The developers at Irrational Games who are working on BioShock Infinite have released one teaser image for the trailer that they are set to roll out at the VGA ceremony on Saturday.The image shows a massive gold statue of what seems to be a political leader, set against the backdrop of two clock towers, one of them f... |
6 December 2011 13:01 GMT |
 |
BioShock Infinite might be some way out but the developers at Irrational Games working on the new game are already thinking about the end of the game boss battle and how it will influence the way players engage with the game.Speaking to Joystiq Ken Levine, who is personally leading the development effort on BioShock ... |
19 October 2011 16:31 GMT |
 |
I'm sitting in the dark in corridor. It's the sort of space you can only find in a video game because it's far too small to serve any actual purpose for normal humans going about their daily business and far too big to solely be used to help air flow through a building.I'm on a Russian island call... |
6 July 2010 19:41 GMT |
 |
One of the great accomplishments of the first BioShock was that it managed to provide some high-brow meta-commentary on the relationship between those who played video games and those who created them. After all, the revelation (the game has been out for enough time so as to allow me to spoil it in its entirety, but,... |
18 February 2010 17:31 GMT |
 |
Ken Levine, the designer of the original BioShock, stated that the videogame was initially set to get a sequel and intended as a singular experience that would offer the same kind of atmospheric shooter System Shock and its sequel delivered back in 1999. Yet the success, both with critics and in terms of sales, of th... |
17 February 2010 17:41 GMT |
 |
It's hard to tell new stories that the gaming industry and consumers haven't heard of yet. It's even more difficult to escape the pattern of aliens, Nazis and all-out wars that stretch over continents and across the galaxy. How do you think of something that doesn't make everyone say "been there, ... |
22 July 2008 21:16 GMT |
 |
It's hard to tell new stories that the gaming industry and consumers haven't heard of yet. It's even more difficult to escape the pattern of aliens, Nazis and all-out wars that stretch over continents and across the galaxy. How do you think of something that doesn't make everyone say "been there, ... |
21 July 2008 08:48 GMT |
 |
Bioshock has been one of the best games weve seen in years and probably the best game of 2007. Its inevitable that such a complex title will run with no problems, especially on such a variety of PCs. The market is saturated with millions of possible combinations of systems and it has made a lot of people unhappy. W... |
24 January 2008 09:42 GMT |
 |
|