04:51 GMT |
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Electronic Arts, still confident in its sports game lineup and its possibility to create revenue, has announced that it would launch Madden NFL 10, the latest in its American football simulation titles, on August 14. This year, the videogame is coming for the Xbox 360 from Microsoft, the PlayStation 3 and the PlaySta... |
1 April 2009 04:55 GMT |
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I love Total War games. I did so from the moment I first saw Shogun and understood the beauty of marrying tactical battles, which looked and moved gorgeous for the time when the game was released, with the management options of the strategic level.I questioned the move to 3D strategic maps in Rome, but eventually I u... |
21 March 2009 06:21 GMT |
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Despite the fact that, over the years, formal logic has brought robotics a long way to the point where it is now, it may be that this approach to making smarter robots might no longer be sufficient anymore. That is to say, it works fine for beating someone at chess, or for matching web pages to search queries, but it... |
19 March 2009 04:55 GMT |
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I said in the previous article dealing with Empire: Total War that long time players of the series made by The Creative Assembly had been asking for two gameplay elements to be improved in Empire, especially when looking at what Rome: Total War and Medieval 2: Total War offered. The two areas were the tactical Artifi... |
12 March 2009 19:01 GMT |
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When Empire: Total War was initially announced by Creative Assembly, die hard fans of the series were glad and threads on fan sites like Total War Center asked two things from the developer: better Artificial Intelligence in the battles and better diplomacy. In fact, since Shogun, the game has been affected by variou... |
10 March 2009 19:11 GMT |
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Technology is progressing at an amazing pace these days, with engineers working to develop new things and to use existing hardware to fulfill new tasks. Such is the case with graphics boards, which, although at the beginning handled only graphics, as their name implies, have begun to fulfill a greater role, with Nvid... |
22 January 2009 03:33 GMT |
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Scientists from Penn State's College of Information Sciences and Technology managed to create the first computer model predictive of human action. The program, named Soar, was able to foretell accurately the times 10 students needed to complete basic trouble-shooting tasks, such as identifying misfit components ... |
8 November 2008 05:09 GMT |
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A group of researchers at the Hewlett-Packard facilities announced that they have developed a new circuit element that is alleged to imitate some of the human biological functions. According to the report, the new device is called a memristor and will account for smaller and more rapid computers in the near future.Me... |
5 May 2008 03:19 GMT |
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Except for the invention of the time machine, everything else is running as smooth as the script of the Terminator series, don't you agree? You know, building robots, then equipping robots with guns, then ever increasing artificial intelligence, so that in the end we lose control over them and total annihilation... |
28 February 2008 10:18 GMT |
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The computers will become more intelligent than the human beings within the next 20 years, if the computer industry keeps up with the actual progress. Scientific futurologists claim that the next 50 years will bring 32 times more technical progress than the entire 20th century. One of the most important achievements ... |
16 February 2008 05:58 GMT |
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Hong Kong based Artificial Life, Inc. one of the leading providers of award-winning mobile 3G technology and applications, recently announced the signing of a mobile game development agreement with Warner Bros. Digital Distribution, a subsidiary of Warner Bros. Home Entertainment Group. The parties agreed to develop ... |
24 April 2007 04:49 GMT |
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